Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Circini
Sobek
Level 107
God Stats
7W - 11L
1,383 SR
Queue Stats
275W - 273L
1,544 Elo+
Party 1
Loki
Loki
Zersoo
Loki
Level 66
God Stats
4W - 8L
1,238 SR
Queue Stats
80W - 70L
1,427 Elo+
Solo
Team Averages
Level 106
1,373 SR
1,491 Elo+

VS

Team Averages
Level 36
1,556 SR
1,381 Elo+
Ix Chel
Ix Chel
DutchOven33
Ix Chel
Level 37
God Stats
3W - 5L
1,222 SR
Queue Stats
30W - 59L
1,097 Elo+
Solo
Chaac
Chaac
FrankTalin
Chaac
Level 57
God Stats
33W - 32L
1,674 SR
Queue Stats
51W - 82L
1,545 Elo+
Party 2
Nut
Nut
YaShiziks
Nut
Level 13
God Stats
0W - 2L
1,771 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 1 / 3
8,641
864
9,651
6,197
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Circini
Sobek
12
2 / 1 / 7
7,277
728
4,647
7,020
8,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Zersoo
Loki
12
1 / 2 / 8
7,051
705
5,240
6,501
2,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DutchOven33
Ix Chel
12
0 / 4 / 3
6,710
671
3,030
6,932
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
0 / 3 / 3
6,650
665
6,041
9,703
7,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 3 / 0
8,205
821
5,242
6,310
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
3
8.5
W
Sobek
Circini
Sobek
2
1
7
5.5
L
Ix Chel
DutchOven33
Ix Chel
0
4
3
0.38
L
Chaac
0
3
3
0.5
L
4
3
0
1.33
W
Loki
Zersoo
Loki
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,538
Damage
14,313
19,718
Taken
22,945
12,688
Mitigated
10,804
2,191
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,651
326
0
500
6,197
2,169
308
1,218
4,969
40,076
0
W
Sobek
Circini
Sobek
4,647
317
0
1,352
7,020
8,432
27
1,161
5,839
18,668
710
L
Ix Chel
DutchOven33
Ix Chel
3,030
483
668
2,193
6,932
1,812
78
4,302
2,389
23,630
0
L
Chaac
6,041
336
0
1,221
9,703
7,164
0
5,598
3,838
557
15,498
L
5,242
3,253
0
1,736
6,310
1,828
0
3,597
2,465
0
25,221
W
Loki
Zersoo
Loki
5,240
1,644
0
339
6,501
2,087
0
827
5,659
0
23,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,969
Gold Earned
21,565
140
Minions Killed
109
0
Camps Cleared
0
638,809
Distance Traveled
523,371
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,641
864
81
8
0
211,196
0
W
Sobek
7,277
728
19
2
0
207,477
0
L
Ix Chel
6,710
671
32
3
0
166,110
0
L
Chaac
6,650
665
30
3
0
199,261
2
L
Nut
8,205
821
47
5
0
158,000
7
W
Loki
7,051
705
40
4
0
220,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role