Player Matchup

Tsukuyomi
Tsukuyomi
TheAssassinGoat
Tsukuyomi
Level 139
God Stats
14W - 6L
1,782 SR
Queue Stats
474W - 506L
1,558 Elo+
Solo
Ne Zha
Ne Zha
ZaddyYumStains
Ne Zha
Level 135
God Stats
10W - 3L
1,803 SR
Queue Stats
193W - 210L
1,499 Elo+
Solo
Thanatos
Thanatos
darkir1
Thanatos
Level 204
God Stats
4W - 5L
1,289 SR
Queue Stats
947W - 950L
1,530 Elo+
Solo
Achilles
Achilles
mynutsareyummy
Achilles
Level 146
God Stats
3W - 3L
1,311 SR
Queue Stats
146W - 126L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
superepicmickey
Zhong Kui
Level 126
God Stats
3W - 2L
1,535 SR
Queue Stats
176W - 198L
1,498 Elo+
Solo
Team Averages
Level 150
1,544 SR
1,531 Elo+

VS

Team Averages
Level 139
1,637 SR
1,522 Elo+
Osiris
Osiris
DaddyAlter
Osiris
Level 106
God Stats
1W - 1L
1,767 SR
Queue Stats
136W - 131L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
Kitkatnip
Sun Wukong
Level 157
God Stats
0W - 1L
1,547 SR
Queue Stats
47W - 44L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Octizy
Morgan Le Fay
Level 147
God Stats
2W - 2L
1,640 SR
Queue Stats
132W - 98L
1,532 Elo+
Solo
Fenrir
Fenrir
SaibotSectrum
Fenrir
Level 156
God Stats
5W - 4L
1,562 SR
Queue Stats
568W - 554L
1,489 Elo+
Solo
Chaac
Chaac
jaklotz
Chaac
Level 128
God Stats
17W - 9L
1,671 SR
Queue Stats
773W - 785L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TheAssassinGoat
Tsukuyomi
14
5 / 6 / 9
10,253
732
10,820
15,131
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 4 / 8
11,832
845
11,013
12,727
5,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
darkir1
Thanatos
18
13 / 2 / 13
12,037
860
14,590
13,694
10,780
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
16
3 / 7 / 7
11,271
805
8,524
17,947
19,658
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
superepicmickey
Zhong Kui
17
3 / 4 / 12
10,725
766
7,823
22,594
24,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DaddyAlter
Osiris
2
0 / 12 / 1
3,705
265
0
7,602
191
Sun Wukong
Kitkatnip
Sun Wukong
20
7 / 4 / 8
11,128
795
11,992
14,086
18,266
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Octizy
Morgan Le Fay
20
9 / 8 / 10
12,756
911
20,903
15,511
11,127
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 2
7,110
508
1,624
5,202
2,177
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
jaklotz
Chaac
19
6 / 6 / 12
11,470
819
17,640
18,224
20,227
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
32
Kills
22
23
Deaths
32
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
DaddyAlter
Osiris
0
12
1
0.04
L
Sun Wukong
Kitkatnip
Sun Wukong
7
4
8
2.75
L
Morgan Le Fay
Octizy
Morgan Le Fay
9
8
10
1.75
L
0
2
2
0.5
W
Tsukuyomi
TheAssassinGoat
Tsukuyomi
5
6
9
1.58
W
8
4
8
3
W
Thanatos
darkir1
Thanatos
13
2
13
9.75
L
Chaac
jaklotz
Chaac
6
6
12
2
W
Achilles
3
7
7
0.93
W
Zhong Kui
superepicmickey
Zhong Kui
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,770
Damage
52,159
82,093
Taken
60,625
66,040
Mitigated
51,988
35,013
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DaddyAlter
Osiris
0
0
0
0
7,602
191
0
0
7,055
0
0
L
Sun Wukong
Kitkatnip
Sun Wukong
11,992
911
1,372
2,270
14,086
18,266
0
1,841
11,650
0
27,509
L
Morgan Le Fay
Octizy
Morgan Le Fay
20,903
1,139
459
3,041
15,511
11,127
0
1,091
13,892
39,485
0
L
1,624
125
123
988
5,202
2,177
0
1,136
4,066
0
2,191
W
Tsukuyomi
TheAssassinGoat
Tsukuyomi
10,820
2,378
1,125
3,939
15,131
5,640
2,049
3,671
11,460
0
32,011
W
11,013
2,713
706
3,453
12,727
5,477
2,760
2,766
9,961
0
29,292
W
Thanatos
darkir1
Thanatos
14,590
319
1,829
10,395
13,694
10,780
1,208
4,291
8,939
1,568
26,071
L
Chaac
jaklotz
Chaac
17,640
1,924
0
4,892
18,224
20,227
0
4,667
12,934
0
43,156
W
Achilles
8,524
487
345
4,060
17,947
19,658
739
6,345
11,602
0
14,975
W
Zhong Kui
superepicmickey
Zhong Kui
7,823
729
670
8,491
22,594
24,485
2,605
3,830
18,764
21,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,118
Gold Earned
46,169
149
Minions Killed
111
0
Camps Cleared
0
1,309,933
Distance Traveled
797,747
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,705
265
0
0
0
0
0
L
Sun Wukong
11,128
795
22
2
0
243,922
0
L
Morgan Le Fay
12,756
911
32
2
0
225,494
0
L
Fenrir
7,110
508
2
0
0
74,778
0
W
Tsukuyomi
10,253
732
40
3
0
245,923
0
W
Ne Zha
11,832
845
25
2
0
275,113
0
W
Thanatos
12,037
860
40
3
0
285,522
5
L
Chaac
11,470
819
55
4
0
253,553
0
W
Achilles
11,271
805
19
1
0
260,651
0
W
Zhong Kui
10,725
766
25
2
0
242,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role