Player Matchup

Maui
Maui
 
Maui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DENNIE
Nu Wa
Level 157
God Stats
4W - 2L
1,645 SR
Queue Stats
63W - 49L
1,583 Elo+
Party 1
Horus
Horus
MDall_fq
Horus
Level 141
God Stats
39W - 53L
1,456 SR
Queue Stats
473W - 510L
1,409 Elo+
Solo
Hun Batz
Hun Batz
Slambertsen
Hun Batz
Level 135
God Stats
1W - 2L
1,277 SR
Queue Stats
6W - 8L
1,533 Elo+
Solo
Izanami
Izanami
masi_5
Izanami
Level 112
God Stats
52W - 43L
1,617 SR
Queue Stats
309W - 294L
1,533 Elo+
Solo
Team Averages
Level 133
1,499 SR
1,512 Elo+

VS

Team Averages
Level 96
1,560 SR
1,449 Elo+
Neith
Neith
Antic1989
Neith
Level 47
God Stats
76W - 51L
1,546 SR
Queue Stats
99W - 85L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
kendoking2000
Zhong Kui
Level 80
God Stats
3W - 1L
1,440 SR
Queue Stats
5W - 6L
1,226 Elo+
Solo
Athena
Athena
慈母守中xian
Athena
Level 122
God Stats
13W - 2L
1,624 SR
Queue Stats
69W - 48L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
英雄救美先摸大腿
Ao Kuang
Level 93
God Stats
2W - 3L
1,366 SR
Queue Stats
175W - 175L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
银河系少女的梦
Nu Wa
Level 138
God Stats
51W - 37L
1,826 SR
Queue Stats
257W - 264L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
0 / 1 / 1
3,562
712
1,596
4,301
1,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
DENNIE
Nu Wa
7
0 / 0 / 0
3,637
727
335
1,159
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
MDall_fq
Horus
4
0 / 2 / 0
2,847
569
1,812
3,614
1,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Slambertsen
Hun Batz
6
0 / 1 / 0
3,102
620
194
3,279
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
masi_5
Izanami
5
1 / 1 / 0
3,275
655
2,131
1,705
439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Antic1989
Neith
6
0 / 1 / 2
3,187
637
1,848
2,440
591
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
kendoking2000
Zhong Kui
7
0 / 0 / 0
3,635
727
383
1,943
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 0 / 1
3,779
756
1,558
3,847
2,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
2 / 0 / 1
3,718
744
1,417
2,896
585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 0 / 0
4,058
812
2,193
2,111
310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
1
0.5
W
Neith
Antic1989
Neith
0
1
2
1
L
Nu Wa
DENNIE
Nu Wa
0
0
0
0
L
Horus
MDall_fq
Horus
0
2
0
0
L
Hun Batz
Slambertsen
Hun Batz
0
1
0
0
W
Zhong Kui
kendoking2000
Zhong Kui
0
0
0
0
L
Izanami
masi_5
Izanami
1
1
0
1
W
1
0
1
1.5
W
2
0
1
2.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,068
Damage
7,399
14,058
Taken
13,237
5,188
Mitigated
4,915
3,863
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,596
525
0
1,424
4,301
1,995
0
1,259
3,042
8,477
0
W
Neith
Antic1989
Neith
1,848
972
0
978
2,440
591
0
767
1,673
0
12,922
L
Nu Wa
DENNIE
Nu Wa
335
75
0
404
1,159
272
0
265
894
24,660
0
L
Horus
MDall_fq
Horus
1,812
602
0
1,558
3,614
1,601
0
1,763
1,851
0
9,428
L
Hun Batz
Slambertsen
Hun Batz
194
0
0
86
3,279
881
0
1,123
2,156
0
14,072
W
Zhong Kui
kendoking2000
Zhong Kui
383
73
0
1,180
1,943
1,168
0
243
1,700
15,081
1,034
L
Izanami
masi_5
Izanami
2,131
1,472
0
391
1,705
439
0
1,099
606
0
17,133
W
1,558
450
43
1,240
3,847
2,261
0
750
3,097
9,658
0
W
1,417
363
0
1,713
2,896
585
0
171
2,663
13,496
0
W
2,193
461
0
1,090
2,111
310
0
0
1,996
24,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,423
Gold Earned
18,377
139
Minions Killed
145
0
Camps Cleared
0
466,349
Distance Traveled
544,845
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,562
712
9
2
0
93,568
1
W
Neith
3,187
637
15
3
0
96,009
0
L
Nu Wa
3,637
727
47
9
0
96,460
0
L
Horus
2,847
569
11
2
0
66,613
1
L
Hun Batz
3,102
620
32
6
0
117,129
0
W
Zhong Kui
3,635
727
44
9
0
120,616
1
L
Izanami
3,275
655
40
8
0
92,579
0
W
Athena
3,779
756
17
3
0
116,906
0
W
Ao Kuang
3,718
744
34
7
0
119,465
1
W
Nu Wa
4,058
812
35
7
0
91,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role