Player Matchup

Apollo
Apollo
 
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Arturo_Plateado4
Arachne
Level 107
God Stats
23W - 15L
1,613 SR
Queue Stats
218W - 263L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
Theonekros
Jormungandr
Level 153
God Stats
3W - 1L
1,492 SR
Queue Stats
46W - 35L
1,566 Elo+
Solo
Ra
Ra
Ty-REX30
Ra
Level 101
God Stats
8W - 15L
1,426 SR
Queue Stats
137W - 190L
1,394 Elo+
Party 1
Artio
Artio
kiddeath1991
Artio
Level 158
God Stats
3W - 2L
1,589 SR
Queue Stats
105W - 122L
1,459 Elo+
Party 1
Team Averages
Level 121
1,524 SR
1,472 Elo+

VS

Team Averages
Level 97
1,518 SR
1,524 Elo+
Horus
Horus
Akane-_-muki
Horus
Level 101
God Stats
22W - 19L
1,516 SR
Queue Stats
244W - 220L
1,527 Elo+
Solo
Bacchus
Bacchus
ILOVEADRlANA
Bacchus
Level 46
God Stats
1W - 2L
1,840 SR
Queue Stats
71W - 78L
1,525 Elo+
Party 2
Fenrir
Fenrir
NeedMoDinero
Fenrir
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 93L
1,506 Elo+
Solo
Artemis
Artemis
Risen22
Artemis
Level 149
God Stats
3W - 2L
1,614 SR
Queue Stats
93W - 97L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
eljsergio
Baron Samedi
Level 104
God Stats
26W - 29L
1,118 SR
Queue Stats
146W - 162L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
3 / 1 / 1
3,846
769
2,667
2,691
726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 1 / 1
3,306
661
1,368
2,670
631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
Theonekros
Jormungandr
6
1 / 0 / 3
3,957
791
1,860
3,420
1,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 1
3,462
692
1,356
1,910
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,186
637
1,484
4,354
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,843
769
2,394
3,897
1,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
ILOVEADRlANA
Bacchus
5
0 / 2 / 1
2,924
585
2,053
3,852
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
5
2 / 1 / 0
3,524
705
1,304
3,218
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Risen22
Artemis
5
0 / 2 / 1
2,973
595
415
2,229
531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
eljsergio
Baron Samedi
5
1 / 1 / 1
3,363
673
876
2,504
687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
4
4
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
1
3.5
L
1
0
0
1
W
1
1
1
1.5
L
Bacchus
ILOVEADRlANA
Bacchus
0
2
1
0.25
L
Fenrir
2
1
0
2
L
Artemis
Risen22
Artemis
0
2
1
0.25
W
Jormungandr
Theonekros
Jormungandr
1
0
3
2.5
W
1
1
1
1.5
L
Baron Samedi
eljsergio
Baron Samedi
1
1
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,735
Damage
7,042
15,045
Taken
15,700
4,660
Mitigated
5,261
6,801
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,667
2,197
0
466
2,691
726
0
1,369
1,322
0
14,991
L
2,394
949
0
2,049
3,897
1,448
0
1,142
2,413
0
18,863
W
1,368
1,047
0
1,412
2,670
631
0
258
2,412
0
11,013
L
Bacchus
ILOVEADRlANA
Bacchus
2,053
369
0
848
3,852
1,565
0
799
3,053
8,868
0
L
Fenrir
1,304
497
0
1,022
3,218
1,030
0
325
2,893
0
14,982
L
Artemis
Risen22
Artemis
415
180
0
340
2,229
531
0
994
1,235
0
6,600
W
Jormungandr
Theonekros
Jormungandr
1,860
543
526
1,690
3,420
1,370
0
684
2,736
10,697
188
W
1,356
408
168
454
1,910
473
0
618
1,292
15,363
0
L
Baron Samedi
eljsergio
Baron Samedi
876
84
50
894
2,504
687
0
1,091
1,413
9,612
0
W
1,484
41
0
2,085
4,354
1,460
0
0
4,139
11,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,757
Gold Earned
16,627
119
Minions Killed
99
0
Camps Cleared
0
508,287
Distance Traveled
490,638
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,846
769
25
5
0
97,973
0
L
Horus
3,843
769
29
6
0
96,446
0
W
Arachne
3,306
661
24
5
0
121,426
0
L
Bacchus
2,924
585
11
2
0
111,668
0
L
Fenrir
3,524
705
29
6
0
113,021
0
L
Artemis
2,973
595
14
3
0
104,359
2
W
Jormungandr
3,957
791
17
3
0
110,010
1
W
Ra
3,462
692
25
5
0
103,113
1
L
Baron Samedi
3,363
673
16
3
0
65,144
0
W
Artio
3,186
637
28
6
0
75,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role