Player Matchup

Rama
Rama
Gold IV
 
Rama
Gold IV
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
JAWAXDD
Mulan
Gold III
Level 150
God Stats
32W - 24L
1,624 SR
Queue Stats
422W - 434L
1,424 MMR
Solo
Scylla
Scylla
Bronze III
Lidor1221
Scylla
Bronze III
Level 119
God Stats
0W - 1L
1,623 SR
Queue Stats
3W - 7L
1,349 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Logiteq
Kuzenbo
Gold V
Level 141
God Stats
0W - 2L
1,338 SR
Queue Stats
39W - 52L
1,371 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 161
1,517 SR
1,429 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,565 SR
1,415 MMR
Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
Artem47S
Surtr
Gold IV
Level 148
God Stats
7W - 2L
1,500 SR
Queue Stats
248W - 246L
1,362 MMR
Solo
Bacchus
Bacchus
Gold V
JeVeux1
Bacchus
Gold V
Level 109
God Stats
17W - 11L
1,614 SR
Queue Stats
209W - 217L
1,347 MMR
Solo
Pele
Pele
Gold II
Legend156
Pele
Gold II
Level 126
God Stats
35W - 27L
1,660 SR
Queue Stats
393W - 391L
1,418 MMR
Solo
Nox
Nox
Bronze III
featoo974
Nox
Bronze III
Level 54
God Stats
1W - 0L
1,553 SR
Queue Stats
3W - 5L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
2 / 1 / 0
3,636
727
1,726
3,316
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
 
Thanatos
6
0 / 2 / 0
3,156
631
545
4,265
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
JAWAXDD
Mulan
4
0 / 2 / 1
2,906
581
1,898
3,617
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Lidor1221
Scylla
7
0 / 1 / 0
3,342
668
365
1,298
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
Logiteq
Kuzenbo
6
0 / 1 / 0
3,131
626
1,406
3,314
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
PoseidonAo KuangMedusa

VS

Bans
VulcanAresGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 1 / 2
3,460
692
2,487
2,338
585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Artem47S
Surtr
6
2 / 0 / 0
3,923
785
2,410
4,175
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
JeVeux1
Bacchus
6
2 / 0 / 3
3,800
760
1,557
2,411
1,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
6
3 / 1 / 2
3,990
798
1,779
3,234
876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 0 / 2
3,718
744
733
756
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
7
7
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
0
2
L
Thanatos
 
Thanatos
0
2
0
0
W
Artemis
 
Artemis
0
1
2
1
W
Surtr
Artem47S
Surtr
2
0
0
2
L
Mulan
JAWAXDD
Mulan
0
2
1
0.25
W
Bacchus
JeVeux1
Bacchus
2
0
3
3.5
W
Pele
3
1
2
4
L
Scylla
Lidor1221
Scylla
0
1
0
0
L
Kuzenbo
Logiteq
Kuzenbo
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,940
Damage
8,966
15,810
Taken
12,914
6,044
Mitigated
4,842
6,019
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,726
1,388
0
1,579
3,316
788
0
496
2,820
0
16,990
L
Thanatos
 
Thanatos
545
232
0
3,102
4,265
1,137
0
776
3,489
0
15,505
W
Artemis
 
Artemis
2,487
1,087
0
750
2,338
585
0
304
2,034
0
15,958
W
Surtr
Artem47S
Surtr
2,410
1,000
0
1,373
4,175
1,741
2
723
3,452
422
17,003
L
Mulan
JAWAXDD
Mulan
1,898
353
0
538
3,617
1,590
0
74
3,543
0
8,567
W
Bacchus
JeVeux1
Bacchus
1,557
118
0
1,058
2,411
1,451
0
346
2,065
6,055
0
W
Pele
1,779
552
0
994
3,234
876
0
159
3,075
0
15,566
L
Scylla
Lidor1221
Scylla
365
43
0
60
1,298
283
0
602
696
16,103
0
L
Kuzenbo
Logiteq
Kuzenbo
1,406
727
11
729
3,314
2,246
0
416
2,898
6,532
0
W
733
96
0
444
756
189
0
239
517
15,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,171
Gold Earned
18,891
134
Minions Killed
137
0
Camps Cleared
0
457,531
Distance Traveled
534,533
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,636
727
39
8
0
86,909
0
L
Thanatos
3,156
631
34
7
0
108,383
0
W
Artemis
3,460
692
27
5
0
102,451
0
W
Surtr
3,923
785
35
7
0
92,097
0
L
Mulan
2,906
581
17
3
0
57,646
0
W
Bacchus
3,800
760
9
2
0
122,444
4
W
Pele
3,990
798
23
5
0
120,073
0
L
Scylla
3,342
668
35
7
0
94,237
0
L
Kuzenbo
3,131
626
9
2
0
110,356
0
W
Nox
3,718
744
43
9
0
97,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role