Player Matchup

Kumbhakarna
Kumbhakarna
Silver V
Lady Temari1466
Kumbhakarna
Silver V
Level 147
God Stats
4W - 11L
1,299 SR
Queue Stats
30W - 55L
848 MMR
Solo
Nu Wa
Nu Wa
Silver V
diaperash911
Nu Wa
Silver V
Level 302
God Stats
80W - 57L
1,578 SR
Queue Stats
867W - 977L
469 MMR
Solo
Scylla
Scylla
Silver IV
tall-clutter1
Scylla
Silver IV
Level 124
God Stats
69W - 87L
1,385 SR
Queue Stats
272W - 360L
866 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 191
1,421 SR
728 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,437 SR
732 MMR
Fenrir
Fenrir
Silver IV
CoochPoochy
Fenrir
Silver IV
Level 87
God Stats
1W - 2L
1,413 SR
Queue Stats
28W - 34L
929 MMR
Solo
Jormungandr
Jormungandr
Bronze II
redman65455
Jormungandr
Bronze II
Level 63
God Stats
10W - 12L
1,474 SR
Queue Stats
889W - 1,185L
515 MMR
Solo
Ra
Ra
Silver IV
rulomoreno72
Ra
Silver IV
Level 138
God Stats
59W - 71L
1,424 SR
Queue Stats
361W - 476L
752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lady Temari1466
Kumbhakarna
13
1 / 1 / 8
7,931
721
2,671
9,323
6,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 7
9,355
850
13,668
4,455
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
7 / 1 / 4
9,253
841
9,248
5,879
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Baba YagaVulcanAchillesCthulhuBastet

VS

Bans
Ne ZhaMedusaAh Muzen CabBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 3 / 2
7,241
658
4,794
12,673
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
redman65455
Jormungandr
12
2 / 4 / 1
7,120
647
5,424
10,154
6,264
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 3
6,890
626
3,864
7,907
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
2
0.67
W
Kumbhakarna
Lady Temari1466
Kumbhakarna
1
1
8
5
W
4
1
7
7.5
L
Jormungandr
redman65455
Jormungandr
2
4
1
0.63
L
0
5
3
0.3
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,587
Damage
14,082
19,657
Taken
30,734
9,931
Mitigated
14,322
3,756
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,794
606
0
2,324
12,673
5,854
0
10,226
2,403
0
21,429
W
Kumbhakarna
Lady Temari1466
Kumbhakarna
2,671
500
0
555
9,323
6,397
21
4,413
4,643
9,002
1,665
W
13,668
6,360
0
2,080
4,455
1,490
1,274
1,518
2,734
43,804
3,975
L
Jormungandr
redman65455
Jormungandr
5,424
671
0
0
10,154
6,264
0
8,339
1,764
18,617
0
L
3,864
161
769
984
7,907
2,204
0
6,408
1,499
32,728
0
W
9,248
610
0
1,121
5,879
2,044
162
3,256
2,392
35,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
21,251
141
Minions Killed
104
0
Camps Cleared
0
624,694
Distance Traveled
564,162
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,241
658
27
2
0
199,198
0
W
Kumbhakarna
7,931
721
17
2
0
218,930
8
W
Nu Wa
9,355
850
71
6
0
198,841
0
L
Jormungandr
7,120
647
25
2
0
189,224
0
L
Ra
6,890
626
52
5
0
175,740
0
W
Scylla
9,253
841
53
5
0
206,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role