Player Matchup

Mulan
Mulan
BigDking89
Mulan
Level 37
God Stats
0W - 5L
1,348 SR
Queue Stats
7W - 16L
1,214 Elo+
Party 2
Shiva
Shiva
FLASHflameBLADE
Shiva
Level 157
God Stats
1W - 2L
1,505 SR
Queue Stats
19W - 24L
1,455 Elo+
Solo
Heimdallr
Heimdallr
Luxuxl
Heimdallr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,288 Elo+
Solo
Cabrakan
Cabrakan
ObscureG
Cabrakan
Level 106
God Stats
0W - 2L
1,224 SR
Queue Stats
54W - 59L
1,464 Elo+
Solo
Hades
Hades
YungMasterPain
Hades
Level 29
God Stats
3W - 8L
1,274 SR
Queue Stats
11W - 21L
1,177 Elo+
Party 2
Team Averages
Level 73
1,370 SR
1,320 Elo+

VS

Team Averages
Level 101
1,398 SR
1,468 Elo+
Neith
Neith
CocoMadeMeDoIt_
Neith
Level 156
God Stats
9W - 9L
1,389 SR
Queue Stats
96W - 96L
1,463 Elo+
Solo
Bacchus
Bacchus
Feen Goblin
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,656 Elo+
Party 1
Hun Batz
Hun Batz
RJ DEADLY34
Hun Batz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 31L
1,276 Elo+
Solo
Scylla
Scylla
ROK INTENSITYz
Scylla
Level 61
God Stats
2W - 5L
1,147 SR
Queue Stats
124W - 123L
1,499 Elo+
Party 1
Kali
Kali
canguro-hosco082
Kali
Level 115
God Stats
3W - 2L
1,451 SR
Queue Stats
258W - 248L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
5 / 4 / 2
6,838
570
6,410
10,658
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
5 / 2 / 1
7,247
604
7,364
10,733
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Luxuxl
Heimdallr
10
0 / 5 / 5
5,743
479
4,101
7,325
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
ObscureG
Cabrakan
10
3 / 5 / 1
6,445
537
4,245
9,892
10,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 5 / 1
6,321
527
3,530
8,776
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
6,808
567
7,875
6,924
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Feen Goblin
Bacchus
12
4 / 2 / 9
7,865
655
4,872
8,249
7,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
RJ DEADLY34
Hun Batz
10
3 / 6 / 0
6,805
567
5,426
9,843
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
10 / 1 / 2
8,390
699
8,923
4,578
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 4
6,105
509
5,194
12,417
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
15
Kills
21
21
Deaths
15
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
5
4
2
1.5
W
3
3
4
1.67
L
5
2
1
2.75
W
Bacchus
Feen Goblin
Bacchus
4
2
9
4.25
L
Heimdallr
Luxuxl
Heimdallr
0
5
5
0.5
L
Cabrakan
ObscureG
Cabrakan
3
5
1
0.7
W
Hun Batz
RJ DEADLY34
Hun Batz
3
6
0
0.5
W
10
1
2
11
L
2
5
1
0.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
32,290
47,384
Taken
42,011
26,706
Mitigated
22,270
10,046
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,410
1,382
0
1,264
10,658
4,731
229
2,967
7,487
0
37,478
W
7,875
2,479
0
1,248
6,924
2,426
0
1,646
5,278
0
45,299
L
7,364
1,612
0
3,200
10,733
6,350
301
0
10,733
0
38,600
W
Bacchus
Feen Goblin
Bacchus
4,872
1,025
0
2,435
8,249
7,868
32
2,779
5,470
23,115
601
L
Heimdallr
Luxuxl
Heimdallr
4,101
2,958
0
1,336
7,325
2,483
0
1,468
5,819
0
30,129
L
Cabrakan
ObscureG
Cabrakan
4,245
870
169
1,369
9,892
10,480
0
2,862
6,946
23,909
0
W
Hun Batz
RJ DEADLY34
Hun Batz
5,426
1,467
0
410
9,843
5,900
0
0
9,185
0
28,246
W
8,923
781
0
1,500
4,578
1,305
532
2,011
2,567
59,560
0
L
3,530
457
136
2,572
8,776
2,662
0
5,610
2,898
30,740
0
W
5,194
2,247
0
1,640
12,417
4,771
0
1,339
11,004
0
42,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
35,973
275
Minions Killed
305
0
Camps Cleared
0
1,139,763
Distance Traveled
1,250,403
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,838
570
59
5
0
219,079
0
W
Neith
6,808
567
68
6
0
220,576
3
L
Shiva
7,247
604
62
5
0
241,950
0
W
Bacchus
7,865
655
27
2
0
252,585
0
L
Heimdallr
5,743
479
49
4
0
217,853
0
L
Cabrakan
6,445
537
41
3
0
227,659
3
W
Hun Batz
6,805
567
52
4
0
200,338
1
W
Scylla
8,390
699
98
8
0
255,931
0
L
Hades
6,321
527
64
5
0
233,222
4
W
Kali
6,105
509
60
5
0
320,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role