Player Matchup

Nu Wa
Nu Wa
EvilElf911
Nu Wa
Level 154
God Stats
1W - 0L
1,844 SR
Queue Stats
19W - 11L
1,770 Elo+
Party 1
Mulan
Mulan
TheRealNock
Mulan
Level 119
God Stats
3W - 1L
1,663 SR
Queue Stats
33W - 26L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
aSiaNraGe81
Kuzenbo
Level 151
God Stats
16W - 9L
1,576 SR
Queue Stats
19W - 11L
1,579 Elo+
Party 1
Team Averages
Level 141
1,694 SR
1,619 Elo+

VS

Team Averages
Level 66
1,473 SR
1,495 Elo+
Merlin
Merlin
TheXSmihon
Merlin
Level 76
God Stats
30W - 25L
1,569 SR
Queue Stats
233W - 212L
1,555 Elo+
Party 2
Fenrir
Fenrir
XDNIKOX3
Fenrir
Level 62
God Stats
8W - 14L
1,351 SR
Queue Stats
85W - 100L
1,426 Elo+
Solo
Hercules
Hercules
Yuki_theRed
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 2 / 6
9,584
737
8,684
5,458
1,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 2
10,084
776
9,738
11,836
7,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
aSiaNraGe81
Kuzenbo
14
1 / 0 / 6
9,318
717
7,935
11,610
12,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TheXSmihon
Merlin
15
1 / 2 / 1
8,915
686
11,703
7,116
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
XDNIKOX3
Fenrir
11
1 / 1 / 0
7,650
588
2,762
10,195
5,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Yuki_theRed
Hercules
13
0 / 4 / 2
7,909
608
4,827
16,561
16,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
2
2
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
2
6
2
W
5
0
2
6
L
Merlin
TheXSmihon
Merlin
1
2
1
0.75
L
Fenrir
XDNIKOX3
Fenrir
1
1
0
1
L
Hercules
Yuki_theRed
Hercules
0
4
2
0.25
W
Kuzenbo
aSiaNraGe81
Kuzenbo
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
19,292
28,904
Taken
33,872
22,157
Mitigated
25,197
11,225
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
8,684
3,078
0
1,882
5,458
1,833
875
2,542
2,626
51,464
0
W
9,738
589
0
5,876
11,836
7,980
1,234
5,216
5,965
0
37,451
L
Merlin
TheXSmihon
Merlin
11,703
463
222
864
7,116
2,826
195
3,795
3,035
48,830
1,075
L
Fenrir
XDNIKOX3
Fenrir
2,762
934
0
1,025
10,195
5,508
0
3,996
5,874
0
15,637
L
Hercules
Yuki_theRed
Hercules
4,827
1,060
0
3,930
16,561
16,863
0
6,749
9,368
0
23,153
W
Kuzenbo
aSiaNraGe81
Kuzenbo
7,935
2,251
0
3,467
11,610
12,344
519
3,488
7,620
23,970
3,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
24,474
171
Minions Killed
164
0
Camps Cleared
0
753,896
Distance Traveled
654,414
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,584
737
72
6
0
231,281
0
W
Mulan
10,084
776
55
4
0
260,861
0
L
Merlin
8,915
686
112
9
0
218,039
0
L
Fenrir
7,650
588
21
2
0
215,492
0
L
Hercules
7,909
608
31
2
0
220,883
0
W
Kuzenbo
9,318
717
44
3
0
261,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role