Player Matchup

Bacchus
Bacchus
Fuggggg
Bacchus
Level 123
God Stats
3W - 6L
1,237 SR
Queue Stats
236W - 292L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
Giunta
Zhong Kui
Level 106
God Stats
3W - 7L
1,403 SR
Queue Stats
342W - 359L
1,478 Elo+
Party 1
Chiron
Chiron
Leoandsaten01
Chiron
Level 135
God Stats
3W - 0L
1,542 SR
Queue Stats
35W - 17L
1,654 Elo+
Solo
Freya
Freya
Niekez03
Freya
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 86L
1,608 Elo+
Solo
Mercury
Mercury
Schmiighty
Mercury
Level 100
God Stats
4W - 2L
1,744 SR
Queue Stats
44W - 38L
1,506 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,538 Elo+

VS

Team Averages
Level 106
1,508 SR
1,498 Elo+
Janus
Janus
BlackCyclone397
Janus
Level 127
God Stats
5W - 6L
1,441 SR
Queue Stats
93W - 89L
1,499 Elo+
Solo
Charybdis
Charybdis
LonGDddddddddd0
Charybdis
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 121L
1,477 Elo+
Solo
Aphrodite
Aphrodite
Pillsburyyy
Aphrodite
Level 79
God Stats
48W - 58L
1,511 SR
Queue Stats
49W - 59L
1,455 Elo+
Solo
Nemesis
Nemesis
SimbaFERA
Nemesis
Level 148
God Stats
2W - 5L
1,237 SR
Queue Stats
437W - 439L
1,544 Elo+
Solo
Hun Batz
Hun Batz
killerbean100
Hun Batz
Level 127
God Stats
0W - 1L
1,852 SR
Queue Stats
128W - 108L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fuggggg
Bacchus
10
6 / 0 / 3
6,282
571
6,127
7,812
5,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Giunta
Zhong Kui
13
3 / 0 / 0
7,629
694
6,088
7,550
5,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 0 / 1
6,691
608
4,902
6,491
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
Niekez03
Freya
11
5 / 3 / 3
6,809
619
6,860
7,830
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mercury
Schmiighty
Mercury
12
1 / 0 / 3
6,003
546
1,922
6,520
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,354
487
3,809
7,289
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LonGDddddddddd0
Charybdis
10
0 / 4 / 2
5,352
487
4,944
8,239
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Pillsburyyy
Aphrodite
11
0 / 4 / 0
5,674
516
2,819
8,261
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SimbaFERA
Nemesis
11
1 / 1 / 2
5,722
520
1,913
6,107
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
killerbean100
Hun Batz
9
2 / 4 / 1
5,314
483
3,800
6,931
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
18
Kills
3
3
Deaths
19
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Bacchus
Fuggggg
Bacchus
6
0
3
7.5
W
Zhong Kui
Giunta
Zhong Kui
3
0
0
3
W
3
0
1
3.5
L
Charybdis
LonGDddddddddd0
Charybdis
0
4
2
0.25
W
Freya
Niekez03
Freya
5
3
3
2.17
L
Aphrodite
Pillsburyyy
Aphrodite
0
4
0
0
W
Mercury
Schmiighty
Mercury
1
0
3
2.5
L
Nemesis
SimbaFERA
Nemesis
1
1
2
2
L
Hun Batz
killerbean100
Hun Batz
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,899
Damage
17,285
36,203
Taken
36,827
17,093
Mitigated
13,156
14,151
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,809
49
0
1,481
7,289
2,110
0
1,245
5,879
31,721
0
W
Bacchus
Fuggggg
Bacchus
6,127
416
0
940
7,812
5,749
424
569
6,932
18,976
298
W
Zhong Kui
Giunta
Zhong Kui
6,088
968
0
4,454
7,550
5,093
0
2,473
4,731
53,118
2,914
W
4,902
1,671
160
2,680
6,491
2,055
0
1,741
4,480
0
53,025
L
Charybdis
LonGDddddddddd0
Charybdis
4,944
2,805
0
2,752
8,239
2,425
0
4,395
3,167
0
37,413
W
Freya
Niekez03
Freya
6,860
2,118
0
2,553
7,830
2,298
520
654
6,958
34,202
1,844
L
Aphrodite
Pillsburyyy
Aphrodite
2,819
218
0
3,971
8,261
2,567
0
5,554
2,707
36,182
0
W
Mercury
Schmiighty
Mercury
1,922
188
0
3,364
6,520
1,898
0
397
6,031
0
41,361
L
Nemesis
SimbaFERA
Nemesis
1,913
514
0
0
6,107
2,261
0
2,383
3,562
0
44,901
L
Hun Batz
killerbean100
Hun Batz
3,800
768
0
1,022
6,931
3,793
0
3,432
2,995
0
15,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
27,416
337
Minions Killed
341
0
Camps Cleared
0
1,123,569
Distance Traveled
1,045,300
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,354
487
67
6
0
184,622
2
W
Bacchus
6,282
571
26
2
0
244,534
0
W
Zhong Kui
7,629
694
95
9
0
174,133
0
W
Chiron
6,691
608
79
7
0
214,522
1
L
Charybdis
5,352
487
58
5
0
194,164
1
W
Freya
6,809
619
63
6
0
212,217
0
L
Aphrodite
5,674
516
87
8
0
196,739
0
W
Mercury
6,003
546
74
7
0
278,163
0
L
Nemesis
5,722
520
93
8
0
243,779
0
L
Hun Batz
5,314
483
36
3
0
225,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role