Player Matchup

Charybdis
Charybdis
Amphitrite4139
Charybdis
Level 149
God Stats
4W - 2L
1,574 SR
Queue Stats
133W - 121L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
FlashFireWolf
Nu Wa
Level 102
God Stats
4W - 6L
1,437 SR
Queue Stats
173W - 181L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
JreeseCups
Zhong Kui
Level 56
God Stats
10W - 11L
1,481 SR
Queue Stats
69W - 73L
1,489 Elo+
Party 3
Charon
Charon
Kduff
Charon
Level 66
God Stats
27W - 16L
1,677 SR
Queue Stats
137W - 125L
1,521 Elo+
Party 3
Pele
Pele
Laithor33
Pele
Level 46
God Stats
4W - 4L
1,413 SR
Queue Stats
100W - 102L
1,399 Elo+
Party 2
Team Averages
Level 84
1,516 SR
1,478 Elo+

VS

Team Averages
Level 101
1,418 SR
1,514 Elo+
Thanatos
Thanatos
El isaacG935
Thanatos
Level 86
God Stats
6W - 6L
1,675 SR
Queue Stats
178W - 194L
1,463 Elo+
Solo
Tiamat
Tiamat
Im-Neko7
Tiamat
Level 87
God Stats
1W - 5L
1,123 SR
Queue Stats
143W - 135L
1,447 Elo+
Solo
Sobek
Sobek
RiseAgainstHate
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Snydayy
Ah Muzen Cab
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 100L
1,511 Elo+
Party 1
Odin
Odin
YungDSull
Odin
Level 94
God Stats
3W - 7L
1,293 SR
Queue Stats
11W - 9L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amphitrite4139
Charybdis
11
1 / 1 / 0
5,949
595
3,331
6,268
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 2
6,000
600
7,591
3,667
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
JreeseCups
Zhong Kui
11
2 / 0 / 0
6,422
642
4,687
4,353
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
Kduff
Charon
10
1 / 0 / 4
5,884
588
2,874
4,238
2,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
11
0 / 1 / 2
5,493
549
1,630
6,119
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El isaacG935
Thanatos
4
0 / 1 / 0
3,901
390
1,172
3,410
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Im-Neko7
Tiamat
9
0 / 5 / 1
4,810
481
2,267
6,594
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 1 / 0
5,282
528
1,763
8,756
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Snydayy
Ah Muzen Cab
10
1 / 0 / 1
5,732
573
4,627
5,112
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odin
10
0 / 2 / 0
5,074
507
1,536
7,565
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Amphitrite4139
Charybdis
1
1
0
1
L
Thanatos
El isaacG935
Thanatos
0
1
0
0
W
4
1
2
5
L
Tiamat
Im-Neko7
Tiamat
0
5
1
0.1
W
Zhong Kui
JreeseCups
Zhong Kui
2
0
0
2
W
Charon
Kduff
Charon
1
0
4
3
W
Pele
0
1
2
1
L
1
1
0
1
L
Ah Muzen Cab
Snydayy
Ah Muzen Cab
1
0
1
1.5
L
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,113
Damage
11,365
24,645
Taken
31,437
10,844
Mitigated
13,709
7,399
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Amphitrite4139
Charybdis
3,331
1,427
0
3,135
6,268
2,099
0
249
6,019
0
47,471
L
Thanatos
El isaacG935
Thanatos
1,172
345
0
1,599
3,410
941
0
1,350
2,060
0
9,310
W
7,591
2,613
0
650
3,667
1,042
30
1,732
1,935
32,031
724
L
Tiamat
Im-Neko7
Tiamat
2,267
254
0
1,482
6,594
2,388
0
4,147
2,447
24,885
783
W
Zhong Kui
JreeseCups
Zhong Kui
4,687
1,287
0
1,773
4,353
3,141
550
0
4,353
33,909
5,937
W
Charon
Kduff
Charon
2,874
729
0
1,652
4,238
2,553
0
1,617
2,621
15,933
617
W
Pele
1,630
446
0
189
6,119
2,009
0
427
5,692
0
46,397
L
1,763
0
83
3,656
8,756
5,164
0
4,219
4,537
15,121
0
L
Ah Muzen Cab
Snydayy
Ah Muzen Cab
4,627
680
0
528
5,112
1,368
0
542
4,570
0
39,414
L
Odin
1,536
234
0
1,750
7,565
3,848
0
4,540
3,025
0
28,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
24,799
336
Minions Killed
218
0
Camps Cleared
0
978,788
Distance Traveled
857,086
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,949
595
105
11
0
174,436
0
L
Thanatos
3,901
390
22
2
0
93,963
0
W
Nu Wa
6,000
600
45
5
0
195,323
0
L
Tiamat
4,810
481
47
5
0
162,803
0
W
Zhong Kui
6,422
642
71
7
0
173,168
0
W
Charon
5,884
588
33
3
0
207,150
1
W
Pele
5,493
549
82
8
0
228,711
0
L
Sobek
5,282
528
24
2
0
219,384
0
L
Ah Muzen Cab
5,732
573
80
8
0
195,962
3
L
Odin
5,074
507
45
5
0
184,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role