Player Matchup

Cerberus
Cerberus
D3KOSAAH
Cerberus
Level 147
God Stats
6W - 4L
1,296 SR
Queue Stats
455W - 457L
1,405 Elo+
Party 1
Izanami
Izanami
Elvis_q8
Izanami
Level 155
God Stats
3W - 0L
1,438 SR
Queue Stats
122W - 152L
1,498 Elo+
Party 1
Fenrir
Fenrir
R0gueDawn
Fenrir
Level 129
God Stats
6W - 13L
1,506 SR
Queue Stats
55W - 64L
1,438 Elo+
Solo
Athena
Athena
VC-NeonLyte
Athena
Level 86
God Stats
17W - 17L
1,553 SR
Queue Stats
312W - 325L
1,489 Elo+
Party 1
Hel
Hel
Yuki__kw
Hel
Level 123
God Stats
4W - 4L
1,298 SR
Queue Stats
23W - 33L
1,270 Elo+
Party 1
Team Averages
Level 128
1,418 SR
1,420 Elo+

VS

Team Averages
Level 81
1,649 SR
1,512 Elo+
Osiris
Osiris
Celtog7788
Osiris
Level 55
God Stats
23W - 22L
1,624 SR
Queue Stats
175W - 166L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IHolyMoly
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,447 Elo+
Solo
Awilix
Awilix
SoloTotore
Awilix
Level 28
God Stats
3W - 1L
1,839 SR
Queue Stats
243W - 234L
1,533 Elo+
Party 2
Ganesha
Ganesha
claymore_03
Ganesha
Level 125
God Stats
3W - 2L
1,811 SR
Queue Stats
279W - 252L
1,511 Elo+
Solo
Hel
Hel
vKanek1-
Hel
Level 126
God Stats
20W - 24L
1,473 SR
Queue Stats
545W - 526L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D3KOSAAH
Cerberus
14
2 / 1 / 3
8,936
596
8,155
10,540
8,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
Elvis_q8
Izanami
16
3 / 1 / 2
9,441
629
7,553
6,780
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
R0gueDawn
Fenrir
17
10 / 1 / 2
9,870
658
9,809
12,979
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
14
1 / 1 / 7
8,684
579
4,791
10,170
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 4 / 3
8,956
597
7,346
9,869
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Celtog7788
Osiris
14
1 / 5 / 0
8,231
549
6,726
13,443
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
IHolyMoly
Ah Muzen Cab
13
1 / 5 / 0
7,186
479
5,657
12,654
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Awilix
SoloTotore
Awilix
15
3 / 1 / 3
8,038
536
7,220
11,912
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
claymore_03
Ganesha
8
0 / 2 / 2
6,388
426
2,634
8,455
4,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 4 / 3
7,542
503
6,713
11,218
3,616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
8
8
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
Celtog7788
Osiris
1
5
0
0.2
W
Cerberus
D3KOSAAH
Cerberus
2
1
3
3.5
W
Izanami
Elvis_q8
Izanami
3
1
2
4
L
Ah Muzen Cab
IHolyMoly
Ah Muzen Cab
1
5
0
0.2
W
Fenrir
R0gueDawn
Fenrir
10
1
2
11
L
Awilix
SoloTotore
Awilix
3
1
3
4.5
W
Athena
1
1
7
4.5
W
1
4
3
0.63
L
Ganesha
claymore_03
Ganesha
0
2
2
0.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,654
Damage
28,950
50,338
Taken
57,682
27,655
Mitigated
25,772
19,178
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Celtog7788
Osiris
6,726
2,311
0
2,604
13,443
9,665
0
7,235
5,192
0
57,847
W
Cerberus
D3KOSAAH
Cerberus
8,155
526
0
3,406
10,540
8,768
0
0
9,712
45,491
1,534
W
Izanami
Elvis_q8
Izanami
7,553
5,498
0
2,615
6,780
2,399
378
834
5,946
0
83,225
L
Ah Muzen Cab
IHolyMoly
Ah Muzen Cab
5,657
2,291
0
1,145
12,654
4,092
0
1,595
11,059
0
58,202
W
Fenrir
R0gueDawn
Fenrir
9,809
1,557
0
5,571
12,979
5,181
0
1,603
11,376
0
77,153
L
Awilix
SoloTotore
Awilix
7,220
2,557
0
5,179
11,912
3,828
0
2,153
9,651
0
63,089
W
Athena
4,791
874
0
2,114
10,170
8,185
0
2,454
7,671
14,824
1,276
W
7,346
76
1,550
3,922
9,869
3,122
0
4,976
4,893
54,323
733
L
Ganesha
claymore_03
Ganesha
2,634
749
144
2,412
8,455
4,571
0
1,693
6,722
11,757
0
L
6,713
322
652
4,129
11,218
3,616
0
5,407
5,359
47,967
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,887
Gold Earned
37,385
526
Minions Killed
404
0
Camps Cleared
0
1,542,223
Distance Traveled
1,336,133
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,231
549
112
7
0
242,347
0
W
Cerberus
8,936
596
97
6
0
276,557
0
W
Izanami
9,441
629
181
12
0
290,228
0
L
Ah Muzen Cab
7,186
479
101
7
0
281,463
2
W
Fenrir
9,870
658
108
7
0
363,471
0
L
Awilix
8,038
536
114
8
0
352,374
0
W
Athena
8,684
579
26
2
0
316,072
5
W
Hel
8,956
597
114
8
0
295,895
0
L
Ganesha
6,388
426
0
0
0
169,736
2
L
Hel
7,542
503
77
5
0
290,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role