Player Matchup

Athena
Athena
GENESIS_777
Athena
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 192L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
OiledGlassGalery
Danzaburou
Level 121
God Stats
10W - 16L
1,547 SR
Queue Stats
143W - 256L
1,413 Elo+
Party 2
Chang'e
Chang'e
VoeLich
Chang'e
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,427 Elo+
Party 2
Hera
Hera
badazztj24
Hera
Level 68
God Stats
1W - 2L
1,487 SR
Queue Stats
5W - 19L
1,290 Elo+
Party 2
Bastet
Bastet
dej10051
Bastet
Level 149
God Stats
0W - 2L
1,670 SR
Queue Stats
23W - 33L
1,478 Elo+
Party 2
Team Averages
Level 129
1,541 SR
1,422 Elo+

VS

Team Averages
Level 152
1,614 SR
1,527 Elo+
Arachne
Arachne
Bickuriboox
Arachne
Level 229
God Stats
9W - 6L
1,589 SR
Queue Stats
142W - 160L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bigj0hn66
Poseidon
Level 158
God Stats
4W - 1L
1,873 SR
Queue Stats
134W - 133L
1,533 Elo+
Party 1
Hou Yi
Hou Yi
PrestigiousPira
Hou Yi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
494W - 452L
1,523 Elo+
Solo
Terra
Terra
knifetrix
Terra
Level 133
God Stats
18W - 14L
1,614 SR
Queue Stats
142W - 121L
1,579 Elo+
Solo
Lancelot
Lancelot
sins20
Lancelot
Level 118
God Stats
5W - 5L
1,494 SR
Queue Stats
186W - 171L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 7 / 2
6,568
469
3,476
13,565
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
OiledGlassGalery
Danzaburou
13
1 / 4 / 1
7,429
531
5,349
9,257
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
VoeLich
Chang'e
12
1 / 5 / 0
7,097
507
7,306
10,514
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
1 / 3 / 1
7,296
521
2,817
6,158
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
dej10051
Bastet
12
2 / 5 / 1
6,705
479
5,053
11,854
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bickuriboox
Arachne
16
3 / 1 / 5
9,396
671
6,346
13,539
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Bigj0hn66
Poseidon
16
3 / 1 / 5
9,146
653
5,964
5,978
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 1
9,394
671
7,387
6,895
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
knifetrix
Terra
14
3 / 4 / 9
8,057
576
7,839
14,250
6,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
sins20
Lancelot
15
8 / 0 / 4
8,654
618
8,953
8,339
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
24
24
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bickuriboox
Arachne
3
1
5
5.5
W
Poseidon
Bigj0hn66
Poseidon
3
1
5
5.5
L
Athena
1
7
2
0.29
L
Danzaburou
OiledGlassGalery
Danzaburou
1
4
1
0.38
W
7
0
1
7.5
L
Chang'e
VoeLich
Chang'e
1
5
0
0.2
L
1
3
1
0.5
L
Bastet
dej10051
Bastet
2
5
1
0.5
W
Terra
knifetrix
Terra
3
4
9
1.88
W
Lancelot
sins20
Lancelot
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
36,489
51,348
Taken
49,001
20,433
Mitigated
22,660
13,605
Healing
24,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bickuriboox
Arachne
6,346
4,024
0
9,222
13,539
7,459
1,010
6,967
6,572
0
58,239
W
Poseidon
Bigj0hn66
Poseidon
5,964
1,312
0
1,454
5,978
1,855
2,066
2,201
3,777
72,150
3,369
L
Athena
3,476
716
0
1,838
13,565
10,394
0
3,425
10,140
18,779
0
L
Danzaburou
OiledGlassGalery
Danzaburou
5,349
2,091
0
2,997
9,257
2,419
0
2,853
6,404
0
57,405
W
7,387
3,721
0
4,203
6,895
2,705
73
813
6,082
0
65,817
L
Chang'e
VoeLich
Chang'e
7,306
925
0
3,768
10,514
2,345
0
2,584
7,930
50,779
0
L
2,817
616
0
500
6,158
1,768
0
2,119
4,039
53,516
0
L
Bastet
dej10051
Bastet
5,053
630
0
4,502
11,854
3,507
0
1,915
9,939
0
42,555
W
Terra
knifetrix
Terra
7,839
3,118
1,004
5,015
14,250
6,974
934
2,019
12,231
30,004
7,713
W
Lancelot
sins20
Lancelot
8,953
1,998
0
3,114
8,339
3,667
0
1,821
6,518
0
52,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
44,647
445
Minions Killed
497
0
Camps Cleared
0
1,419,395
Distance Traveled
1,564,853
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,396
671
107
8
0
315,663
0
W
Poseidon
9,146
653
135
10
0
319,934
0
L
Athena
6,568
469
35
3
0
284,827
2
L
Danzaburou
7,429
531
98
7
0
260,705
1
W
Hou Yi
9,394
671
120
9
0
270,450
0
L
Chang'e
7,097
507
127
9
0
253,510
0
L
Hera
7,296
521
113
8
0
288,436
2
L
Bastet
6,705
479
72
5
0
331,917
2
W
Terra
8,057
576
53
4
0
303,200
2
W
Lancelot
8,654
618
82
6
0
355,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role