Player Matchup

Nut
Nut
PickIegoose
Nut
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 28L
1,567 Elo+
Party 1
Atlas
Atlas
Spartan52637
Atlas
Level 148
God Stats
9W - 2L
1,666 SR
Queue Stats
453W - 354L
1,604 Elo+
Solo
Janus
Janus
TheValles100
Janus
Level 124
God Stats
2W - 3L
1,399 SR
Queue Stats
123W - 116L
1,512 Elo+
Solo
Bastet
Bastet
WildeFyre
Bastet
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 21L
1,491 Elo+
Party 1
Khepri
Khepri
crazyninjabae
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,529 Elo+
Party 1
Team Averages
Level 127
1,513 SR
1,541 Elo+

VS

Team Averages
Level 137
1,563 SR
1,579 Elo+
Surtr
Surtr
ChadFromHS
Surtr
Level 158
God Stats
9W - 5L
1,672 SR
Queue Stats
85W - 75L
1,572 Elo+
Solo
Fenrir
Fenrir
Falschemjager
Fenrir
Level 193
God Stats
5W - 8L
1,638 SR
Queue Stats
185W - 135L
1,599 Elo+
Solo
Atlas
Atlas
MurlocFanatic
Atlas
Level 105
God Stats
5W - 4L
1,534 SR
Queue Stats
117W - 107L
1,578 Elo+
Solo
Nox
Nox
Ov Twork
Nox
Level 107
God Stats
5W - 5L
1,492 SR
Queue Stats
268W - 246L
1,570 Elo+
Solo
Cernunnos
Cernunnos
notcheuwan
Cernunnos
Level 123
God Stats
25W - 19L
1,478 SR
Queue Stats
573W - 550L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 1
3,674
735
2,415
2,089
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 0
4,301
860
1,636
1,998
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

7
1 / 0 / 1
3,882
776
1,407
2,048
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
WildeFyre
Bastet
6
1 / 0 / 4
3,480
696
2,095
4,148
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 1 / 4
3,410
682
1,193
3,900
1,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
6
0 / 2 / 0
3,157
631
794
3,764
1,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 1 / 0
3,270
654
650
4,075
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 1
3,334
667
2,457
3,730
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
975
195
0
0
0
Cernunnos
notcheuwan
Cernunnos
5
1 / 2 / 0
3,129
626
3,596
3,430
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
2
0
0
L
0
1
0
0
L
0
2
1
0.25
L
0
0
0
0
W
3
0
1
3.5
W
2
0
0
2
W
1
0
1
1.5
W
Bastet
WildeFyre
Bastet
1
0
4
3
W
0
1
4
2
L
Cernunnos
notcheuwan
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,746
Damage
7,497
14,183
Taken
14,999
4,308
Mitigated
5,531
6,960
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
794
224
0
1,317
3,764
1,488
0
1,318
2,164
397
12,217
L
650
142
0
2,197
4,075
1,070
0
1,062
2,869
0
16,240
L
2,457
1,216
0
888
3,730
2,053
0
793
2,937
9,114
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,415
1,425
0
1,168
2,089
627
0
777
1,312
0
15,285
W
1,636
705
0
860
1,998
1,044
0
89
1,745
16,526
943
W
1,407
370
0
632
2,048
447
0
0
2,048
15,756
2,322
W
Bastet
WildeFyre
Bastet
2,095
776
0
2,525
4,148
1,008
0
673
3,475
0
15,353
W
1,193
124
662
1,113
3,900
1,182
0
1,007
2,893
7,217
0
L
Cernunnos
notcheuwan
Cernunnos
3,596
1,830
0
1,307
3,430
920
0
496
2,934
0
15,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,747
Gold Earned
13,865
166
Minions Killed
97
0
Camps Cleared
0
526,638
Distance Traveled
386,148
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,157
631
28
6
0
95,793
0
L
Fenrir
3,270
654
34
7
0
108,318
0
L
Atlas
3,334
667
9
2
0
96,930
1
L
Nox
975
195
0
0
0
0
0
W
Nut
3,674
735
36
7
0
92,942
0
W
Atlas
4,301
860
38
8
0
98,429
0
W
Janus
3,882
776
47
9
0
94,263
0
W
Bastet
3,480
696
34
7
0
131,639
0
W
Khepri
3,410
682
11
2
0
109,365
1
L
Cernunnos
3,129
626
26
5
0
85,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role