Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CinnamonCap8645
King Arthur
Level 126
God Stats
5W - 6L
1,485 SR
Queue Stats
173W - 160L
1,485 Elo+
Solo
Mercury
Mercury
WooBackB4by
Mercury
Level 158
God Stats
18W - 10L
1,692 SR
Queue Stats
276W - 274L
1,562 Elo+
Solo
Janus
Janus
suckannika
Janus
Level 43
God Stats
2W - 5L
1,160 SR
Queue Stats
490W - 472L
1,392 Elo+
Solo
Neith
Neith
xXJustACrowXx
Neith
Level 107
God Stats
0W - 1L
1,755 SR
Queue Stats
16W - 13L
1,560 Elo+
Party 2
Team Averages
Level 113
1,519 SR
1,500 Elo+

VS

Team Averages
Level 126
1,590 SR
1,530 Elo+
Medusa
Medusa
Metzgernato2307
Medusa
Level 117
God Stats
7W - 5L
1,594 SR
Queue Stats
66W - 58L
1,550 Elo+
Party 1
King Arthur
King Arthur
SoyBilly
King Arthur
Level 156
God Stats
14W - 8L
1,673 SR
Queue Stats
196W - 182L
1,589 Elo+
Solo
Cthulhu
Cthulhu
ch3lseaw0lfe
Cthulhu
Level 141
God Stats
11W - 8L
1,565 SR
Queue Stats
374W - 349L
1,468 Elo+
Solo
Janus
Janus
iHG Quantum
Janus
Level 100
God Stats
126W - 120L
1,592 SR
Queue Stats
203W - 200L
1,534 Elo+
Party 1
Serqet
Serqet
sergionx8
Serqet
Level 114
God Stats
7W - 9L
1,528 SR
Queue Stats
115W - 116L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 2 / 3
5,819
485
3,202
9,682
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
CinnamonCap8645
King Arthur
11
0 / 5 / 0
6,202
517
4,490
11,995
8,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
WooBackB4by
Mercury
13
1 / 1 / 1
6,295
525
3,499
7,452
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
13
0 / 1 / 1
7,101
592
2,427
4,523
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 3 / 0
5,840
487
5,055
8,339
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,582
465
4,531
6,005
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
SoyBilly
King Arthur
14
7 / 0 / 0
8,854
738
10,273
11,041
7,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
ch3lseaw0lfe
Cthulhu
11
0 / 1 / 2
6,430
536
6,618
6,890
4,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

15
3 / 0 / 0
8,468
706
2,951
3,997
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
sergionx8
Serqet
12
1 / 2 / 3
6,469
539
3,017
9,098
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
12
12
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
3
0.75
L
King Arthur
CinnamonCap8645
King Arthur
0
5
0
0
W
1
2
1
0.75
W
King Arthur
SoyBilly
King Arthur
7
0
0
7
L
Mercury
WooBackB4by
Mercury
1
1
1
1.5
W
Cthulhu
ch3lseaw0lfe
Cthulhu
0
1
2
1
W
3
0
0
3
W
Serqet
sergionx8
Serqet
1
2
3
1.25
L
Janus
0
1
1
0.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
27,390
41,991
Taken
37,031
22,120
Mitigated
17,946
7,354
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,202
322
372
2,780
9,682
6,136
0
3,335
6,173
19,274
0
L
King Arthur
CinnamonCap8645
King Arthur
4,490
500
0
1,473
11,995
8,971
0
0
11,995
0
45,483
W
4,531
1,353
194
1,236
6,005
1,840
318
1,109
4,896
0
30,458
W
King Arthur
SoyBilly
King Arthur
10,273
1,329
0
2,880
11,041
7,475
0
186
10,855
510
68,076
L
Mercury
WooBackB4by
Mercury
3,499
1,533
0
609
7,452
2,568
0
926
6,118
0
53,432
W
Cthulhu
ch3lseaw0lfe
Cthulhu
6,618
344
43
1,513
6,890
4,676
0
1,680
5,210
31,616
0
W
2,951
0
0
400
3,997
985
70
2,209
1,570
66,607
1,091
W
Serqet
sergionx8
Serqet
3,017
437
0
3,383
9,098
2,970
0
227
8,871
0
37,525
L
Janus
2,427
181
0
827
4,523
1,364
0
2,308
1,991
59,196
741
L
5,055
1,468
0
1,293
8,339
3,081
0
2,931
5,207
0
34,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
35,803
397
Minions Killed
459
0
Camps Cleared
0
1,284,002
Distance Traveled
1,280,272
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,819
485
25
2
0
260,604
3
L
King Arthur
6,202
517
81
7
0
228,905
0
W
Medusa
5,582
465
44
4
0
199,195
0
W
King Arthur
8,854
738
129
11
0
275,099
1
L
Mercury
6,295
525
96
8
0
319,458
0
W
Cthulhu
6,430
536
61
5
0
244,143
5
W
Janus
8,468
706
160
13
0
273,656
0
W
Serqet
6,469
539
65
5
0
288,179
0
L
Janus
7,101
592
129
11
0
274,956
2
L
Neith
5,840
487
66
6
0
200,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role