Player Matchup

Loki
Loki
FrankTalin
Loki
Level 58
God Stats
4W - 8L
1,435 SR
Queue Stats
12W - 15L
1,569 Elo+
Party 1
Izanami
Izanami
LaRocc1n
Izanami
Level 128
God Stats
64W - 53L
1,527 SR
Queue Stats
118W - 108L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
YaShiziks
Gilgamesh
Level 14
God Stats
2W - 1L
1,715 SR
Queue Stats
7W - 6L
1,484 Elo+
Party 1
Nike
Nike
hitmanschin
Nike
Level 126
God Stats
83W - 72L
1,542 SR
Queue Stats
510W - 485L
1,463 Elo+
Solo
Agni
Agni
suckannika
Agni
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
257W - 255L
1,366 Elo+
Solo
Team Averages
Level 74
1,544 SR
1,465 Elo+

VS

Team Averages
Level 111
1,510 SR
1,504 Elo+
Ganesha
Ganesha
Cheese477
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 106L
1,496 Elo+
Solo
Fenrir
Fenrir
NOKHOL
Fenrir
Level 149
God Stats
3W - 3L
1,660 SR
Queue Stats
317W - 359L
1,535 Elo+
Party 2
Cupid
Cupid
Nokhol3
Cupid
Level 101
God Stats
4W - 5L
1,643 SR
Queue Stats
220W - 263L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RedHell3
Morgan Le Fay
Level 112
God Stats
2W - 2L
1,197 SR
Queue Stats
236W - 268L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hamoud89
Cu Chulainn
Level 69
God Stats
4W - 5L
1,550 SR
Queue Stats
250W - 239L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,669
567
2,972
5,469
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
LaRocc1n
Izanami
9
2 / 4 / 2
5,505
551
5,974
5,752
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
YaShiziks
Gilgamesh
13
4 / 1 / 2
7,418
742
8,263
9,287
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 2
5,591
559
3,914
8,535
5,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 0 / 0
6,707
671
3,902
3,949
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cheese477
Ganesha
9
0 / 2 / 8
5,983
598
3,585
8,830
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
NOKHOL
Fenrir
9
1 / 1 / 3
5,471
547
2,560
7,820
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Nokhol3
Cupid
10
7 / 2 / 1
6,448
645
5,729
5,837
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
RedHell3
Morgan Le Fay
11
0 / 2 / 0
5,813
581
1,432
4,982
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
hamoud89
Cu Chulainn
9
1 / 5 / 0
5,742
574
4,491
10,001
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
12
Kills
9
9
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cheese477
Ganesha
0
2
8
2
W
3
1
1
3.5
W
Izanami
LaRocc1n
Izanami
2
4
2
0.75
L
Fenrir
NOKHOL
Fenrir
1
1
3
2.5
L
Cupid
Nokhol3
Cupid
7
2
1
3.75
L
Morgan Le Fay
RedHell3
Morgan Le Fay
0
2
0
0
W
Gilgamesh
YaShiziks
Gilgamesh
4
1
2
5
L
Cu Chulainn
hamoud89
Cu Chulainn
1
5
0
0.2
W
1
3
2
0.67
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
17,797
32,992
Taken
37,470
14,361
Mitigated
18,239
8,266
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cheese477
Ganesha
3,585
389
0
2,676
8,830
5,930
170
0
8,830
15,231
0
W
2,972
401
0
2,794
5,469
1,428
0
365
5,104
0
30,501
W
Izanami
LaRocc1n
Izanami
5,974
4,127
0
686
5,752
1,510
0
1,083
4,669
0
29,574
L
Fenrir
NOKHOL
Fenrir
2,560
554
0
933
7,820
2,940
0
84
7,726
0
31,764
L
Cupid
Nokhol3
Cupid
5,729
3,722
299
3,159
5,837
1,564
604
0
5,837
0
33,441
L
Morgan Le Fay
RedHell3
Morgan Le Fay
1,432
49
0
250
4,982
1,135
0
3,516
1,186
35,690
805
W
Gilgamesh
YaShiziks
Gilgamesh
8,263
3,362
0
2,379
9,287
4,421
0
188
9,099
0
57,730
L
Cu Chulainn
hamoud89
Cu Chulainn
4,491
617
0
1,259
10,001
6,670
0
0
10,001
0
35,349
W
3,914
333
0
1,407
8,535
5,831
0
2,045
6,490
0
15,436
W
3,902
0
0
1,000
3,949
1,171
0
1,274
2,675
48,853
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
29,457
325
Minions Killed
276
0
Camps Cleared
0
1,123,493
Distance Traveled
1,090,913
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,983
598
3
0
0
222,402
0
W
Loki
5,669
567
50
5
0
248,500
1
W
Izanami
5,505
551
48
5
0
198,221
0
L
Fenrir
5,471
547
62
6
0
257,967
0
L
Cupid
6,448
645
69
7
0
194,652
0
L
Morgan Le Fay
5,813
581
73
7
0
235,696
0
W
Gilgamesh
7,418
742
99
10
0
213,299
6
L
Cu Chulainn
5,742
574
69
7
0
180,196
1
W
Nike
5,591
559
20
2
0
228,224
3
W
Agni
6,707
671
108
11
0
235,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role