Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AnYm x HaTerBoT
Sun Wukong
Level 39
God Stats
5W - 4L
1,675 SR
Queue Stats
21W - 32L
1,270 Elo+
Solo
Achilles
Achilles
Sylvaen7
Achilles
Level 127
God Stats
6W - 2L
1,590 SR
Queue Stats
285W - 269L
1,463 Elo+
Solo
Geb
Geb
xX-Ulux_17
Geb
Level 89
God Stats
7W - 1L
1,609 SR
Queue Stats
97W - 102L
1,426 Elo+
Solo
Awilix
Awilix
yologue12345
Awilix
Level 129
God Stats
441W - 372L
1,559 SR
Queue Stats
592W - 617L
1,507 Elo+
Solo
Team Averages
Level 107
1,587 SR
1,433 Elo+

VS

Team Averages
Level 98
1,543 SR
1,383 Elo+
Morgan Le Fay
Morgan Le Fay
HP_Okamii
Morgan Le Fay
Level 155
God Stats
1W - 2L
1,800 SR
Queue Stats
115W - 115L
1,491 Elo+
Party 2
Neith
Neith
HP_Say18405
Neith
Level 153
God Stats
3W - 3L
1,539 SR
Queue Stats
170W - 154L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Kizaru_kuchiki
Cthulhu
Level 25
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Loki
Loki
ghost32002
Loki
Level 109
God Stats
10W - 8L
1,608 SR
Queue Stats
72W - 86L
1,464 Elo+
Party 2
Horus
Horus
newwhite
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
8 / 0 / 6
9,992
666
9,503
5,333
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
AnYm x HaTerBoT
Sun Wukong
12
0 / 2 / 8
6,528
435
4,994
9,006
9,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
Sylvaen7
Achilles
15
7 / 2 / 1
9,843
656
8,442
12,787
10,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

14
4 / 1 / 10
8,775
585
8,137
13,314
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
14
8 / 1 / 5
8,346
556
9,673
9,595
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HP_Okamii
Morgan Le Fay
13
0 / 5 / 1
7,116
474
5,041
8,850
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 8 / 0
6,623
442
8,213
10,585
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 5 / 2
5,973
398
5,475
10,897
6,562
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 4 / 2
7,342
489
5,287
12,203
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
newwhite
Horus
10
0 / 6 / 0
5,835
389
3,781
13,954
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
27
Kills
5
6
Deaths
28
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
0
6
11
W
Sun Wukong
AnYm x HaTerBoT
Sun Wukong
0
2
8
2
L
Morgan Le Fay
HP_Okamii
Morgan Le Fay
0
5
1
0.1
L
3
8
0
0.38
L
0
5
2
0.2
W
Achilles
Sylvaen7
Achilles
7
2
1
3.75
L
2
4
2
0.75
L
Horus
newwhite
Horus
0
6
0
0
W
4
1
10
9
W
Awilix
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,749
Damage
27,797
50,035
Taken
56,489
35,887
Mitigated
24,070
15,441
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,503
2,738
0
1,931
5,333
1,837
490
2,302
3,031
78,124
1,131
W
Sun Wukong
AnYm x HaTerBoT
Sun Wukong
4,994
1,718
0
1,160
9,006
9,261
575
2,598
6,408
0
28,688
L
Morgan Le Fay
HP_Okamii
Morgan Le Fay
5,041
598
0
1,422
8,850
2,430
0
5,448
3,389
64,962
0
L
8,213
1,960
0
1,066
10,585
3,411
382
4,261
6,324
0
45,262
L
5,475
709
0
0
10,897
6,562
183
4,422
6,408
21,661
0
W
Achilles
Sylvaen7
Achilles
8,442
2,344
0
4,990
12,787
10,682
554
971
11,282
0
62,965
L
5,287
872
0
3,280
12,203
4,009
0
2,304
9,820
0
62,327
L
Horus
newwhite
Horus
3,781
1,843
120
2,636
13,954
7,658
26
951
12,332
0
21,719
W
8,137
1,022
0
4,487
13,314
10,861
60
3,216
10,058
41,187
1,966
W
Awilix
9,673
3,779
0
2,873
9,595
3,246
0
2,027
7,528
0
53,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
32,889
402
Minions Killed
348
0
Camps Cleared
0
1,487,693
Distance Traveled
1,377,649
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,992
666
136
9
0
277,020
1
W
Sun Wukong
6,528
435
43
3
0
289,409
0
L
Morgan Le Fay
7,116
474
132
9
0
272,964
0
L
Neith
6,623
442
60
4
0
232,724
4
L
Cthulhu
5,973
398
26
2
0
261,101
0
W
Achilles
9,843
656
90
6
0
244,034
1
L
Loki
7,342
489
94
6
0
323,641
0
L
Horus
5,835
389
36
2
0
287,219
1
W
Geb
8,775
585
55
4
0
297,538
3
W
Awilix
8,346
556
78
5
0
379,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role