Player Matchup

Tiamat
Tiamat
CrownSkipper
Tiamat
Level 83
God Stats
9W - 7L
1,310 SR
Queue Stats
212W - 198L
1,485 Elo+
Solo
Maman Brigitte
Maman Brigitte
Hitomichan71
Maman Brigitte
Level 87
God Stats
78W - 51L
1,650 SR
Queue Stats
403W - 391L
1,502 Elo+
Solo
Scylla
Scylla
Mic Mac McGee
Scylla
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,755 Elo+
Solo
Medusa
Medusa
mic135truck
Medusa
Level 69
God Stats
17W - 9L
1,579 SR
Queue Stats
138W - 122L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
xJHAYx81x
Kuzenbo
Level 157
God Stats
154W - 128L
1,507 SR
Queue Stats
455W - 463L
1,476 Elo+
Solo
Team Averages
Level 102
1,509 SR
1,539 Elo+

VS

Team Averages
Level 51
1,561 SR
1,419 Elo+
Baron Samedi
Baron Samedi
ALiteralTree
Baron Samedi
Level 105
God Stats
38W - 25L
1,599 SR
Queue Stats
336W - 340L
1,465 Elo+
Solo
Da Ji
Da Ji
AstralEris
Da Ji
Level 48
God Stats
1W - 1L
1,719 SR
Queue Stats
62W - 66L
1,473 Elo+
Party 1
Medusa
Medusa
Buttsnifficus
Medusa
Level 87
God Stats
20W - 25L
1,489 SR
Queue Stats
116W - 123L
1,375 Elo+
Solo
Surtr
Surtr
Nick1Joseph
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Set
Set
RaZe Young
Set
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 0 / 2
6,576
658
2,919
4,349
2,080
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maman Brigitte
Hitomichan71
Maman Brigitte
10
4 / 0 / 3
5,941
594
5,375
6,989
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 2
5,496
550
1,739
3,072
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
11
6 / 2 / 0
6,729
673
5,372
6,189
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
xJHAYx81x
Kuzenbo
7
2 / 2 / 4
4,842
484
3,053
5,123
2,405
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALiteralTree
Baron Samedi
9
0 / 1 / 2
4,975
498
3,092
4,872
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
10
4 / 2 / 1
5,723
572
3,910
7,871
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 5 / 1
4,859
486
2,331
5,982
2,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 7 / 0
3,863
386
1,761
7,358
4,112
Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 0
4,618
462
2,084
5,235
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
6
6
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ALiteralTree
Baron Samedi
0
1
2
1
L
Da Ji
4
2
1
2.25
L
1
5
1
0.3
W
Tiamat
4
0
2
5
W
Maman Brigitte
Hitomichan71
Maman Brigitte
4
0
3
5.5
W
0
2
2
0.5
L
0
7
0
0
L
1
3
0
0.33
W
Medusa
6
2
0
3
W
Kuzenbo
xJHAYx81x
Kuzenbo
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,458
Damage
13,178
25,722
Taken
31,318
9,128
Mitigated
13,147
7,720
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ALiteralTree
Baron Samedi
3,092
41
70
1,698
4,872
1,664
0
3,488
1,261
24,574
0
L
Da Ji
3,910
1,252
0
3,127
7,871
2,545
0
3,582
4,204
0
27,562
L
2,331
478
0
407
5,982
2,886
0
962
5,020
0
25,605
W
Tiamat
2,919
485
0
1,978
4,349
2,080
0
132
4,190
32,369
1,008
W
Maman Brigitte
Hitomichan71
Maman Brigitte
5,375
330
0
1,363
6,989
2,295
0
767
6,092
31,830
0
W
1,739
0
166
599
3,072
634
0
1,039
1,769
34,421
1,840
L
1,761
886
0
139
7,358
4,112
0
3,602
3,678
367
12,564
L
2,084
1,065
0
173
5,235
1,940
171
1,166
4,069
0
15,157
W
Medusa
5,372
1,830
0
2,750
6,189
1,714
879
0
6,189
0
35,942
W
Kuzenbo
xJHAYx81x
Kuzenbo
3,053
1,129
61
803
5,123
2,405
0
690
4,306
15,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
24,038
283
Minions Killed
184
0
Camps Cleared
0
1,012,169
Distance Traveled
971,210
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,975
498
52
5
0
168,926
0
L
Da Ji
5,723
572
48
5
0
231,157
3
L
Medusa
4,859
486
38
4
0
164,076
0
W
Tiamat
6,576
658
77
8
0
199,740
2
W
Maman Brigitte
5,941
594
58
6
0
255,472
0
W
Scylla
5,496
550
62
6
0
153,695
0
L
Surtr
3,863
386
23
2
0
177,856
0
L
Set
4,618
462
23
2
0
229,195
0
W
Medusa
6,729
673
59
6
0
188,704
0
W
Kuzenbo
4,842
484
27
3
0
214,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role