Player Matchup

Amaterasu
Amaterasu
Silver I
Avenge Striker
Amaterasu
Silver I
Level 145
God Stats
12W - 10L
1,577 SR
Queue Stats
199W - 230L
957 MMR
Solo
Jormungandr
Jormungandr
Silver V
LiIGing
Jormungandr
Silver V
Level 76
God Stats
6W - 12L
1,357 SR
Queue Stats
30W - 54L
934 MMR
Party 1
Ao Kuang
Ao Kuang
Silver V
zottip
Ao Kuang
Silver V
Level 77
God Stats
2W - 0L
1,710 SR
Queue Stats
20W - 38L
949 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,548 SR
947 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,549 SR
944 MMR
Ares
Ares
Silver III
EazyDo
Ares
Silver III
Level 103
God Stats
71W - 74L
1,473 SR
Queue Stats
129W - 157L
975 MMR
Solo
Chiron
Chiron
Silver IV
Na_Cachopa
Chiron
Silver IV
Level 155
God Stats
22W - 20L
1,579 SR
Queue Stats
99W - 119L
992 MMR
Solo
Nu Wa
Nu Wa
Silver IV
tall-clutter1
Nu Wa
Silver IV
Level 124
God Stats
14W - 20L
1,596 SR
Queue Stats
272W - 360L
864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Avenge Striker
Amaterasu
18
3 / 2 / 9
12,132
714
9,020
17,467
15,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
LiIGing
Jormungandr
19
3 / 3 / 9
12,680
746
18,377
22,295
27,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ao Kuang
zottip
Ao Kuang
16
7 / 8 / 1
13,040
767
11,848
16,754
6,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesVulcanAgniMedusaCthulhu

VS

Bans
BacchusHeraCerberusChang'eKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EazyDo
Ares
17
5 / 2 / 4
11,957
703
12,621
19,487
25,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chiron
Na_Cachopa
Chiron
17
4 / 7 / 6
12,203
718
10,245
15,491
5,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 6
12,353
727
19,191
14,517
6,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
13
Kills
13
13
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Avenge Striker
Amaterasu
3
2
9
3.75
L
Ares
EazyDo
Ares
5
2
4
3.5
W
Jormungandr
LiIGing
Jormungandr
3
3
9
2.5
L
Chiron
Na_Cachopa
Chiron
4
7
6
1
L
4
5
6
1.4
W
Ao Kuang
zottip
Ao Kuang
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,245
Damage
42,057
56,516
Taken
49,495
49,419
Mitigated
37,990
12,735
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Avenge Striker
Amaterasu
9,020
3,253
0
6,722
17,467
15,388
818
9,638
7,200
0
49,200
L
Ares
EazyDo
Ares
12,621
297
0
2,848
19,487
25,828
279
10,044
8,219
32,136
3,128
W
Jormungandr
LiIGing
Jormungandr
18,377
2,777
0
1,159
22,295
27,704
414
11,114
10,459
70,861
4,828
L
Chiron
Na_Cachopa
Chiron
10,245
3,414
375
3,259
15,491
5,863
1,050
8,417
6,247
0
47,908
L
19,191
7,391
90
1,909
14,517
6,299
515
8,070
5,782
56,758
0
W
Ao Kuang
zottip
Ao Kuang
11,848
4,438
0
4,854
16,754
6,327
1,540
8,780
7,629
54,629
144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
36,513
225
Minions Killed
189
0
Camps Cleared
0
897,554
Distance Traveled
818,044
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,132
714
74
4
0
332,817
0
L
Ares
11,957
703
46
3
0
309,716
0
W
Jormungandr
12,680
746
88
5
0
307,182
0
L
Chiron
12,203
718
76
4
0
258,058
0
L
Nu Wa
12,353
727
67
4
0
250,270
6
W
Ao Kuang
13,040
767
63
4
0
257,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role