Player Matchup

Sun Wukong
Sun Wukong
Bobfk
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,202 Elo+
Party 1
Bakasura
Bakasura
Leomitt
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,202 Elo+
Party 1
Hachiman
Hachiman
LogiFugginBear
Hachiman
Level 123
God Stats
5W - 6L
1,562 SR
Queue Stats
424W - 421L
1,526 Elo+
Solo
Agni
Agni
Willf75
Agni
Level 33
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 8L
1,202 Elo+
Party 1
Janus
Janus
cmpunkmdm
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,202 Elo+
Party 1
Team Averages
Level 48
1,473 SR
1,267 Elo+

VS

Team Averages
Level 118
1,534 SR
1,449 Elo+
Medusa
Medusa
ASRENZO237
Medusa
Level 108
God Stats
61W - 56L
1,498 SR
Queue Stats
303W - 300L
1,464 Elo+
Solo
Shiva
Shiva
BiggerJobz
Shiva
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 143L
1,461 Elo+
Solo
Bacchus
Bacchus
Boadisafa
Bacchus
Level 141
God Stats
9W - 4L
1,670 SR
Queue Stats
385W - 395L
1,520 Elo+
Solo
Olorun
Olorun
WennieMagic
Olorun
Level 103
God Stats
9W - 7L
1,711 SR
Queue Stats
369W - 365L
1,442 Elo+
Solo
Poseidon
Poseidon
jmeg00
Poseidon
Level 136
God Stats
1W - 0L
1,290 SR
Queue Stats
30W - 45L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bobfk
Sun Wukong
7
0 / 6 / 0
4,495
450
2,134
6,054
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Leomitt
Bakasura
9
3 / 3 / 1
5,615
562
2,891
10,083
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
10
1 / 1 / 1
5,689
569
1,091
4,381
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Willf75
Agni
7
0 / 5 / 0
4,328
433
1,425
5,326
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
cmpunkmdm
Janus
9
2 / 6 / 0
5,390
539
1,867
5,330
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASRENZO237
Medusa
10
4 / 0 / 2
6,077
608
4,111
2,760
802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
11
4 / 1 / 4
7,048
705
5,426
7,672
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
Boadisafa
Bacchus
10
3 / 2 / 5
6,703
670
3,654
7,435
6,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
11
4 / 3 / 1
6,473
647
3,185
4,805
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
jmeg00
Poseidon
13
5 / 0 / 3
6,970
697
2,864
4,370
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
20
21
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
ASRENZO237
Medusa
4
0
2
5
W
Shiva
4
1
4
6
W
Bacchus
Boadisafa
Bacchus
3
2
5
2.75
L
Sun Wukong
Bobfk
Sun Wukong
0
6
0
0
L
Bakasura
Leomitt
Bakasura
3
3
1
1.17
L
Hachiman
1
1
1
1.5
W
Olorun
4
3
1
1.5
L
Agni
Willf75
Agni
0
5
0
0
L
Janus
cmpunkmdm
Janus
2
6
0
0.33
W
Poseidon
jmeg00
Poseidon
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,408
Damage
19,240
31,174
Taken
27,042
10,522
Mitigated
14,040
3,579
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ASRENZO237
Medusa
4,111
1,208
0
1,069
2,760
802
431
595
2,131
0
36,221
W
Shiva
5,426
1,567
0
1,846
7,672
3,747
0
1,249
5,972
0
37,845
W
Bacchus
Boadisafa
Bacchus
3,654
728
0
2,100
7,435
6,835
29
603
6,683
16,792
1,066
L
Sun Wukong
Bobfk
Sun Wukong
2,134
322
0
268
6,054
3,126
0
1,270
4,557
0
16,646
L
Bakasura
Leomitt
Bakasura
2,891
2,332
0
2,344
10,083
3,846
0
3,133
6,848
0
19,558
L
Hachiman
1,091
460
0
967
4,381
1,218
0
1,267
3,074
0
31,821
W
Olorun
3,185
1,445
120
1,000
4,805
1,519
689
416
4,222
34,189
4,673
L
Agni
Willf75
Agni
1,425
150
0
0
5,326
962
0
399
4,852
12,191
0
L
Janus
cmpunkmdm
Janus
1,867
404
0
0
5,330
1,370
0
3,400
1,890
22,643
0
W
Poseidon
jmeg00
Poseidon
2,864
629
0
3,290
4,370
1,137
217
243
4,127
50,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
33,271
211
Minions Killed
293
0
Camps Cleared
0
972,726
Distance Traveled
1,001,353
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,077
608
59
6
0
171,071
0
W
Shiva
7,048
705
50
5
0
207,009
0
W
Bacchus
6,703
670
23
2
0
206,453
2
L
Sun Wukong
4,495
450
29
3
0
202,418
0
L
Bakasura
5,615
562
45
5
0
245,406
0
L
Hachiman
5,689
569
67
7
0
171,132
0
W
Olorun
6,473
647
63
6
0
171,869
3
L
Agni
4,328
433
30
3
0
196,101
0
L
Janus
5,390
539
40
4
0
157,669
0
W
Poseidon
6,970
697
98
10
0
244,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role