Player Matchup

Hachiman
Hachiman
Gold V
LarZ0G
Hachiman
Gold V
Level 119
God Stats
1W - 1L
1,777 SR
Queue Stats
137W - 151L
1,448 MMR
Solo
Cerberus
Cerberus
Gold IV
Pitbull2703
Cerberus
Gold IV
Level 118
God Stats
1W - 2L
1,473 SR
Queue Stats
104W - 106L
1,537 MMR
Solo
Discordia
Discordia
Gold II
Totsym
Discordia
Gold II
Level 157
God Stats
11W - 11L
1,298 SR
Queue Stats
259W - 247L
1,555 MMR
Solo
Thanatos
Thanatos
Bronze III
XXJarJarBinksXX
Thanatos
Bronze III
Level 109
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Odin
Odin
Gold II
iGnoia
Odin
Gold II
Level 205
God Stats
2W - 10L
1,489 SR
Queue Stats
327W - 333L
1,526 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,475 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,545 SR
1,526 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold V
AdamGrabowiecki
Serqet
Gold V
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 32L
1,654 MMR
Party 1
Pele
Pele
Gold II
Legend156
Pele
Gold II
Level 126
God Stats
35W - 27L
1,670 SR
Queue Stats
393W - 391L
1,441 MMR
Solo
Anhur
Anhur
Gold II
Michi98
Anhur
Gold II
Level 119
God Stats
52W - 52L
1,554 SR
Queue Stats
239W - 235L
1,552 MMR
Solo
Ix Chel
Ix Chel
Silver III
SkibidiFortnitex
Ix Chel
Silver III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LarZ0G
Hachiman
9
0 / 1 / 2
4,958
496
5,308
4,646
853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Pitbull2703
Cerberus
7
1 / 6 / 0
4,838
484
3,055
10,036
1,770
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
Totsym
Discordia
10
0 / 4 / 1
5,103
510
5,003
4,597
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
9
2 / 2 / 0
5,068
507
1,895
5,476
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
iGnoia
Odin
9
1 / 1 / 2
5,015
502
3,349
6,831
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorAthenaJanusArachne

VS

Bans
ScyllaAresAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 1 / 1
5,005
501
1,911
8,808
3,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
8 / 0 / 1
6,889
689
3,296
5,250
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
11
4 / 1 / 2
6,774
677
8,434
7,377
2,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Michi98
Anhur
10
1 / 1 / 0
5,530
553
4,134
6,217
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 5
6,330
633
4,744
6,578
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
14
14
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
1
0.5
W
8
0
1
8.5
L
Hachiman
LarZ0G
Hachiman
0
1
2
1
W
Pele
4
1
2
5
W
Anhur
Michi98
Anhur
1
1
0
1
L
Cerberus
Pitbull2703
Cerberus
1
6
0
0.17
W
1
1
5
3.5
L
Discordia
Totsym
Discordia
0
4
1
0.13
L
Thanatos
2
2
0
1
L
Odin
iGnoia
Odin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,610
Damage
22,519
31,586
Taken
34,230
6,971
Mitigated
11,203
9,179
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,911
68
1,523
2,947
8,808
3,316
0
414
8,342
10,432
787
W
3,296
419
0
2,287
5,250
1,521
0
1,102
3,968
0
32,290
L
Hachiman
LarZ0G
Hachiman
5,308
3,576
0
1,824
4,646
853
0
705
3,941
0
31,215
W
Pele
8,434
2,657
0
2,927
7,377
2,759
464
3,017
4,360
0
45,180
W
Anhur
Michi98
Anhur
4,134
2,502
0
2,923
6,217
1,582
0
0
6,217
0
38,858
L
Cerberus
Pitbull2703
Cerberus
3,055
116
0
2,020
10,036
1,770
0
0
10,036
17,487
0
W
4,744
365
393
2,589
6,578
2,025
0
2,950
3,285
49,452
0
L
Discordia
Totsym
Discordia
5,003
182
0
580
4,597
1,000
0
2,354
2,201
33,649
0
L
Thanatos
1,895
439
0
3,554
5,476
1,662
0
1,278
3,949
0
27,492
L
Odin
iGnoia
Odin
3,349
319
0
1,201
6,831
1,686
0
2,318
4,513
0
16,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,982
Gold Earned
30,528
264
Minions Killed
333
0
Camps Cleared
0
929,826
Distance Traveled
1,044,294
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,005
501
12
1
0
225,273
3
W
Serqet
6,889
689
70
7
0
251,877
0
L
Hachiman
4,958
496
61
6
0
182,752
1
W
Pele
6,774
677
65
7
0
189,579
2
W
Anhur
5,530
553
82
8
0
177,478
2
L
Cerberus
4,838
484
45
5
0
180,719
2
W
Ix Chel
6,330
633
104
10
0
200,087
0
L
Discordia
5,103
510
73
7
0
169,821
1
L
Thanatos
5,068
507
58
6
0
198,832
0
L
Odin
5,015
502
27
3
0
197,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role