Player Matchup

Ix Chel
Ix Chel
Gold I
 
Ix Chel
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Platinum V
ExcitedMe
Nut
Platinum V
Level 108
God Stats
13W - 9L
1,362 SR
Queue Stats
73W - 78L
1,631 MMR
Solo
Hercules
Hercules
Bronze III
LiLxEw
Hercules
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,454 SR
1,577 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,606 SR
1,622 MMR
Achilles
Achilles
Gold I
CuteCrustacean
Achilles
Gold I
Level 157
God Stats
14W - 14L
1,595 SR
Queue Stats
157W - 157L
1,677 MMR
Solo
Anubis
Anubis
Platinum V
mattydabs710
Anubis
Platinum V
Level 124
God Stats
26W - 21L
1,598 SR
Queue Stats
84W - 89L
1,697 MMR
Party 1
Cerberus
Cerberus
Gold III
thcyoulater
Cerberus
Gold III
Level 153
God Stats
16W - 15L
1,624 SR
Queue Stats
63W - 70L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
1 / 2 / 1
5,209
744
1,213
2,458
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 3
5,974
853
3,113
5,751
1,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
LiLxEw
Hercules
11
3 / 4 / 2
6,419
917
3,236
6,110
2,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
MulanCthulhuBacchusMorgan Le FayNe Zha

VS

Bans
AresMedusaAthenaKuzenboGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 1 / 7
6,351
907
4,641
5,390
2,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
3 / 2 / 4
6,736
962
4,037
5,139
2,286
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
thcyoulater
Cerberus
11
5 / 2 / 4
6,995
999
3,314
8,921
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
9
9
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
1
0.75
W
Achilles
1
1
7
4.5
L
1
3
3
0.83
L
Hercules
LiLxEw
Hercules
3
4
2
1
W
Anubis
3
2
4
2.5
W
Cerberus
thcyoulater
Cerberus
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,562
Damage
11,992
14,319
Taken
19,450
4,970
Mitigated
11,061
1,158
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,213
374
58
138
2,458
626
0
787
1,517
6,685
0
W
Achilles
4,641
805
0
1,482
5,390
2,023
359
195
3,690
0
14,784
L
3,113
1,744
0
80
5,751
1,617
0
2,859
2,685
0
15,276
L
Hercules
LiLxEw
Hercules
3,236
817
0
882
6,110
2,727
0
3,209
2,474
0
5,366
W
Anubis
4,037
245
0
2,611
5,139
2,286
1,237
87
4,920
36,092
0
W
Cerberus
thcyoulater
Cerberus
3,314
287
0
2,965
8,921
6,752
76
810
7,866
16,533
207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,602
Gold Earned
20,082
50
Minions Killed
118
0
Camps Cleared
0
290,608
Distance Traveled
428,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,209
744
14
2
0
52,313
0
W
Achilles
6,351
907
26
4
0
161,219
0
L
Nut
5,974
853
31
4
0
131,617
0
L
Hercules
6,419
917
5
1
0
106,678
0
W
Anubis
6,736
962
56
8
0
122,464
0
W
Cerberus
6,995
999
36
5
0
144,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role