Player Matchup

Mulan
Mulan
Diamond I
AUSTINUMBERS
Mulan
Diamond I
Level 161
God Stats
14W - 5L
1,715 SR
Queue Stats
88W - 70L
2,708 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 161
1,715 SR
2,708 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,820 SR
2,343 MMR
Surtr
Surtr
Diamond III
MediumMeat
Surtr
Diamond III
Level 125
God Stats
18W - 9L
1,820 SR
Queue Stats
42W - 29L
2,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,501
1,056
9,858
12,421
7,810
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ah Muzen CabKaliAnhurBakasuraSkadi

VS

Bans
BastetChronosBellonaUllrMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
0 / 4 / 0
8,154
906
7,006
12,378
7,218
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,858
Damage
7,006
12,421
Taken
12,378
7,810
Mitigated
7,218
7,418
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,858
1,632
0
7,418
12,421
7,810
518
720
11,701
153
46,411
L
Surtr
7,006
3,241
0
5,286
12,378
7,218
0
510
11,868
361
39,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,501
Gold Earned
8,154
104
Minions Killed
83
5
Camps Cleared
3
180,924
Distance Traveled
176,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,501
1,056
104
12
5
180,924
0
L
Surtr
8,154
906
83
9
3
176,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role