Player Matchup

Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
AladdinA
Ao Kuang
Silver III
Level 149
God Stats
11W - 13L
1,542 SR
Queue Stats
59W - 39L
1,571 MMR
Solo
Amaterasu
Amaterasu
Gold IV
BIuxrrr
Amaterasu
Gold IV
Level 158
God Stats
54W - 45L
1,652 SR
Queue Stats
414W - 415L
1,532 MMR
Solo
Ares
Ares
Platinum V
SpideryBacchus9
Ares
Platinum V
Level 121
God Stats
72W - 73L
1,571 SR
Queue Stats
711W - 684L
1,569 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,553 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,521 SR
1,543 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
Fishin4Ninjas7
Arachne
Gold II
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 77L
1,633 MMR
Solo
Horus
Horus
Bronze III
Jakehas
Horus
Bronze III
Level 182
God Stats
1W - 0L
1,607 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
ranizzle
Cupid
Gold II
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 111L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 0 / 1
3,781
756
1,931
1,508
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
2
0 / 1 / 0
2,593
519
401
1,306
193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
AladdinA
Ao Kuang
6
1 / 1 / 0
3,394
679
1,350
3,688
993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
BIuxrrr
Amaterasu
7
3 / 1 / 0
4,210
842
3,963
5,068
2,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 0
3,277
655
743
5,047
2,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MulanRamaThorBacchus

VS

Bans
MedusaThanatosAgniCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
1 / 0 / 1
3,882
776
2,154
2,001
521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
 
Bellona
6
0 / 3 / 0
3,370
674
2,144
5,408
3,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 1
3,616
723
1,093
3,235
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Horus
Jakehas
Horus
5
0 / 0 / 4
3,729
746
2,502
2,848
1,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
ranizzle
Cupid
6
4 / 0 / 0
4,005
801
2,539
1,950
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
6
6
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
1
0.5
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Poseidon
 
Poseidon
1
0
1
1.5
W
Bellona
 
Bellona
0
3
0
0
L
Ao Kuang
AladdinA
Ao Kuang
1
1
0
1
L
Amaterasu
BIuxrrr
Amaterasu
3
1
0
3
W
1
1
1
1.5
W
Horus
Jakehas
Horus
0
0
4
2
L
0
3
0
0
W
Cupid
ranizzle
Cupid
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,388
Damage
10,432
16,617
Taken
15,442
5,874
Mitigated
5,988
6,099
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,931
139
0
365
1,508
439
0
1,145
363
20,196
0
L
Danzaburou
 
Danzaburou
401
281
0
605
1,306
193
0
0
1,306
0
3,547
W
Poseidon
 
Poseidon
2,154
638
0
981
2,001
521
0
762
1,239
24,361
1,395
W
Bellona
 
Bellona
2,144
1,175
0
1,628
5,408
3,080
0
0
5,081
0
14,829
L
Ao Kuang
AladdinA
Ao Kuang
1,350
283
0
985
3,688
993
0
359
3,329
14,634
795
L
Amaterasu
BIuxrrr
Amaterasu
3,963
1,992
0
3,034
5,068
2,199
0
0
4,748
0
19,253
W
1,093
735
0
1,810
3,235
748
0
1,032
2,172
0
16,800
W
Horus
Jakehas
Horus
2,502
1,212
188
1,580
2,848
1,101
0
1,136
1,712
0
9,097
L
743
78
0
1,110
5,047
2,050
0
598
4,449
7,789
0
W
Cupid
ranizzle
Cupid
2,539
1,628
58
1,374
1,950
538
0
1,094
856
0
14,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,255
Gold Earned
18,602
135
Minions Killed
152
0
Camps Cleared
0
478,462
Distance Traveled
544,919
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,781
756
47
9
0
102,199
0
L
Danzaburou
2,593
519
6
1
0
30,765
0
W
Poseidon
3,882
776
46
9
0
111,917
1
W
Bellona
3,370
674
31
6
0
102,509
0
L
Ao Kuang
3,394
679
32
6
0
132,869
0
L
Amaterasu
4,210
842
37
7
0
112,534
0
W
Arachne
3,616
723
34
7
0
122,150
0
W
Horus
3,729
746
12
2
0
106,713
0
L
Ares
3,277
655
13
3
0
100,095
2
W
Cupid
4,005
801
29
6
0
101,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role