Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FudgeSupreme---
Bacchus
Level 85
God Stats
4W - 4L
1,620 SR
Queue Stats
126W - 136L
1,527 Elo+
Party 1
Merlin
Merlin
KlayFish
Merlin
Level 108
God Stats
8W - 6L
1,392 SR
Queue Stats
96W - 84L
1,511 Elo+
Solo
Danzaburou
Danzaburou
MrWhiteFoxx
Danzaburou
Level 94
God Stats
15W - 12L
1,657 SR
Queue Stats
173W - 198L
1,408 Elo+
Party 1
Surtr
Surtr
ferryzenda
Surtr
Level 129
God Stats
155W - 146L
1,613 SR
Queue Stats
421W - 454L
1,505 Elo+
Party 1
Team Averages
Level 104
1,556 SR
1,490 Elo+

VS

Team Averages
Level 79
1,464 SR
1,513 Elo+
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bl00dyHedgeh00d
Izanami
Level 51
God Stats
0W - 3L
1,267 SR
Queue Stats
74W - 87L
1,479 Elo+
Party 2
Atlas
Atlas
SafeTrain895250
Atlas
Level 141
God Stats
1W - 3L
1,324 SR
Queue Stats
177W - 162L
1,575 Elo+
Solo
Cu Chulainn
Cu Chulainn
milan222345
Cu Chulainn
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,483 Elo+
Party 2
Aphrodite
Aphrodite
sasanchi
Aphrodite
Level 24
God Stats
1W - 3L
1,728 SR
Queue Stats
17W - 16L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
2 / 0 / 2
3,680
736
1,113
2,434
690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
3 / 1 / 1
4,209
842
2,632
3,732
1,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
KlayFish
Merlin
7
1 / 0 / 1
3,720
744
1,242
1,590
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MrWhiteFoxx
Danzaburou
6
1 / 0 / 2
3,782
756
1,828
1,110
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
7
2 / 0 / 0
3,901
780
2,440
3,025
1,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
3
0 / 1 / 0
2,643
529
266
1,367
341
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 2 / 0
3,162
632
645
2,440
637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
3,238
648
508
3,176
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
milan222345
Cu Chulainn
5
0 / 3 / 0
2,939
588
1,167
4,676
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
sasanchi
Aphrodite
6
1 / 2 / 0
3,489
698
589
4,117
1,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
2
3
L
Hercules
 
Hercules
0
1
0
0
L
0
2
0
0
W
3
1
1
3.5
W
Merlin
KlayFish
Merlin
1
0
1
1.5
W
Danzaburou
MrWhiteFoxx
Danzaburou
1
0
2
2
L
0
2
0
0
W
Surtr
2
0
0
2
L
Cu Chulainn
milan222345
Cu Chulainn
0
3
0
0
L
Aphrodite
sasanchi
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,255
Damage
3,175
11,891
Taken
15,776
4,919
Mitigated
6,024
5,193
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,113
323
0
1,044
2,434
690
0
176
2,246
0
19,678
L
Hercules
 
Hercules
266
0
0
617
1,367
341
0
253
1,114
0
4,659
L
645
561
0
448
2,440
637
0
1,354
1,086
0
18,481
W
2,632
606
0
1,393
3,732
1,981
0
468
3,264
7,807
0
W
Merlin
KlayFish
Merlin
1,242
191
0
591
1,590
346
0
296
1,208
12,619
399
W
Danzaburou
MrWhiteFoxx
Danzaburou
1,828
1,011
0
446
1,110
463
0
27
1,083
0
21,187
L
508
73
0
560
3,176
1,009
0
939
2,237
11,159
323
W
Surtr
2,440
871
0
1,719
3,025
1,439
24
0
2,880
170
18,254
L
Cu Chulainn
milan222345
Cu Chulainn
1,167
257
0
1,441
4,676
2,399
0
127
4,549
0
8,512
L
Aphrodite
sasanchi
Aphrodite
589
157
125
1,147
4,117
1,638
0
1,278
2,839
4,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,292
Gold Earned
15,471
151
Minions Killed
101
0
Camps Cleared
0
530,913
Distance Traveled
434,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,680
736
33
7
0
122,790
0
L
Hercules
2,643
529
10
2
0
41,563
0
L
Izanami
3,162
632
41
8
0
102,968
0
W
Bacchus
4,209
842
13
3
0
112,936
0
W
Merlin
3,720
744
40
8
0
101,004
0
W
Danzaburou
3,782
756
28
6
0
87,955
0
L
Atlas
3,238
648
32
6
0
113,190
0
W
Surtr
3,901
780
37
7
0
106,228
0
L
Cu Chulainn
2,939
588
11
2
0
87,809
0
L
Aphrodite
3,489
698
7
1
0
88,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role