Player Matchup

Sobek
Sobek
GuachupichuCOL
Sobek
Level 84
God Stats
3W - 1L
1,229 SR
Queue Stats
80W - 64L
1,489 Elo+
Solo
Lancelot
Lancelot
ImminentGore314
Lancelot
Level 52
God Stats
119W - 78L
1,541 SR
Queue Stats
164W - 148L
1,407 Elo+
Solo
Apollo
Apollo
Laughin_Joker69
Apollo
Level 159
God Stats
6W - 5L
1,567 SR
Queue Stats
278W - 279L
1,526 Elo+
Solo
Guan Yu
Guan Yu
Legend813
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,463 Elo+
Solo
Anubis
Anubis
walmirrosol
Anubis
Level 118
God Stats
40W - 48L
1,510 SR
Queue Stats
108W - 100L
1,500 Elo+
Solo
Team Averages
Level 108
1,469 SR
1,477 Elo+

VS

Team Averages
Level 129
1,543 SR
1,476 Elo+
Ra
Ra
Buggah-Me
Ra
Level 148
God Stats
71W - 46L
1,626 SR
Queue Stats
427W - 433L
1,490 Elo+
Party 1
Neith
Neith
Junior-PR21
Neith
Level 124
God Stats
18W - 14L
1,631 SR
Queue Stats
359W - 337L
1,526 Elo+
Solo
Vulcan
Vulcan
Nepatriot024
Vulcan
Level 126
God Stats
8W - 10L
1,467 SR
Queue Stats
202W - 199L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ToxicShark1
Kumbhakarna
Level 118
God Stats
4W - 4L
1,556 SR
Queue Stats
63W - 68L
1,473 Elo+
Solo
Shiva
Shiva
richydate5
Shiva
Level 129
God Stats
5W - 4L
1,434 SR
Queue Stats
413W - 381L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 9
6,437
585
5,766
11,211
8,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
11
9 / 0 / 2
6,863
624
6,869
7,391
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
5 / 0 / 2
7,662
697
4,835
4,807
1,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Legend813
Guan Yu
11
4 / 1 / 5
6,877
625
8,014
10,759
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
2 / 3 / 5
6,229
566
3,988
4,964
2,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,991
454
5,464
8,701
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 1
5,294
481
6,217
7,591
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
9
1 / 4 / 1
5,720
520
4,144
5,307
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
ToxicShark1
Kumbhakarna
8
1 / 3 / 0
5,604
509
3,512
11,029
7,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Shiva
9
1 / 6 / 1
5,569
506
5,467
10,681
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
22
Kills
5
5
Deaths
22
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
2
1
9
6.5
W
Lancelot
9
0
2
10
L
1
4
1
0.38
W
5
0
2
6
W
Guan Yu
Legend813
Guan Yu
4
1
5
6.5
L
Vulcan
1
4
1
0.38
L
Kumbhakarna
ToxicShark1
Kumbhakarna
1
3
0
0.33
L
Shiva
1
6
1
0.25
W
Anubis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,472
Damage
24,804
39,132
Taken
43,309
22,432
Mitigated
17,431
16,728
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,464
533
883
3,349
8,701
2,708
0
1,284
7,417
28,024
0
W
5,766
840
0
5,130
11,211
8,904
0
4,086
7,010
16,333
0
W
Lancelot
6,869
1,764
0
1,425
7,391
2,969
0
3,331
4,060
0
37,664
L
6,217
2,378
0
2,082
7,591
2,104
0
1,607
5,984
0
35,423
W
4,835
3,327
0
3,492
4,807
1,551
1,642
708
4,099
0
64,232
W
Guan Yu
Legend813
Guan Yu
8,014
1,288
457
4,187
10,759
6,994
0
2,323
7,947
0
38,967
L
Vulcan
4,144
340
0
373
5,307
1,258
721
2,489
2,818
30,729
0
L
Kumbhakarna
ToxicShark1
Kumbhakarna
3,512
956
0
2,188
11,029
7,179
276
2,746
8,283
16,779
0
L
Shiva
5,467
786
33
2,981
10,681
4,182
0
1,732
8,949
0
26,946
W
Anubis
3,988
121
140
1,897
4,964
2,014
0
2,622
2,255
37,065
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
27,178
326
Minions Killed
211
0
Camps Cleared
0
1,055,502
Distance Traveled
980,662
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,991
454
42
4
0
198,630
3
W
Sobek
6,437
585
21
2
0
219,601
4
W
Lancelot
6,863
624
62
6
0
271,338
3
L
Neith
5,294
481
53
5
0
183,740
0
W
Apollo
7,662
697
114
10
0
173,765
0
W
Guan Yu
6,877
625
65
6
0
209,261
1
L
Vulcan
5,720
520
57
5
0
202,081
0
L
Kumbhakarna
5,604
509
19
2
0
219,112
0
L
Shiva
5,569
506
40
4
0
177,099
0
W
Anubis
6,229
566
64
6
0
181,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role