Player Matchup

Surtr
Surtr
Gold IV
Kamrinho
Surtr
Gold IV
Level 153
God Stats
0W - 1L
1,537 SR
Queue Stats
30W - 30L
1,626 MMR
Party 1
Janus
Janus
Gold III
SergioG0D
Janus
Gold III
Level 142
God Stats
3W - 4L
1,449 SR
Queue Stats
168W - 174L
1,629 MMR
Solo
Bastet
Bastet
Gold I
bobwitatool
Bastet
Gold I
Level 80
God Stats
3W - 5L
1,836 SR
Queue Stats
207W - 202L
1,632 MMR
Solo
Rama
Rama
Gold II
gothart87
Rama
Gold II
Level 132
God Stats
24W - 25L
1,576 SR
Queue Stats
223W - 221L
1,628 MMR
Solo
Cerberus
Cerberus
Platinum V
kylew2000
Cerberus
Platinum V
Level 149
God Stats
0W - 1L
1,771 SR
Queue Stats
70W - 69L
1,646 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,634 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,625 SR
1,632 MMR
Neith
Neith
Gold II
DEEJHUDG22
Neith
Gold II
Level 176
God Stats
35W - 20L
1,678 SR
Queue Stats
398W - 395L
1,635 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Mogwarts
Sun Wukong
Platinum III
Level 128
God Stats
17W - 14L
1,659 SR
Queue Stats
115W - 105L
1,639 MMR
Solo
Nu Wa
Nu Wa
Gold II
Obnoxious Dan
Nu Wa
Gold II
Level 199
God Stats
18W - 15L
1,671 SR
Queue Stats
196W - 196L
1,629 MMR
Solo
Artio
Artio
Platinum V
Tigersrule37
Artio
Platinum V
Level 129
God Stats
6W - 6L
1,570 SR
Queue Stats
108W - 104L
1,640 MMR
Solo
Fenrir
Fenrir
Gold I
lordfenitus
Fenrir
Gold I
Level 124
God Stats
13W - 12L
1,547 SR
Queue Stats
267W - 274L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Kamrinho
Surtr
11
1 / 1 / 0
5,834
583
4,240
9,480
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
SergioG0D
Janus
10
0 / 0 / 0
5,497
550
2,015
4,712
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
11
3 / 3 / 0
5,758
576
6,279
8,819
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
7
0 / 2 / 0
4,546
455
2,379
4,085
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
kylew2000
Cerberus
9
0 / 1 / 0
5,135
514
2,788
8,788
3,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusSusanoAgniCu Chulainn

VS

Bans
Ix ChelLokiGaneshaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 0 / 3
5,576
558
4,877
3,751
1,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Mogwarts
Sun Wukong
12
1 / 1 / 0
6,543
654
5,346
7,592
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 2
5,906
591
5,191
4,793
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 1 / 2
5,112
511
2,294
7,432
3,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
6 / 1 / 0
5,821
582
4,650
8,941
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
4
Kills
7
7
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
3
1.5
L
Surtr
Kamrinho
Surtr
1
1
0
1
W
Sun Wukong
Mogwarts
Sun Wukong
1
1
0
1
W
0
1
2
1
L
Janus
SergioG0D
Janus
0
0
0
0
W
0
1
2
1
L
Bastet
3
3
0
1
L
Rama
0
2
0
0
L
Cerberus
kylew2000
Cerberus
0
1
0
0
W
Fenrir
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
22,358
35,884
Taken
32,509
16,784
Mitigated
12,296
10,576
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,877
1,182
0
1,163
3,751
1,010
0
824
2,927
0
46,665
L
Surtr
Kamrinho
Surtr
4,240
1,432
0
3,778
9,480
8,312
0
446
8,928
1,133
35,708
W
Sun Wukong
Mogwarts
Sun Wukong
5,346
1,309
0
2,219
7,592
3,605
0
404
6,635
0
44,044
W
5,191
780
0
954
4,793
1,201
0
1,435
3,358
43,362
0
L
Janus
SergioG0D
Janus
2,015
86
0
750
4,712
988
0
2,190
2,198
45,034
994
W
2,294
41
477
2,843
7,432
3,644
0
1,444
5,968
17,519
1,167
L
Bastet
6,279
1,347
0
1,607
8,819
2,967
0
811
7,849
0
41,208
L
Rama
2,379
1,971
0
1,206
4,085
904
0
1,052
2,927
0
23,644
L
Cerberus
kylew2000
Cerberus
2,788
66
0
3,235
8,788
3,613
0
1,770
6,886
24,518
0
W
Fenrir
4,650
916
0
3,422
8,941
2,836
0
1,063
7,878
0
28,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
28,958
316
Minions Killed
376
0
Camps Cleared
0
975,865
Distance Traveled
1,016,200
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,576
558
100
10
0
178,449
3
L
Surtr
5,834
583
75
8
0
198,331
1
W
Sun Wukong
6,543
654
93
9
0
208,300
0
W
Nu Wa
5,906
591
96
10
0
193,563
2
L
Janus
5,497
550
87
9
0
204,938
2
W
Artio
5,112
511
28
3
0
213,515
2
L
Bastet
5,758
576
56
6
0
247,309
3
L
Rama
4,546
455
43
4
0
131,681
2
L
Cerberus
5,135
514
55
6
0
193,606
3
W
Fenrir
5,821
582
59
6
0
222,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role