Player Matchup

Bastet
Bastet
 
Bastet
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IBrokenDreamI
Nu Wa
Level 193
God Stats
69W - 53L
1,595 SR
Queue Stats
292W - 246L
1,605 Elo+
Party 1
Ne Zha
Ne Zha
leokikuchi
Ne Zha
Level 218
God Stats
3W - 0L
1,869 SR
Queue Stats
89W - 85L
1,615 Elo+
Party 1
Team Averages
Level 204
1,654 SR
1,573 Elo+

VS

Team Averages
Level 128
1,500 SR
1,526 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ElDiD0
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,541 Elo+
Party 2
Artio
Artio
ExtremeDiego
Artio
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 3 / 5
8,941
745
13,788
13,217
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 5
9,673
806
9,884
6,054
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
leokikuchi
Ne Zha
15
3 / 2 / 4
9,032
753
9,768
10,768
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 3 / 4
7,909
659
8,484
8,468
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ElDiD0
Danzaburou
14
3 / 3 / 1
8,993
749
6,695
12,756
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 3
7,918
660
5,035
15,083
12,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
5
5
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
3
5
1.5
L
Nu Wa
 
Nu Wa
1
3
4
1
L
Danzaburou
ElDiD0
Danzaburou
3
3
1
1.17
L
1
2
3
1.25
W
3
0
5
5.5
W
Ne Zha
leokikuchi
Ne Zha
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,440
Damage
20,214
30,039
Taken
36,307
13,943
Mitigated
18,886
8,894
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,788
2,410
0
3,961
13,217
4,244
95
5,659
7,211
0
37,075
L
Nu Wa
 
Nu Wa
8,484
1,324
0
750
8,468
1,970
34
2,511
5,567
32,547
0
L
Danzaburou
ElDiD0
Danzaburou
6,695
3,452
0
3,156
12,756
4,500
186
2,503
9,495
0
46,458
L
5,035
227
964
3,106
15,083
12,416
0
3,982
10,109
13,955
1,333
W
9,884
2,415
0
1,213
6,054
1,984
1,959
2,715
3,339
53,806
932
W
Ne Zha
leokikuchi
Ne Zha
9,768
1,100
0
3,720
10,768
7,715
616
3,775
6,701
90
35,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,646
Gold Earned
24,820
207
Minions Killed
158
0
Camps Cleared
0
741,621
Distance Traveled
677,778
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,941
745
56
5
0
266,639
2
L
Nu Wa
7,909
659
51
4
0
217,061
2
L
Danzaburou
8,993
749
86
7
0
220,972
0
L
Artio
7,918
660
21
2
0
239,745
0
W
Nu Wa
9,673
806
113
9
0
240,955
3
W
Ne Zha
9,032
753
38
3
0
234,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role