Player Matchup

Nike
Nike
CONOWILLY
Nike
Level 91
God Stats
8W - 6L
1,694 SR
Queue Stats
424W - 411L
1,519 Elo+
Party 1
Janus
Janus
JNROPS
Janus
Level 138
God Stats
3W - 11L
1,129 SR
Queue Stats
505W - 512L
1,518 Elo+
Party 1
Sobek
Sobek
JakeDaCamper
Sobek
Level 118
God Stats
3W - 3L
1,637 SR
Queue Stats
207W - 222L
1,489 Elo+
Party 1
Awilix
Awilix
lyuzfer
Awilix
Level 118
God Stats
6W - 4L
1,646 SR
Queue Stats
98W - 100L
1,493 Elo+
Solo
Neith
Neith
strslay
Neith
Level 127
God Stats
9W - 14L
1,469 SR
Queue Stats
131W - 154L
1,511 Elo+
Party 1
Team Averages
Level 118
1,515 SR
1,506 Elo+

VS

Team Averages
Level 92
1,600 SR
1,470 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Arise_Unknown
Hun Batz
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,292 Elo+
Solo
Sun Wukong
Sun Wukong
Gairfrede
Sun Wukong
Level 145
God Stats
3W - 0L
1,871 SR
Queue Stats
120W - 111L
1,559 Elo+
Party 2
Medusa
Medusa
OnlyFlans
Medusa
Level 88
God Stats
14W - 10L
1,631 SR
Queue Stats
48W - 48L
1,499 Elo+
Party 2
Discordia
Discordia
gorila-genomico8
Discordia
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
336W - 351L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 4 / 0
4,681
468
1,639
6,884
3,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
JNROPS
Janus
10
3 / 1 / 1
5,627
563
3,149
4,117
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 2
4,990
499
3,101
11,357
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
lyuzfer
Awilix
9
2 / 2 / 1
5,382
538
4,675
8,512
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
strslay
Neith
9
1 / 1 / 1
4,834
483
3,295
4,414
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 1 / 3
5,923
592
4,134
6,453
3,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Arise_Unknown
Hun Batz
9
0 / 1 / 3
5,064
506
3,498
6,239
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Gairfrede
Sun Wukong
11
5 / 0 / 0
6,443
644
5,322
7,225
5,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
OnlyFlans
Medusa
11
3 / 0 / 0
6,401
640
4,800
3,816
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
9
1 / 5 / 0
5,236
524
2,873
5,213
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
10
11
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
3
2.5
W
Hun Batz
Arise_Unknown
Hun Batz
0
1
3
1.5
L
Nike
0
4
0
0
W
Sun Wukong
Gairfrede
Sun Wukong
5
0
0
5
L
Janus
JNROPS
Janus
3
1
1
3.5
L
1
3
2
0.67
W
Medusa
OnlyFlans
Medusa
3
0
0
3
W
Discordia
1
5
0
0.2
L
Awilix
lyuzfer
Awilix
2
2
1
1.25
L
Neith
strslay
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,859
Damage
20,627
35,284
Taken
28,946
15,738
Mitigated
13,218
7,683
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,134
1,860
0
3,292
6,453
3,184
0
2,090
4,321
18,046
1,170
W
Hun Batz
Arise_Unknown
Hun Batz
3,498
599
0
0
6,239
2,133
0
740
5,415
0
33,814
L
Nike
1,639
206
0
1,684
6,884
3,316
0
0
6,884
0
26,326
W
Sun Wukong
Gairfrede
Sun Wukong
5,322
382
0
2,625
7,225
5,296
0
189
7,036
0
40,891
L
Janus
JNROPS
Janus
3,149
357
0
730
4,117
1,028
0
2,176
1,941
35,329
0
L
3,101
394
0
3,499
11,357
7,363
0
3,258
8,099
12,298
614
W
Medusa
OnlyFlans
Medusa
4,800
1,700
0
506
3,816
1,264
685
364
3,452
0
48,536
W
Discordia
2,873
149
0
370
5,213
1,341
0
2,397
2,636
27,685
0
L
Awilix
lyuzfer
Awilix
4,675
1,639
0
940
8,512
2,923
0
843
7,669
0
38,339
L
Neith
strslay
Neith
3,295
1,104
0
830
4,414
1,108
0
692
3,722
0
29,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,514
Gold Earned
29,067
265
Minions Killed
286
0
Camps Cleared
0
1,005,392
Distance Traveled
1,054,537
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,923
592
30
3
0
188,648
6
W
Hun Batz
5,064
506
52
5
0
232,518
0
L
Nike
4,681
468
49
5
0
163,981
0
W
Sun Wukong
6,443
644
58
6
0
232,433
0
L
Janus
5,627
563
76
8
0
198,936
0
L
Sobek
4,990
499
18
2
0
213,698
0
W
Medusa
6,401
640
93
9
0
222,679
0
W
Discordia
5,236
524
53
5
0
178,259
0
L
Awilix
5,382
538
63
6
0
236,092
0
L
Neith
4,834
483
59
6
0
192,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role