Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
levess
Achilles
Level 66
God Stats
1W - 2L
1,282 SR
Queue Stats
22W - 22L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
quickscopnoscop
Aphrodite
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,376 Elo+
Party 1
Team Averages
Level 52
1,427 SR
1,425 Elo+

VS

Team Averages
Level 103
1,674 SR
1,472 Elo+
Jing Wei
Jing Wei
Dammal
Jing Wei
Level 125
God Stats
7W - 2L
1,834 SR
Queue Stats
193W - 203L
1,455 Elo+
Party 2
Ne Zha
Ne Zha
Irkify
Ne Zha
Level 89
God Stats
11W - 15L
1,480 SR
Queue Stats
200W - 209L
1,453 Elo+
Party 2
Cerberus
Cerberus
Vehement Silva
Cerberus
Level 96
God Stats
2W - 1L
1,707 SR
Queue Stats
31W - 26L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 5 / 5
8,524
656
7,473
10,914
2,726
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
levess
Achilles
16
7 / 4 / 1
10,215
786
12,300
18,344
16,463
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
quickscopnoscop
Aphrodite
14
1 / 8 / 8
9,304
716
9,695
14,563
5,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dammal
Jing Wei
18
7 / 2 / 9
11,986
922
18,161
14,050
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Irkify
Ne Zha
15
7 / 5 / 7
10,692
822
13,383
11,414
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
16
3 / 2 / 11
10,640
818
6,129
13,043
13,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
17
17
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
5
0.7
W
Jing Wei
Dammal
Jing Wei
7
2
9
5.75
W
Ne Zha
Irkify
Ne Zha
7
5
7
2.1
W
Cerberus
3
2
11
4.25
L
Achilles
levess
Achilles
7
4
1
1.88
L
Aphrodite
quickscopnoscop
Aphrodite
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,468
Damage
37,673
43,821
Taken
38,507
25,164
Mitigated
24,497
13,272
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,473
1,505
0
1,538
10,914
2,726
0
912
9,968
0
28,175
W
Jing Wei
Dammal
Jing Wei
18,161
13,704
0
6,953
14,050
5,792
2,086
2,259
11,787
0
74,494
W
Ne Zha
Irkify
Ne Zha
13,383
1,598
0
470
11,414
5,283
146
3,075
8,339
0
30,424
W
Cerberus
6,129
614
0
4,524
13,043
13,422
110
4,214
8,829
33,452
1,172
L
Achilles
levess
Achilles
12,300
4,006
0
1,548
18,344
16,463
0
2,924
15,356
0
28,638
L
Aphrodite
quickscopnoscop
Aphrodite
9,695
819
5,565
4,621
14,563
5,975
0
1,902
12,627
34,913
207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
33,318
132
Minions Killed
236
0
Camps Cleared
0
671,535
Distance Traveled
741,328
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,524
656
45
3
0
199,601
0
W
Jing Wei
11,986
922
109
8
0
261,929
0
W
Ne Zha
10,692
822
39
3
0
248,505
0
W
Cerberus
10,640
818
88
7
0
230,894
0
L
Achilles
10,215
786
28
2
0
262,352
0
L
Aphrodite
9,304
716
59
5
0
209,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role