Player Matchup

Sol
Sol
 
Sol
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NIcolas1227-Mn
Baron Samedi
Level 93
God Stats
5W - 2L
1,681 SR
Queue Stats
103W - 89L
1,514 Elo+
Party 1
Athena
Athena
RufllesBatata
Athena
Level 28
God Stats
15W - 21L
1,538 SR
Queue Stats
88W - 88L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
jonathangamerwas
Heimdallr
Level 83
God Stats
13W - 12L
1,520 SR
Queue Stats
33W - 37L
1,516 Elo+
Party 1
Mulan
Mulan
wax790rural
Mulan
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 163L
1,485 Elo+
Party 1
Team Averages
Level 112
1,548 SR
1,494 Elo+

VS

Team Averages
Level 73
1,391 SR
1,338 Elo+
Cliodhna
Cliodhna
Bricccs
Cliodhna
Level 87
God Stats
0W - 2L
1,296 SR
Queue Stats
17W - 26L
1,385 Elo+
Party 2
Janus
Janus
Exquisite Moist
Janus
Level 78
God Stats
2W - 3L
1,362 SR
Queue Stats
13W - 23L
1,346 Elo+
Party 2
Osiris
Osiris
KaguraKage
Osiris
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 2
Nut
Nut
SquillSenpai
Nut
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,403 Elo+
Party 2
Ymir
Ymir
o Wazu o
Ymir
Level 86
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 1 / 0
7,732
644
5,713
8,868
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Baron Samedi
NIcolas1227-Mn
Baron Samedi
12
3 / 1 / 2
7,434
620
3,045
3,970
1,908
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 7
6,875
573
3,600
6,589
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
11
5 / 2 / 2
6,634
553
10,106
7,113
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 6
7,764
647
6,833
9,873
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bricccs
Cliodhna
11
2 / 4 / 2
6,481
540
4,859
11,580
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
5,911
493
2,754
4,495
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
KaguraKage
Osiris
11
1 / 0 / 0
5,693
474
4,405
8,837
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 1
5,039
420
4,852
8,122
2,113
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ymir
9
1 / 3 / 1
5,678
473
4,478
11,261
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
5
5
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
0
0
L
Cliodhna
Bricccs
Cliodhna
2
4
2
0.75
L
0
3
1
0.17
L
Osiris
KaguraKage
Osiris
1
0
0
1
W
Baron Samedi
NIcolas1227-Mn
Baron Samedi
3
1
2
4
W
2
0
7
5.5
L
1
4
1
0.38
W
Heimdallr
5
2
2
3
L
Ymir
1
3
1
0.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,297
Damage
21,348
36,413
Taken
44,295
19,940
Mitigated
18,950
15,761
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,713
2,332
0
4,883
8,868
5,042
639
0
8,396
46,193
12,301
L
Cliodhna
Bricccs
Cliodhna
4,859
493
0
5,527
11,580
3,295
0
2,338
9,242
0
31,040
L
2,754
96
0
419
4,495
1,221
0
1,420
3,075
34,703
0
L
Osiris
KaguraKage
Osiris
4,405
1,348
0
4,459
8,837
5,090
0
5,175
3,662
0
32,652
W
Baron Samedi
NIcolas1227-Mn
Baron Samedi
3,045
281
35
1,363
3,970
1,908
164
1,280
2,485
41,810
970
W
3,600
814
0
2,241
6,589
6,104
180
1,829
4,760
12,188
0
L
4,852
3,061
0
2,631
8,122
2,113
0
1,485
6,637
0
25,404
W
Heimdallr
10,106
3,817
0
1,111
7,113
2,502
559
1,944
5,135
0
46,835
L
Ymir
4,478
449
173
2,981
11,261
7,231
0
1,497
9,749
22,623
1,223
W
6,833
1,514
0
6,128
9,873
4,384
544
1,842
7,951
0
69,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
28,802
372
Minions Killed
243
0
Camps Cleared
0
1,115,328
Distance Traveled
1,177,037
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,732
644
92
8
0
182,663
0
L
Cliodhna
6,481
540
50
4
0
244,751
0
L
Janus
5,911
493
71
6
0
232,595
0
L
Osiris
5,693
474
48
4
0
229,991
0
W
Baron Samedi
7,434
620
72
6
0
214,266
5
W
Athena
6,875
573
18
2
0
228,432
0
L
Nut
5,039
420
43
4
0
229,098
0
W
Heimdallr
6,634
553
76
6
0
211,999
3
L
Ymir
5,678
473
31
3
0
240,602
3
W
Mulan
7,764
647
114
10
0
277,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role