Player Matchup

Cu Chulainn
Cu Chulainn
BulldogDipper
Cu Chulainn
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 50L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
QuiPito_
Sylvanus
Level 154
God Stats
3W - 0L
1,748 SR
Queue Stats
164W - 158L
1,563 Elo+
Party 2
Thor
Thor
ShrimpTail1230
Thor
Level 140
God Stats
6W - 8L
1,525 SR
Queue Stats
154W - 136L
1,500 Elo+
Party 1
Medusa
Medusa
THICC_MONDACON
Medusa
Level 69
God Stats
1W - 1L
1,626 SR
Queue Stats
57W - 57L
1,517 Elo+
Party 2
Ra
Ra
ljc1221
Ra
Level 144
God Stats
5W - 5L
1,427 SR
Queue Stats
666W - 617L
1,554 Elo+
Solo
Team Averages
Level 106
1,565 SR
1,522 Elo+

VS

Team Averages
Level 107
1,597 SR
1,517 Elo+
Charybdis
Charybdis
Endiirius
Charybdis
Level 110
God Stats
6W - 7L
1,567 SR
Queue Stats
159W - 167L
1,586 Elo+
Party 3
Cliodhna
Cliodhna
FreakShank
Cliodhna
Level 87
God Stats
0W - 1L
1,698 SR
Queue Stats
54W - 53L
1,535 Elo+
Solo
Jormungandr
Jormungandr
H3R0Zz
Jormungandr
Level 142
God Stats
2W - 1L
1,769 SR
Queue Stats
177W - 170L
1,507 Elo+
Solo
Anubis
Anubis
MochiiCream
Anubis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 38L
1,391 Elo+
Party 3
Atlas
Atlas
ONIPREMU
Atlas
Level 107
God Stats
21W - 18L
1,450 SR
Queue Stats
186W - 189L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BulldogDipper
Cu Chulainn
13
3 / 4 / 10
7,687
512
8,559
14,958
10,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
QuiPito_
Sylvanus
14
1 / 4 / 2
8,693
580
10,477
14,578
9,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 10
8,499
567
7,859
11,452
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

16
4 / 2 / 6
9,579
639
7,657
8,441
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
10 / 1 / 5
10,069
671
10,331
6,433
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Endiirius
Charybdis
13
2 / 8 / 3
7,951
530
7,928
14,065
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
FreakShank
Cliodhna
13
2 / 4 / 3
7,347
490
5,312
12,377
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
H3R0Zz
Jormungandr
15
3 / 1 / 1
8,684
579
8,313
12,630
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
13
1 / 7 / 0
7,994
533
3,500
9,508
3,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
ONIPREMU
Atlas
11
4 / 3 / 4
7,661
511
7,879
14,693
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
23
Kills
12
12
Deaths
23
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BulldogDipper
Cu Chulainn
3
4
10
2
L
Charybdis
Endiirius
Charybdis
2
8
3
0.44
L
Cliodhna
FreakShank
Cliodhna
2
4
3
0.88
L
Jormungandr
H3R0Zz
Jormungandr
3
1
1
3.5
L
Anubis
1
7
0
0.14
L
Atlas
ONIPREMU
Atlas
4
3
4
2
W
Sylvanus
QuiPito_
Sylvanus
1
4
2
0.5
W
5
1
10
10
W
4
2
6
3.5
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,883
Damage
32,932
55,862
Taken
63,273
29,226
Mitigated
30,455
18,242
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BulldogDipper
Cu Chulainn
8,559
1,337
0
692
14,958
10,610
0
4,915
9,945
1,474
32,384
L
Charybdis
Endiirius
Charybdis
7,928
3,590
0
3,478
14,065
4,187
592
2,839
11,090
0
57,415
L
Cliodhna
FreakShank
Cliodhna
5,312
526
0
4,598
12,377
3,835
0
3,378
8,855
0
45,396
L
Jormungandr
H3R0Zz
Jormungandr
8,313
2,455
0
3,508
12,630
7,388
0
6,852
5,778
58,812
1,594
L
Anubis
3,500
0
0
2,243
9,508
3,343
0
2,416
6,888
49,630
0
L
Atlas
ONIPREMU
Atlas
7,879
3,057
0
3,478
14,693
11,702
202
4,882
9,467
23,332
0
W
Sylvanus
QuiPito_
Sylvanus
10,477
3,172
192
4,685
14,578
9,473
685
7,569
6,488
50,496
14,587
W
7,859
1,440
0
4,455
11,452
3,581
0
3,583
7,869
0
55,855
W
7,657
3,330
0
1,920
8,441
3,100
494
1,687
6,754
0
83,481
W
10,331
238
3,218
3,080
6,433
2,462
446
1,706
4,727
82,403
1,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
39,637
519
Minions Killed
416
0
Camps Cleared
0
1,489,667
Distance Traveled
1,429,493
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,687
512
44
3
0
298,887
0
L
Charybdis
7,951
530
116
8
0
258,482
2
L
Cliodhna
7,347
490
81
5
0
328,478
1
L
Jormungandr
8,684
579
99
7
0
295,231
2
L
Anubis
7,994
533
98
7
0
253,014
0
L
Atlas
7,661
511
22
1
0
294,288
3
W
Sylvanus
8,693
580
109
7
0
203,250
0
W
Thor
8,499
567
83
6
0
335,256
0
W
Medusa
9,579
639
131
9
0
295,305
6
W
Ra
10,069
671
152
10
0
356,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role