Player Matchup

Achilles
Achilles
MixedTyrone
Achilles
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,648 Elo+
Solo
Raijin
Raijin
Skolvaldr
Raijin
Level 148
God Stats
5W - 2L
1,808 SR
Queue Stats
95W - 81L
1,497 Elo+
Solo
Bastet
Bastet
TooMinTee
Bastet
Level 61
God Stats
7W - 9L
1,571 SR
Queue Stats
42W - 50L
1,457 Elo+
Solo
Heimdallr
Heimdallr
W1ckLinguine
Heimdallr
Level 94
God Stats
5W - 9L
1,385 SR
Queue Stats
96W - 106L
1,532 Elo+
Solo
Horus
Horus
ninjikus
Horus
Level 126
God Stats
5W - 3L
1,687 SR
Queue Stats
167W - 119L
1,582 Elo+
Solo
Team Averages
Level 102
1,590 SR
1,543 Elo+

VS

Team Averages
Level 142
1,665 SR
1,518 Elo+
Anubis
Anubis
 
Anubis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BigBongo4209
Medusa
Level 147
God Stats
8W - 2L
1,860 SR
Queue Stats
211W - 207L
1,492 Elo+
Solo
Thor
Thor
So Ezz Bro
Thor
Level 149
God Stats
9W - 12L
1,586 SR
Queue Stats
230W - 220L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheGold07
Cu Chulainn
Level 142
God Stats
5W - 3L
1,697 SR
Queue Stats
74W - 69L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
WhoIsMix
Cthulhu
Level 121
God Stats
2W - 0L
1,683 SR
Queue Stats
67W - 45L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MixedTyrone
Achilles
6
0 / 2 / 0
3,795
474
1,890
5,213
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
Skolvaldr
Raijin
10
2 / 3 / 1
5,144
643
4,520
5,692
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
TooMinTee
Bastet
8
0 / 2 / 1
4,305
538
1,604
6,822
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
W1ckLinguine
Heimdallr
9
0 / 2 / 0
4,347
543
2,322
4,995
1,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
ninjikus
Horus
8
1 / 0 / 0
4,947
618
2,994
5,537
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 2
5,628
704
2,320
4,675
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
9
2 / 0 / 0
5,280
660
4,058
2,639
760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
4 / 1 / 2
5,224
653
3,136
6,266
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
TheGold07
Cu Chulainn
10
1 / 0 / 1
5,612
702
3,596
6,184
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
WhoIsMix
Cthulhu
8
0 / 0 / 2
4,325
541
3,051
4,195
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
2
1.5
W
Medusa
2
0
0
2
L
Achilles
MixedTyrone
Achilles
0
2
0
0
L
Raijin
Skolvaldr
Raijin
2
3
1
0.83
W
4
1
2
5
W
Cu Chulainn
TheGold07
Cu Chulainn
1
0
1
1.5
L
Bastet
TooMinTee
Bastet
0
2
1
0.25
L
Heimdallr
W1ckLinguine
Heimdallr
0
2
0
0
W
Cthulhu
WhoIsMix
Cthulhu
0
0
2
1
L
Horus
ninjikus
Horus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,330
Damage
16,161
28,259
Taken
23,959
10,983
Mitigated
7,916
10,071
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,320
52
0
876
4,675
1,680
0
2,305
2,046
33,659
0
W
Medusa
4,058
1,133
0
1,157
2,639
760
308
0
2,639
0
31,782
L
Achilles
MixedTyrone
Achilles
1,890
206
0
1,466
5,213
3,670
0
0
5,213
0
14,174
L
Raijin
Skolvaldr
Raijin
4,520
548
0
1,215
5,692
1,136
0
1,995
3,647
27,774
957
W
3,136
843
0
3,064
6,266
1,792
0
1,654
4,486
0
30,948
W
Cu Chulainn
TheGold07
Cu Chulainn
3,596
594
0
1,732
6,184
2,517
0
0
5,915
0
35,874
L
Bastet
TooMinTee
Bastet
1,604
499
0
3,141
6,822
1,466
0
785
6,037
0
24,237
L
Heimdallr
W1ckLinguine
Heimdallr
2,322
1,330
0
1,781
4,995
1,447
0
1,169
3,592
0
29,467
W
Cthulhu
WhoIsMix
Cthulhu
3,051
32
0
852
4,195
1,167
0
0
4,195
14,895
0
L
Horus
ninjikus
Horus
2,994
1,159
160
2,308
5,537
3,264
0
778
4,399
0
14,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,538
Gold Earned
26,069
195
Minions Killed
283
0
Camps Cleared
0
829,374
Distance Traveled
883,661
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,628
704
64
8
0
172,204
2
W
Medusa
5,280
660
68
9
0
176,944
4
L
Achilles
3,795
474
20
3
0
127,515
0
L
Raijin
5,144
643
44
6
0
156,313
2
W
Thor
5,224
653
58
7
0
182,757
0
W
Cu Chulainn
5,612
702
70
9
0
147,745
0
L
Bastet
4,305
538
51
6
0
185,576
0
L
Heimdallr
4,347
543
59
7
0
170,288
2
W
Cthulhu
4,325
541
23
3
0
204,011
0
L
Horus
4,947
618
21
3
0
189,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role