Player Matchup

Jormungandr
Jormungandr
Alirasuuli
Jormungandr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 44L
1,392 Elo+
Solo
Janus
Janus
Hayl3n51
Janus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,311 Elo+
Party 2
Medusa
Medusa
HimmlischeLiebe
Medusa
Level 203
God Stats
28W - 24L
1,554 SR
Queue Stats
1,618W - 1,740L
1,401 Elo+
Solo
Izanami
Izanami
Jetfire132
Izanami
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,245 Elo+
Party 2
Maui
Maui
Sinsinwolf
Maui
Level 154
God Stats
0W - 2L
1,293 SR
Queue Stats
631W - 604L
1,439 Elo+
Solo
Team Averages
Level 99
1,470 SR
1,358 Elo+

VS

Team Averages
Level 142
1,482 SR
1,468 Elo+
Sol
Sol
Climbatize
Sol
Level 158
God Stats
5W - 3L
1,319 SR
Queue Stats
393W - 365L
1,475 Elo+
Party 1
Odin
Odin
E-Bomb715
Odin
Level 149
God Stats
5W - 4L
1,576 SR
Queue Stats
68W - 71L
1,457 Elo+
Party 3
Rama
Rama
Majdalamus
Rama
Level 162
God Stats
7W - 13L
1,574 SR
Queue Stats
582W - 556L
1,488 Elo+
Party 1
Atlas
Atlas
NastyJ187
Atlas
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 74L
1,431 Elo+
Party 3
Discordia
Discordia
Nattoushkaya
Discordia
Level 179
God Stats
19W - 8L
1,441 SR
Queue Stats
531W - 492L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alirasuuli
Jormungandr
12
2 / 3 / 3
8,110
737
5,231
6,548
5,073
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Hayl3n51
Janus
14
3 / 5 / 3
8,297
754
9,520
7,972
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
7 / 4 / 1
9,086
826
13,297
10,061
4,800
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Jetfire132
Izanami
16
2 / 7 / 5
8,913
810
4,938
10,060
4,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
1 / 6 / 6
8,459
769
4,639
15,102
16,688
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 13
9,524
866
6,794
7,442
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
17
4 / 2 / 17
9,650
877
6,882
10,883
7,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 3 / 9
10,547
959
8,892
8,659
3,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
NastyJ187
Atlas
15
4 / 4 / 15
9,772
888
8,596
13,102
11,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Nattoushkaya
Discordia
16
6 / 3 / 15
10,012
910
13,970
7,688
2,736
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
15
Kills
25
25
Deaths
16
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alirasuuli
Jormungandr
2
3
3
1.17
W
4
4
13
2.63
W
Odin
4
2
17
6.25
L
Janus
Hayl3n51
Janus
3
5
3
0.9
L
7
4
1
1.88
L
Izanami
Jetfire132
Izanami
2
7
5
0.64
W
7
3
9
3.83
W
Atlas
NastyJ187
Atlas
4
4
15
2.88
W
Discordia
Nattoushkaya
Discordia
6
3
15
4.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,625
Damage
45,134
49,743
Taken
47,774
34,032
Mitigated
28,111
6,963
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alirasuuli
Jormungandr
5,231
303
317
627
6,548
5,073
0
2,902
3,646
9,825
988
W
6,794
2,221
265
1,545
7,442
2,489
2,506
2,408
5,018
24,280
0
W
Odin
6,882
554
1,594
1,186
10,883
7,541
829
5,017
5,796
0
13,284
L
Janus
Hayl3n51
Janus
9,520
500
530
368
7,972
3,171
0
5,131
2,841
17,670
58
L
13,297
4,669
524
2,696
10,061
4,800
0
5,631
4,430
0
26,536
L
Izanami
Jetfire132
Izanami
4,938
2,205
124
605
10,060
4,300
0
5,751
4,309
0
20,904
W
8,892
5,377
570
536
8,659
3,407
2,731
2,399
6,184
0
21,551
W
Atlas
NastyJ187
Atlas
8,596
2,379
529
987
13,102
11,938
374
5,361
7,569
14,348
1,460
W
Discordia
Nattoushkaya
Discordia
13,970
575
1,634
1,245
7,688
2,736
962
2,661
4,960
32,301
822
L
4,639
681
262
910
15,102
16,688
0
8,255
6,847
8,319
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,865
Gold Earned
49,505
116
Minions Killed
125
0
Camps Cleared
0
781,501
Distance Traveled
1,001,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,110
737
11
1
0
102,867
0
W
Sol
9,524
866
34
3
0
181,141
0
W
Odin
9,650
877
11
1
0
232,420
0
L
Janus
8,297
754
17
2
0
180,183
0
L
Medusa
9,086
826
31
3
0
160,103
0
L
Izanami
8,913
810
52
5
0
157,798
0
W
Rama
10,547
959
29
3
0
185,912
0
W
Atlas
9,772
888
8
1
0
203,879
0
W
Discordia
10,012
910
43
4
0
198,394
0
L
Maui
8,459
769
5
0
0
180,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role