Player Matchup

Artemis
Artemis
Andr0id021
Artemis
Level 198
God Stats
6W - 5L
1,508 SR
Queue Stats
359W - 360L
1,516 Elo+
Solo
Yu Huang
Yu Huang
Nuolong
Yu Huang
Level 109
God Stats
6W - 3L
1,578 SR
Queue Stats
13W - 9L
1,526 Elo+
Solo
Set
Set
RawdaMonster
Set
Level 129
God Stats
1W - 1L
1,253 SR
Queue Stats
11W - 12L
1,356 Elo+
Party 1
Janus
Janus
Tarzanisme
Janus
Level 123
God Stats
7W - 6L
1,539 SR
Queue Stats
57W - 54L
1,549 Elo+
Solo
Athena
Athena
Trickyy Mochi
Athena
Level 67
God Stats
5W - 5L
1,253 SR
Queue Stats
86W - 83L
1,390 Elo+
Party 1
Team Averages
Level 125
1,426 SR
1,467 Elo+

VS

Team Averages
Level 77
1,472 SR
1,468 Elo+
He Bo
He Bo
BoreHarD
He Bo
Level 180
God Stats
6W - 9L
1,388 SR
Queue Stats
91W - 101L
1,435 Elo+
Solo
Charybdis
Charybdis
Budda25__
Charybdis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,213 Elo+
Solo
Agni
Agni
MindCaliber
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,747 Elo+
Party 2
Charon
Charon
Vykon1
Charon
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,473 Elo+
Party 2
Bacchus
Bacchus
palsrus
Bacchus
Level 67
God Stats
29W - 31L
1,471 SR
Queue Stats
469W - 493L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andr0id021
Artemis
12
1 / 0 / 7
6,480
1,296
8,029
2,439
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Nuolong
Yu Huang
12
3 / 0 / 5
7,078
1,416
8,297
2,251
828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
3 / 0 / 4
6,780
1,356
3,458
3,809
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
12
3 / 0 / 4
7,147
1,429
4,518
1,643
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 0 / 7
7,094
1,419
2,708
6,727
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

381

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BoreHarD
He Bo
10
0 / 1 / 0
5,629
1,126
1,226
2,876
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Budda25__
Charybdis
10
0 / 1 / 0
5,818
1,164
2,192
6,744
1,843
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 0
6,012
1,202
2,123
6,696
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Vykon1
Charon
11
0 / 0 / 0
6,513
1,303
3,645
5,501
3,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
palsrus
Bacchus
10
0 / 3 / 0
6,285
1,257
4,323
8,125
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
10
Kills
0
0
Deaths
10
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Andr0id021
Artemis
1
0
7
4.5
L
He Bo
BoreHarD
He Bo
0
1
0
0
L
Charybdis
Budda25__
Charybdis
0
1
0
0
L
0
5
0
0
W
Yu Huang
Nuolong
Yu Huang
3
0
5
5.5
W
3
0
4
5
W
Janus
3
0
4
5
W
0
0
7
3.5
L
Charon
Vykon1
Charon
0
0
0
0
L
Bacchus
palsrus
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,010
Damage
13,509
16,869
Taken
29,942
9,993
Mitigated
15,647
2,260
Healing
1,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Andr0id021
Artemis
8,029
1,505
0
0
2,439
866
0
1,404
1,035
193
19,233
L
He Bo
BoreHarD
He Bo
1,226
99
0
0
2,876
751
0
1,027
1,809
8,865
0
L
Charybdis
Budda25__
Charybdis
2,192
1,072
0
0
6,744
1,843
0
3,604
3,040
0
12,754
L
2,123
337
0
50
6,696
1,816
0
3,330
3,242
11,171
0
W
Yu Huang
Nuolong
Yu Huang
8,297
522
0
0
2,251
828
0
1,618
633
14,611
424
W
3,458
1,168
0
990
3,809
1,941
0
2,724
1,085
0
11,000
W
Janus
4,518
0
0
195
1,643
513
0
929
714
22,800
455
W
2,708
754
0
1,075
6,727
5,845
0
4,642
2,085
10,000
0
L
Charon
Vykon1
Charon
3,645
650
0
618
5,501
3,806
0
3,271
2,120
12,762
0
L
Bacchus
palsrus
Bacchus
4,323
544
0
1,302
8,125
7,431
0
3,684
4,331
10,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
30,257
129
Minions Killed
104
8
Camps Cleared
3
609,530
Distance Traveled
500,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,480
1,296
27
5
0
86,276
0
L
He Bo
5,629
1,126
18
4
0
64,427
0
L
Charybdis
5,818
1,164
24
5
0
100,428
0
L
Agni
6,012
1,202
25
5
2
104,949
0
W
Yu Huang
7,078
1,416
24
5
1
126,538
0
W
Set
6,780
1,356
15
3
4
136,955
0
W
Janus
7,147
1,429
49
10
1
125,936
0
W
Athena
7,094
1,419
14
3
2
133,825
0
L
Charon
6,513
1,303
26
5
1
118,627
0
L
Bacchus
6,285
1,257
11
2
0
111,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role