Player Matchup

Hera
Hera
Bronze I
L I E F NJ
Hera
Bronze I
Level 108
God Stats
2W - 5L
1,374 SR
Queue Stats
68W - 108L
574 MMR
Solo
Aphrodite
Aphrodite
Silver V
diaperash911
Aphrodite
Silver V
Level 302
God Stats
7W - 86L
1,293 SR
Queue Stats
867W - 977L
518 MMR
Solo
Cerberus
Cerberus
Silver IV
xXCozmoXx
Cerberus
Silver IV
Level 152
God Stats
49W - 44L
1,523 SR
Queue Stats
365W - 443L
946 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 187
1,397 SR
680 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,398 SR
720 MMR
Baron Samedi
Baron Samedi
Silver III
Favian1011756
Baron Samedi
Silver III
Level 97
God Stats
18W - 21L
1,403 SR
Queue Stats
351W - 405L
770 MMR
Solo
Susano
Susano
Silver III
TimmyTurntHer
Susano
Silver III
Level 124
God Stats
23W - 31L
1,433 SR
Queue Stats
480W - 592L
926 MMR
Solo
Jormungandr
Jormungandr
Bronze II
redman65455
Jormungandr
Bronze II
Level 63
God Stats
10W - 12L
1,359 SR
Queue Stats
884W - 1,180L
465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
5,886
589
0
1,501
364
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
diaperash911
Aphrodite
13
4 / 1 / 1
7,455
746
2,377
4,973
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
xXCozmoXx
Cerberus
13
1 / 0 / 4
6,513
651
1,682
5,731
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesNe Zha

VS

Bans
KuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Favian1011756
Baron Samedi
11
0 / 2 / 0
6,816
682
2,751
5,814
3,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 1
7,410
741
3,241
6,270
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
redman65455
Jormungandr
12
1 / 3 / 0
7,659
766
2,419
7,807
4,249
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Favian1011756
Baron Samedi
0
2
0
0
L
0
1
3
1.5
W
1
3
1
0.5
L
Aphrodite
diaperash911
Aphrodite
4
1
1
4.5
W
Jormungandr
redman65455
Jormungandr
1
3
0
0.33
L
Cerberus
xXCozmoXx
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,059
Damage
8,411
12,205
Taken
19,891
6,888
Mitigated
9,266
3,014
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Favian1011756
Baron Samedi
2,751
46
67
1,821
5,814
3,010
690
1,219
4,595
19,794
1,085
L
0
0
0
71
1,501
364
0
831
670
3,608
0
W
3,241
731
0
686
6,270
2,007
427
1,571
4,699
0
24,277
L
Aphrodite
diaperash911
Aphrodite
2,377
75
246
2,414
4,973
2,083
0
2,104
2,869
22,573
571
W
Jormungandr
redman65455
Jormungandr
2,419
494
0
34
7,807
4,249
764
1,262
6,545
15,697
0
L
Cerberus
xXCozmoXx
Cerberus
1,682
0
0
283
5,731
4,441
0
2,148
3,583
7,022
83

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,854
Gold Earned
21,885
46
Minions Killed
102
0
Camps Cleared
0
279,869
Distance Traveled
511,682
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,816
682
30
3
0
173,582
2
L
Hera
5,886
589
7
1
0
19,928
1
W
Susano
7,410
741
39
4
0
173,389
0
L
Aphrodite
7,455
746
28
3
0
141,921
0
W
Jormungandr
7,659
766
33
3
0
164,711
0
L
Cerberus
6,513
651
11
1
0
118,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role