Player Matchup

Chaac
Chaac
BenHasRecoil
Chaac
Level 67
God Stats
10W - 2L
1,901 SR
Queue Stats
239W - 223L
1,522 Elo+
Party 3
Janus
Janus
KiernanF
Janus
Level 107
God Stats
9W - 13L
1,482 SR
Queue Stats
191W - 154L
1,549 Elo+
Party 2
Pele
Pele
LittenLeKitten
Pele
Level 109
God Stats
22W - 17L
1,610 SR
Queue Stats
164W - 142L
1,533 Elo+
Party 2
Artio
Artio
MumToucher
Artio
Level 61
God Stats
15W - 12L
1,519 SR
Queue Stats
143W - 134L
1,513 Elo+
Party 3
Xing Tian
Xing Tian
cbagels
Xing Tian
Level 102
God Stats
7W - 5L
1,277 SR
Queue Stats
99W - 88L
1,537 Elo+
Party 2
Team Averages
Level 89
1,558 SR
1,531 Elo+

VS

Team Averages
Level 114
1,581 SR
1,530 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JosEras077
Sun Wukong
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 58L
1,518 Elo+
Solo
Rama
Rama
MaxHolloway322
Rama
Level 67
God Stats
3W - 1L
1,798 SR
Queue Stats
21W - 17L
1,565 Elo+
Party 1
Nemesis
Nemesis
PencilShavings
Nemesis
Level 128
God Stats
2W - 0L
1,278 SR
Queue Stats
128W - 89L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
Ti Grincheux
Sylvanus
Level 91
God Stats
11W - 7L
1,831 SR
Queue Stats
81W - 69L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,038
449
2,271
7,123
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
KiernanF
Janus
9
1 / 4 / 0
4,977
553
1,637
5,191
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 1
4,737
526
3,797
6,665
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artio
6
0 / 3 / 0
4,038
449
1,836
5,476
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
cbagels
Xing Tian
7
1 / 2 / 0
4,586
510
3,908
8,968
5,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
3 / 0 / 6
5,558
618
4,363
1,643
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JosEras077
Sun Wukong
10
1 / 1 / 5
6,074
675
5,598
5,852
2,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 2
5,813
646
3,923
4,402
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
6 / 0 / 4
5,893
655
6,204
5,915
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Ti Grincheux
Sylvanus
9
0 / 1 / 4
5,466
607
2,241
5,886
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
13
15
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
6
6
L
0
3
0
0
W
Sun Wukong
JosEras077
Sun Wukong
1
1
5
3.5
L
Janus
KiernanF
Janus
1
4
0
0.25
L
1
3
1
0.5
W
3
1
2
4
L
Artio
0
3
0
0
W
6
0
4
8
W
Sylvanus
Ti Grincheux
Sylvanus
0
1
4
2
L
Xing Tian
cbagels
Xing Tian
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,449
Damage
22,329
33,423
Taken
23,698
14,087
Mitigated
9,260
8,819
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,363
340
0
494
1,643
369
0
122
1,521
26,924
613
L
2,271
770
0
3,371
7,123
2,611
0
1,230
5,819
0
18,546
W
Sun Wukong
JosEras077
Sun Wukong
5,598
603
0
2,509
5,852
2,861
0
2,515
2,955
0
38,968
L
Janus
KiernanF
Janus
1,637
131
0
769
5,191
1,407
0
1,315
3,839
23,375
0
L
3,797
1,021
0
1,072
6,665
1,650
0
1,408
5,081
0
30,304
W
3,923
3,017
0
1,940
4,402
1,206
871
780
3,622
0
33,442
L
Artio
1,836
167
240
1,658
5,476
2,643
0
30
5,171
10,944
0
W
6,204
1,992
0
1,495
5,915
1,993
0
1,892
3,825
0
28,786
W
Sylvanus
Ti Grincheux
Sylvanus
2,241
910
776
2,278
5,886
2,831
0
1,492
4,394
19,495
380
L
Xing Tian
cbagels
Xing Tian
3,908
446
0
1,709
8,968
5,776
0
2,320
6,611
12,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
28,804
197
Minions Killed
266
0
Camps Cleared
0
846,562
Distance Traveled
905,271
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,558
618
48
5
0
190,913
4
L
Chaac
4,038
449
33
4
0
157,470
0
W
Sun Wukong
6,074
675
73
8
0
158,923
2
L
Janus
4,977
553
69
8
0
189,671
1
L
Pele
4,737
526
55
6
0
199,656
0
W
Rama
5,813
646
77
9
0
152,628
0
L
Artio
4,038
449
27
3
0
112,148
0
W
Nemesis
5,893
655
46
5
0
248,476
0
W
Sylvanus
5,466
607
22
2
0
154,331
2
L
Xing Tian
4,586
510
13
1
0
187,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role