Player Matchup

Charon
Charon
Arlequín13
Charon
Level 155
God Stats
5W - 4L
1,624 SR
Queue Stats
262W - 244L
1,516 Elo+
Solo
Ishtar
Ishtar
Golden-Ahmedref
Ishtar
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 284L
1,473 Elo+
Party 1
Martichoras
Martichoras
MastaBlasta301
Martichoras
Level 94
God Stats
1W - 4L
1,383 SR
Queue Stats
34W - 49L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
chubbub123
Erlang Shen
Level 88
God Stats
14W - 21L
1,413 SR
Queue Stats
518W - 541L
1,458 Elo+
Solo
Chronos
Chronos
sandouby
Chronos
Level 87
God Stats
4W - 3L
1,127 SR
Queue Stats
243W - 258L
1,465 Elo+
Party 1
Team Averages
Level 100
1,409 SR
1,454 Elo+

VS

Team Averages
Level 93
1,475 SR
1,447 Elo+
Da Ji
Da Ji
AfricanChocolata
Da Ji
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,466 Elo+
Solo
Horus
Horus
FiestyLobster
Horus
Level 158
God Stats
3W - 2L
1,286 SR
Queue Stats
119W - 122L
1,434 Elo+
Solo
Ix Chel
Ix Chel
Samwin
Ix Chel
Level 69
God Stats
4W - 2L
1,599 SR
Queue Stats
200W - 193L
1,475 Elo+
Solo
Surtr
Surtr
dommy2k
Surtr
Level 57
God Stats
16W - 13L
1,426 SR
Queue Stats
96W - 98L
1,431 Elo+
Solo
Nut
Nut
squootpoots
Nut
Level 43
God Stats
6W - 12L
1,562 SR
Queue Stats
121W - 121L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
1 / 1 / 0
7,105
508
7,936
9,858
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 0 / 0
7,287
521
5,516
7,314
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
MastaBlasta301
Martichoras
7
0 / 2 / 0
5,381
384
561
5,927
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
chubbub123
Erlang Shen
14
3 / 2 / 1
8,241
589
11,046
18,255
14,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chronos
sandouby
Chronos
12
1 / 1 / 2
7,223
516
5,351
7,045
4,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,800
486
6,907
9,346
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 2 / 2
7,293
521
8,292
15,824
15,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
Samwin
Ix Chel
14
1 / 0 / 1
7,780
556
6,448
8,805
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
dommy2k
Surtr
12
1 / 2 / 2
6,696
478
6,462
11,330
9,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 0
6,821
487
3,620
7,439
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
6
6
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Charon
1
1
0
1
W
1
2
2
1
L
2
0
0
2
L
Martichoras
MastaBlasta301
Martichoras
0
2
0
0
W
Ix Chel
Samwin
Ix Chel
1
0
1
1.5
L
Erlang Shen
chubbub123
Erlang Shen
3
2
1
1.75
W
Surtr
dommy2k
Surtr
1
2
2
1
L
Chronos
sandouby
Chronos
1
1
2
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,410
Damage
31,729
48,399
Taken
52,744
26,829
Mitigated
33,817
20,355
Healing
21,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,907
1,668
231
2,064
9,346
3,639
0
1,621
7,725
0
45,144
L
Charon
7,936
1,561
0
1,430
9,858
3,532
0
5,018
4,282
46,233
0
W
8,292
3,875
340
6,930
15,824
15,655
0
739
15,085
0
42,695
L
5,516
2,555
0
4,042
7,314
2,465
208
140
7,174
0
53,952
L
Martichoras
MastaBlasta301
Martichoras
561
175
0
2,287
5,927
1,685
0
458
5,427
0
17,014
W
Ix Chel
Samwin
Ix Chel
6,448
709
647
4,566
8,805
3,046
172
6,666
2,139
56,117
2,022
L
Erlang Shen
chubbub123
Erlang Shen
11,046
6,238
0
9,763
18,255
14,671
0
489
16,877
0
58,158
W
Surtr
dommy2k
Surtr
6,462
2,897
333
2,786
11,330
9,248
78
2,988
8,342
985
38,226
L
Chronos
sandouby
Chronos
5,351
1,384
0
2,833
7,045
4,476
0
75
6,928
33,740
1,866
W
3,620
1,541
0
3,936
7,439
2,229
588
1,248
6,191
0
47,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,237
Gold Earned
35,390
363
Minions Killed
407
0
Camps Cleared
0
1,203,534
Distance Traveled
1,395,134
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,800
486
68
5
0
314,158
2
L
Charon
7,105
508
87
6
0
265,132
2
W
Horus
7,293
521
75
5
0
243,571
3
L
Ishtar
7,287
521
90
6
0
269,440
2
L
Martichoras
5,381
384
44
3
0
122,985
0
W
Ix Chel
7,780
556
114
8
0
286,022
0
L
Erlang Shen
8,241
589
82
6
0
262,471
0
W
Surtr
6,696
478
48
3
0
297,612
0
L
Chronos
7,223
516
60
4
0
283,506
0
W
Nut
6,821
487
102
7
0
253,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role