Player Matchup

Medusa
Medusa
DDYBS96
Medusa
Level 101
God Stats
15W - 9L
1,650 SR
Queue Stats
260W - 263L
1,399 Elo+
Party 1
Ix Chel
Ix Chel
Ssleepe
Ix Chel
Level 45
God Stats
5W - 6L
1,237 SR
Queue Stats
145W - 174L
1,270 Elo+
Solo
Sobek
Sobek
WeTpOoKiE
Sobek
Level 26
God Stats
38W - 41L
1,462 SR
Queue Stats
53W - 66L
1,334 Elo+
Party 1
Team Averages
Level 57
1,449 SR
1,334 Elo+

VS

Team Averages
Level 78
1,586 SR
1,387 Elo+
Pele
Pele
Via9601
Pele
Level 48
God Stats
12W - 10L
1,571 SR
Queue Stats
226W - 274L
1,370 Elo+
Solo
Achilles
Achilles
fraya3
Achilles
Level 83
God Stats
1W - 2L
1,687 SR
Queue Stats
230W - 232L
1,376 Elo+
Solo
Vulcan
Vulcan
xTERRAxNOVAx
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DDYBS96
Medusa
16
7 / 2 / 1
10,813
772
12,755
9,654
3,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
Ssleepe
Ix Chel
15
1 / 1 / 7
9,450
675
5,576
6,931
2,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
WeTpOoKiE
Sobek
14
0 / 0 / 5
8,944
639
3,869
13,299
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Via9601
Pele
13
1 / 5 / 0
9,079
649
1,252
10,646
3,266
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
fraya3
Achilles
15
2 / 3 / 0
9,346
668
8,550
18,280
16,595
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
15
0 / 2 / 2
9,487
678
15,204
5,671
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
3
3
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
DDYBS96
Medusa
7
2
1
3.75
W
Ix Chel
Ssleepe
Ix Chel
1
1
7
4.5
L
Pele
Via9601
Pele
1
5
0
0.2
W
Sobek
WeTpOoKiE
Sobek
0
0
5
2.5
L
Achilles
fraya3
Achilles
2
3
0
0.67
L
Vulcan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,200
Damage
25,006
29,884
Taken
34,597
15,228
Mitigated
21,967
11,177
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DDYBS96
Medusa
12,755
5,836
0
3,802
9,654
3,197
1,064
6,086
3,568
0
46,705
W
Ix Chel
Ssleepe
Ix Chel
5,576
210
1,352
1,885
6,931
2,299
456
3,764
3,163
27,418
840
L
Pele
Via9601
Pele
1,252
0
0
1,931
10,646
3,266
230
2,140
8,472
0
48,385
W
Sobek
WeTpOoKiE
Sobek
3,869
257
0
4,138
13,299
9,732
168
8,974
4,300
12,112
0
L
Achilles
fraya3
Achilles
8,550
570
0
3,168
18,280
16,595
0
5,339
12,345
4,594
15,712
L
Vulcan
15,204
0
0
288
5,671
2,106
538
1,964
3,668
49,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
27,912
133
Minions Killed
148
0
Camps Cleared
0
796,906
Distance Traveled
799,555
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,813
772
55
4
0
243,195
0
W
Ix Chel
9,450
675
49
4
0
261,826
0
L
Pele
9,079
649
56
4
0
254,514
0
W
Sobek
8,944
639
29
2
0
291,885
0
L
Achilles
9,346
668
19
1
0
282,037
5
L
Vulcan
9,487
678
73
5
0
263,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role