Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Metallisa
Sol
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,594 Elo+
Solo
Nike
Nike
NewLatte
Nike
Level 47
God Stats
3W - 1L
1,796 SR
Queue Stats
71W - 84L
1,397 Elo+
Party 1
Athena
Athena
elSonant8
Athena
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 22L
1,391 Elo+
Party 3
Skadi
Skadi
elnuevo7
Skadi
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 62
1,559 SR
1,477 Elo+

VS

Team Averages
Level 106
1,564 SR
1,444 Elo+
Xing Tian
Xing Tian
LORN01
Xing Tian
Level 72
God Stats
45W - 32L
1,698 SR
Queue Stats
177W - 164L
1,484 Elo+
Party 4
Neith
Neith
Laxafir
Neith
Level 83
God Stats
79W - 74L
1,649 SR
Queue Stats
173W - 163L
1,465 Elo+
Party 4
Lancelot
Lancelot
NittaChan
Lancelot
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 301L
1,432 Elo+
Party 2
Mulan
Mulan
TRIPPIEHU
Mulan
Level 99
God Stats
9W - 8L
1,465 SR
Queue Stats
176W - 177L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
pufikaaa
Nu Wa
Level 109
God Stats
14W - 18L
1,509 SR
Queue Stats
592W - 594L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
11 / 4 / 5
9,757
574
13,057
18,216
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 0
7,968
469
3,726
11,619
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
2
0 / 2 / 2
5,320
313
592
3,183
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
elSonant8
Athena
12
1 / 4 / 6
7,459
439
4,629
17,383
18,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
elnuevo7
Skadi
15
6 / 6 / 5
9,072
534
11,556
10,404
3,043
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LORN01
Xing Tian
14
5 / 4 / 7
9,775
575
8,490
16,148
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Laxafir
Neith
14
3 / 3 / 1
8,549
503
6,106
8,980
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
NittaChan
Lancelot
16
5 / 3 / 5
9,714
571
6,734
11,331
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
TRIPPIEHU
Mulan
16
3 / 7 / 2
9,994
588
7,411
14,843
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
pufikaaa
Nu Wa
16
4 / 1 / 3
10,507
618
14,723
5,662
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
18
Kills
20
20
Deaths
18
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
11
4
5
3.38
W
Xing Tian
LORN01
Xing Tian
5
4
7
2.13
W
Neith
Laxafir
Neith
3
3
1
1.17
L
0
4
0
0
L
Nike
0
2
2
0.5
W
Lancelot
NittaChan
Lancelot
5
3
5
2.5
W
Mulan
TRIPPIEHU
Mulan
3
7
2
0.57
L
Athena
elSonant8
Athena
1
4
6
1
L
Skadi
elnuevo7
Skadi
6
6
5
1.42
W
Nu Wa
pufikaaa
Nu Wa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,560
Damage
43,464
60,805
Taken
56,964
31,295
Mitigated
29,788
6,762
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,057
3,464
0
2,557
18,216
6,319
168
7,466
10,750
0
53,154
W
Xing Tian
LORN01
Xing Tian
8,490
944
0
2,718
16,148
12,249
216
3,635
12,513
28,306
3,717
W
Neith
Laxafir
Neith
6,106
2,173
0
2,036
8,980
2,945
126
1,310
7,670
0
48,955
L
3,726
649
0
2,900
11,619
3,294
0
3,109
8,510
64,050
4,317
L
Nike
592
244
0
51
3,183
627
0
1,642
1,541
0
3,111
W
Lancelot
NittaChan
Lancelot
6,734
1,185
0
1,503
11,331
5,797
0
1,238
10,093
0
69,248
W
Mulan
TRIPPIEHU
Mulan
7,411
1,476
0
4,308
14,843
6,806
1,446
1,611
13,232
0
81,510
L
Athena
elSonant8
Athena
4,629
1,558
0
1,246
17,383
18,012
77
6,703
10,680
23,439
0
L
Skadi
elnuevo7
Skadi
11,556
5,192
0
8
10,404
3,043
836
3,742
6,662
0
58,346
W
Nu Wa
pufikaaa
Nu Wa
14,723
2,129
0
330
5,662
1,991
567
1,340
4,322
80,345
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
48,539
335
Minions Killed
459
0
Camps Cleared
0
1,384,132
Distance Traveled
1,662,215
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,757
574
69
4
0
381,888
0
W
Xing Tian
9,775
575
30
2
0
355,866
0
W
Neith
8,549
503
93
5
0
308,755
0
L
Sol
7,968
469
128
8
0
321,011
0
L
Nike
5,320
313
5
0
0
38,796
0
W
Lancelot
9,714
571
90
5
0
389,035
4
W
Mulan
9,994
588
121
7
0
286,679
0
L
Athena
7,459
439
27
2
0
337,270
0
L
Skadi
9,072
534
106
6
0
305,167
0
W
Nu Wa
10,507
618
125
7
0
321,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role