Player Matchup

Cthulhu
Cthulhu
AintNoRest3
Cthulhu
Level 97
God Stats
0W - 3L
1,688 SR
Queue Stats
7W - 26L
1,210 Elo+
Party 1
Zhong Kui
Zhong Kui
NGT Solutions
Zhong Kui
Level 91
God Stats
4W - 8L
1,453 SR
Queue Stats
22W - 40L
1,419 Elo+
Party 1
Hou Yi
Hou Yi
XxakamexX5821
Hou Yi
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 50L
1,376 Elo+
Party 1
Ao Kuang
Ao Kuang
YRushMeY
Ao Kuang
Level 89
God Stats
1W - 3L
1,278 SR
Queue Stats
48W - 45L
1,557 Elo+
Solo
Lancelot
Lancelot
ayeyocory
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,409 Elo+
Party 1
Team Averages
Level 102
1,484 SR
1,394 Elo+

VS

Team Averages
Level 126
1,449 SR
1,505 Elo+
Olorun
Olorun
DANTE401XXD
Olorun
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 40L
1,579 Elo+
Solo
Athena
Athena
Face_McShooty--x
Athena
Level 62
God Stats
3W - 7L
1,180 SR
Queue Stats
71W - 61L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
LOLcatGGG
Danzaburou
Level 155
God Stats
1W - 4L
1,565 SR
Queue Stats
82W - 74L
1,598 Elo+
Solo
Ravana
Ravana
THE GREAT ROOK
Ravana
Level 141
God Stats
17W - 19L
1,488 SR
Queue Stats
389W - 358L
1,463 Elo+
Solo
King Arthur
King Arthur
the_oringal_BYT
King Arthur
Level 143
God Stats
5W - 4L
1,510 SR
Queue Stats
120W - 110L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AintNoRest3
Cthulhu
4
0 / 1 / 0
3,681
460
1,800
2,403
1,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Zhong Kui
NGT Solutions
Zhong Kui
9
0 / 2 / 0
4,737
592
2,959
6,488
4,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
4,496
562
2,488
4,016
997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
YRushMeY
Ao Kuang
8
3 / 3 / 0
4,908
614
3,192
6,793
1,627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lancelot
ayeyocory
Lancelot
9
1 / 2 / 0
5,070
634
3,415
5,754
2,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 2 / 0
5,093
637
2,732
4,797
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
0 / 1 / 2
4,820
603
1,904
5,059
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
LOLcatGGG
Danzaburou
11
3 / 0 / 1
6,349
794
3,295
4,481
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
5 / 0 / 2
5,666
708
3,976
3,889
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
the_oringal_BYT
King Arthur
9
0 / 1 / 1
5,087
636
2,488
6,336
4,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
10
10
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AintNoRest3
Cthulhu
0
1
0
0
W
Olorun
2
2
0
1
W
0
1
2
1
W
Danzaburou
LOLcatGGG
Danzaburou
3
0
1
3.5
L
Zhong Kui
NGT Solutions
Zhong Kui
0
2
0
0
W
5
0
2
6
L
0
2
2
0.5
L
Ao Kuang
YRushMeY
Ao Kuang
3
3
0
1
L
Lancelot
ayeyocory
Lancelot
1
2
0
0.5
W
King Arthur
the_oringal_BYT
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,854
Damage
14,395
25,454
Taken
24,562
10,742
Mitigated
12,301
9,739
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AintNoRest3
Cthulhu
1,800
188
41
924
2,403
1,204
0
1,337
1,066
7,770
0
W
Olorun
2,732
1,384
180
1,729
4,797
1,426
0
1,771
3,026
33,172
0
W
1,904
625
0
1,533
5,059
3,333
0
2,400
2,659
8,434
1,732
W
Danzaburou
LOLcatGGG
Danzaburou
3,295
1,039
0
1,024
4,481
1,394
0
2,926
1,555
0
45,833
L
Zhong Kui
NGT Solutions
Zhong Kui
2,959
446
0
3,183
6,488
4,405
0
244
6,244
34,011
0
W
3,976
1,584
0
818
3,889
1,426
0
701
3,188
0
36,619
L
2,488
1,928
0
1,233
4,016
997
0
2,191
1,825
0
20,679
L
Ao Kuang
YRushMeY
Ao Kuang
3,192
1,065
0
2,376
6,793
1,627
0
449
6,344
20,861
1,110
L
Lancelot
ayeyocory
Lancelot
3,415
405
0
1,982
5,754
2,509
0
0
5,754
0
27,278
W
King Arthur
the_oringal_BYT
King Arthur
2,488
225
0
936
6,336
4,722
0
223
5,758
0
28,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,892
Gold Earned
27,015
212
Minions Killed
274
0
Camps Cleared
0
694,540
Distance Traveled
827,154
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,681
460
9
1
0
75,038
0
W
Olorun
5,093
637
56
7
0
153,518
2
W
Athena
4,820
603
20
3
0
164,968
0
W
Danzaburou
6,349
794
88
11
0
166,590
1
L
Zhong Kui
4,737
592
73
9
0
157,764
1
W
Ravana
5,666
708
56
7
0
189,897
1
L
Hou Yi
4,496
562
39
5
0
132,250
0
L
Ao Kuang
4,908
614
40
5
0
177,993
0
L
Lancelot
5,070
634
51
6
0
151,495
0
W
King Arthur
5,087
636
54
7
0
152,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role