Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cherlar
Hachiman
Level 108
God Stats
0W - 4L
1,447 SR
Queue Stats
116W - 117L
1,589 Elo+
Party 1
Surtr
Surtr
MrKeukenrol
Surtr
Level 159
God Stats
16W - 6L
1,660 SR
Queue Stats
178W - 134L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
Ulysses7107
Kuzenbo
Level 149
God Stats
1W - 1L
1,613 SR
Queue Stats
43W - 51L
1,522 Elo+
Party 1
Sol
Sol
rettenetes92
Sol
Level 128
God Stats
2W - 3L
1,556 SR
Queue Stats
324W - 293L
1,531 Elo+
Solo
Team Averages
Level 140
1,555 SR
1,545 Elo+

VS

Team Averages
Level 131
1,576 SR
1,519 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Athlaeos
Fafnir
Level 153
God Stats
178W - 133L
1,597 SR
Queue Stats
178W - 133L
1,559 Elo+
Solo
Thor
Thor
GetPacified
Thor
Level 84
God Stats
3W - 1L
1,734 SR
Queue Stats
258W - 235L
1,497 Elo+
Party 2
Cu Chulainn
Cu Chulainn
S0y_aniquilo69
Cu Chulainn
Level 146
God Stats
2W - 1L
1,712 SR
Queue Stats
40W - 37L
1,526 Elo+
Party 2
Poseidon
Poseidon
aldeano26112019
Poseidon
Level 129
God Stats
6W - 3L
1,335 SR
Queue Stats
140W - 134L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 3 / 1
5,200
578
1,553
7,588
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Cherlar
Hachiman
8
1 / 3 / 0
4,549
505
2,349
5,385
1,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 0
6,112
679
8,271
10,429
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Ulysses7107
Kuzenbo
8
0 / 0 / 1
5,029
559
2,869
3,972
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 0
4,867
541
1,728
5,411
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 1 / 1
5,029
559
3,284
5,528
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fafnir
Athlaeos
Fafnir
10
2 / 0 / 1
5,750
639
2,844
4,572
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
2 / 0 / 4
5,543
616
3,016
5,345
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
S0y_aniquilo69
Cu Chulainn
10
1 / 3 / 0
5,567
619
5,802
10,604
7,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
12
4 / 1 / 3
6,868
763
4,515
3,836
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
11
11
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Gilgamesh
 
Gilgamesh
2
1
1
2.5
W
Fafnir
Athlaeos
Fafnir
2
0
1
2.5
L
Hachiman
Cherlar
Hachiman
1
3
0
0.33
W
2
0
4
4
L
3
1
0
3
W
Cu Chulainn
S0y_aniquilo69
Cu Chulainn
1
3
0
0.33
L
Kuzenbo
Ulysses7107
Kuzenbo
0
0
1
0.5
W
Poseidon
4
1
3
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,770
Damage
19,461
32,785
Taken
29,885
14,006
Mitigated
16,770
11,875
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,553
168
0
3,818
7,588
2,277
0
1,795
5,663
0
33,641
W
Gilgamesh
 
Gilgamesh
3,284
1,236
0
865
5,528
2,716
0
1,613
3,915
0
28,662
W
Fafnir
Athlaeos
Fafnir
2,844
438
0
2,391
4,572
3,785
0
1,081
3,450
17,969
0
L
Hachiman
Cherlar
Hachiman
2,349
1,403
0
1,430
5,385
1,496
0
1,240
4,145
0
26,532
W
3,016
838
0
719
5,345
1,858
0
520
4,806
0
38,065
L
8,271
3,592
0
4,040
10,429
6,502
0
230
10,199
1,239
42,813
W
Cu Chulainn
S0y_aniquilo69
Cu Chulainn
5,802
1,517
0
2,072
10,604
7,473
0
590
9,454
0
48,995
L
Kuzenbo
Ulysses7107
Kuzenbo
2,869
989
0
1,263
3,972
2,596
0
1,034
2,938
17,818
1,802
W
Poseidon
4,515
825
0
730
3,836
938
0
1,001
2,835
43,432
0
L
1,728
880
0
1,324
5,411
1,135
0
2,656
2,481
26,212
4,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
28,757
286
Minions Killed
346
0
Camps Cleared
0
897,719
Distance Traveled
1,016,976
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,200
578
76
8
0
198,850
0
W
Gilgamesh
5,029
559
62
7
0
194,142
0
W
Fafnir
5,750
639
19
2
0
209,211
4
L
Hachiman
4,549
505
46
5
0
169,877
0
W
Thor
5,543
616
61
7
0
230,757
0
L
Surtr
6,112
679
78
9
0
190,715
0
W
Cu Chulainn
5,567
619
98
11
0
174,937
1
L
Kuzenbo
5,029
559
32
4
0
199,686
1
W
Poseidon
6,868
763
106
12
0
207,929
2
L
Sol
4,867
541
54
6
0
138,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role