Player Matchup

Sun Wukong
Sun Wukong
CowboyUp_911
Sun Wukong
Level 158
God Stats
4W - 3L
1,820 SR
Queue Stats
135W - 90L
1,647 Elo+
Solo
Charybdis
Charybdis
DoloDTB
Charybdis
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 165L
1,581 Elo+
Solo
Nu Wa
Nu Wa
MiniRamboXD
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
Revenant Se
Zhong Kui
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,539 Elo+
Solo
Awilix
Awilix
The Pynkster
Awilix
Level 170
God Stats
2W - 15L
1,210 SR
Queue Stats
747W - 766L
1,483 Elo+
Solo
Team Averages
Level 144
1,506 SR
1,521 Elo+

VS

Team Averages
Level 155
1,465 SR
1,612 Elo+
Anubis
Anubis
 
Anubis
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ivoh
Thor
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 60L
1,764 Elo+
Solo
Chiron
Chiron
Padanic
Chiron
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 187L
1,553 Elo+
Solo
Scylla
Scylla
SourNug
Scylla
Level 202
God Stats
5W - 3L
1,505 SR
Queue Stats
280W - 204L
1,607 Elo+
Solo
Maui
Maui
coppywolf
Maui
Level 149
God Stats
1W - 0L
1,321 SR
Queue Stats
8W - 5L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CowboyUp_911
Sun Wukong
11
1 / 1 / 2
5,608
1,122
4,809
3,292
2,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
DoloDTB
Charybdis
8
0 / 3 / 1
4,722
944
912
4,234
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,438
888
532
1,730
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Revenant Se
Zhong Kui
9
2 / 2 / 0
5,316
1,063
2,175
3,313
3,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
9
0 / 2 / 2
4,856
971
1,698
3,388
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 5
6,803
1,361
2,657
2,526
1,132
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Ivoh
Thor
10
2 / 1 / 6
6,079
1,216
2,658
2,202
733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Padanic
Chiron
10
2 / 1 / 5
6,116
1,223
3,452
2,794
905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
SourNug
Scylla
12
2 / 0 / 6
6,507
1,301
3,555
3,028
1,063
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maui
11
1 / 1 / 7
6,659
1,332
2,201
4,330
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
10
10
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
5
5.5
L
Sun Wukong
CowboyUp_911
Sun Wukong
1
1
2
2
L
Charybdis
DoloDTB
Charybdis
0
3
1
0.17
W
Thor
Ivoh
Thor
2
1
6
5
L
0
2
0
0
W
Chiron
Padanic
Chiron
2
1
5
4.5
L
Zhong Kui
Revenant Se
Zhong Kui
2
2
0
1
W
Scylla
SourNug
Scylla
2
0
6
5
L
Awilix
0
2
2
0.5
W
Maui
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,126
Damage
14,523
15,957
Taken
14,880
8,993
Mitigated
7,847
3,319
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,657
86
180
584
2,526
1,132
821
279
2,247
15,240
0
L
Sun Wukong
CowboyUp_911
Sun Wukong
4,809
569
194
804
3,292
2,839
0
921
2,371
0
8,459
L
Charybdis
DoloDTB
Charybdis
912
277
0
629
4,234
1,311
0
2,262
1,972
0
3,502
W
Thor
Ivoh
Thor
2,658
311
118
21
2,202
733
336
110
2,092
0
4,864
L
532
178
0
0
1,730
379
0
1,261
469
2,730
0
W
Chiron
Padanic
Chiron
3,452
1,050
647
676
2,794
905
1,443
246
2,548
0
7,386
L
Zhong Kui
Revenant Se
Zhong Kui
2,175
104
516
550
3,313
3,484
0
2,222
1,091
6,593
0
W
Scylla
SourNug
Scylla
3,555
258
112
1,117
3,028
1,063
270
1,061
1,967
10,955
0
L
Awilix
1,698
395
301
325
3,388
980
0
1,483
1,905
0
5,883
W
Maui
2,201
285
588
1,144
4,330
4,014
81
1,011
3,319
4,640
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,940
Gold Earned
32,164
33
Minions Killed
66
0
Camps Cleared
0
430,429
Distance Traveled
515,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,803
1,361
27
5
0
90,292
0
L
Sun Wukong
5,608
1,122
11
2
0
109,788
0
L
Charybdis
4,722
944
9
2
0
89,830
0
W
Thor
6,079
1,216
1
0
0
110,403
0
L
Nu Wa
4,438
888
2
0
0
44,219
0
W
Chiron
6,116
1,223
18
4
0
101,670
0
L
Zhong Kui
5,316
1,063
6
1
0
87,711
0
W
Scylla
6,507
1,301
15
3
0
99,236
0
L
Awilix
4,856
971
5
1
0
98,881
0
W
Maui
6,659
1,332
5
1
0
114,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role