Player Matchup

Osiris
Osiris
I HolyGenesis I
Osiris
Level 141
God Stats
12W - 20L
1,414 SR
Queue Stats
506W - 459L
1,554 Elo+
Solo
Hou Yi
Hou Yi
NoRespect100
Hou Yi
Level 172
God Stats
2W - 4L
1,730 SR
Queue Stats
112W - 101L
1,590 Elo+
Party 2
Cerberus
Cerberus
Rubberband Tuff
Cerberus
Level 199
God Stats
1W - 1L
1,740 SR
Queue Stats
132W - 116L
1,579 Elo+
Party 2
Camazotz
Camazotz
VainJester310
Camazotz
Level 184
God Stats
1W - 4L
1,578 SR
Queue Stats
119W - 113L
1,587 Elo+
Party 2
Merlin
Merlin
iTz puRe death
Merlin
Level 160
God Stats
10W - 9L
1,651 SR
Queue Stats
725W - 658L
1,561 Elo+
Solo
Team Averages
Level 171
1,622 SR
1,574 Elo+

VS

Team Averages
Level 157
1,543 SR
1,541 Elo+
Ullr
Ullr
 
Ullr
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dyboy44
King Arthur
Level 156
God Stats
10W - 7L
1,679 SR
Queue Stats
182W - 147L
1,543 Elo+
Solo
Khepri
Khepri
Niekez03
Khepri
Level 82
God Stats
2W - 0L
1,798 SR
Queue Stats
107W - 86L
1,597 Elo+
Solo
Mercury
Mercury
OwnedProperty
Mercury
Level 138
God Stats
1W - 1L
1,265 SR
Queue Stats
30W - 40L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
eGCritical
Ah Puch
Level 163
God Stats
1W - 0L
1,471 SR
Queue Stats
99W - 103L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,553
555
4,838
10,311
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
10
4 / 3 / 0
5,790
579
4,795
6,857
2,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
8
0 / 2 / 4
5,250
525
3,527
9,116
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Camazotz
VainJester310
Camazotz
9
1 / 3 / 0
4,765
477
3,578
9,037
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
5,656
566
2,618
3,618
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
5 / 2 / 2
6,248
625
7,530
6,214
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
Dyboy44
King Arthur
12
5 / 1 / 0
6,987
699
7,107
9,186
5,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Niekez03
Khepri
9
2 / 2 / 2
5,479
548
3,272
6,334
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
11
1 / 1 / 3
5,739
574
1,765
6,249
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
eGCritical
Ah Puch
10
0 / 1 / 1
5,447
545
4,815
5,389
1,488
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
7
Kills
13
13
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
2
2
3
W
King Arthur
Dyboy44
King Arthur
5
1
0
5
L
1
4
0
0.25
W
Khepri
Niekez03
Khepri
2
2
2
1.5
L
Hou Yi
4
3
0
1.33
W
Mercury
1
1
3
2.5
L
Cerberus
0
2
4
1
L
Camazotz
VainJester310
Camazotz
1
3
0
0.33
W
Ah Puch
eGCritical
Ah Puch
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,356
Damage
24,489
38,939
Taken
33,372
17,998
Mitigated
15,475
10,302
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,530
3,570
0
747
6,214
2,022
0
1,203
5,011
0
37,195
W
King Arthur
Dyboy44
King Arthur
7,107
1,148
0
2,921
9,186
5,998
0
38
8,598
5,970
39,389
L
4,838
1,276
0
2,680
10,311
6,659
0
850
9,461
0
34,902
W
Khepri
Niekez03
Khepri
3,272
260
0
1,773
6,334
3,777
0
2,517
3,817
13,998
919
L
Hou Yi
4,795
2,999
0
2,337
6,857
2,215
0
566
6,291
0
31,239
W
Mercury
1,765
1,000
0
314
6,249
2,190
0
117
6,100
0
53,976
L
Cerberus
3,527
234
0
2,434
9,116
4,882
0
3,050
6,066
16,407
1,138
L
Camazotz
VainJester310
Camazotz
3,578
909
0
1,822
9,037
3,100
0
1,889
7,148
0
31,787
W
Ah Puch
eGCritical
Ah Puch
4,815
360
0
2,373
5,389
1,488
0
2,145
3,244
35,340
0
L
2,618
227
0
1,029
3,618
1,142
0
2,300
1,318
38,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,014
Gold Earned
29,900
292
Minions Killed
325
0
Camps Cleared
0
997,701
Distance Traveled
1,055,452
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,248
625
56
6
0
189,565
4
W
King Arthur
6,987
699
86
9
0
189,238
2
L
Osiris
5,553
555
61
6
0
180,333
1
W
Khepri
5,479
548
21
2
0
214,545
0
L
Hou Yi
5,790
579
53
5
0
180,832
3
W
Mercury
5,739
574
90
9
0
259,646
0
L
Cerberus
5,250
525
39
4
0
209,436
0
L
Camazotz
4,765
477
60
6
0
236,144
0
W
Ah Puch
5,447
545
72
7
0
202,458
0
L
Merlin
5,656
566
79
8
0
190,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role