Player Matchup

Raijin
Raijin
Mortem4165
Raijin
Level 94
God Stats
1W - 9L
1,500 SR
Queue Stats
103W - 112L
1,457 Elo+
Solo
Neith
Neith
akbourke
Neith
Level 88
God Stats
31W - 28L
1,479 SR
Queue Stats
40W - 47L
1,385 Elo+
Solo
Ymir
Ymir
corbstud100
Ymir
Level 89
God Stats
0W - 2L
1,411 SR
Queue Stats
76W - 78L
1,435 Elo+
Solo
Team Averages
Level 90
1,463 SR
1,426 Elo+

VS

Team Averages
Level 99
1,484 SR
1,476 Elo+
Mulan
Mulan
Adorkablemale638
Mulan
Level 114
God Stats
21W - 12L
1,470 SR
Queue Stats
77W - 62L
1,536 Elo+
Solo
Nut
Nut
JoseGG2006
Nut
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
RaisonDetreToBe
Eset
Level 126
God Stats
24W - 20L
1,482 SR
Queue Stats
62W - 73L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mortem4165
Raijin
12
1 / 4 / 0
7,188
653
5,280
8,559
2,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
akbourke
Neith
13
1 / 1 / 1
7,672
697
6,920
8,525
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
6,371
579
3,299
11,073
10,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,056
641
8,192
9,120
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 1 / 4
7,843
713
4,369
7,785
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 3
7,897
718
9,638
3,996
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
7
8
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
3
1
4
5
L
Raijin
Mortem4165
Raijin
1
4
0
0.25
W
4
0
3
5.5
L
Neith
akbourke
Neith
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,499
Damage
22,199
28,157
Taken
20,901
16,322
Mitigated
13,056
5,499
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,192
950
0
771
9,120
8,969
0
3,335
5,785
0
16,047
W
4,369
1,676
0
2,933
7,785
2,736
486
3,710
4,075
0
23,982
L
Raijin
Mortem4165
Raijin
5,280
886
0
0
8,559
2,784
0
2,683
5,684
18,189
0
W
9,638
391
944
1,271
3,996
1,351
343
1,438
2,558
27,026
842
L
Neith
akbourke
Neith
6,920
2,232
0
4,579
8,525
3,131
0
2,790
5,593
0
40,280
L
3,299
347
0
920
11,073
10,407
0
3,744
6,968
11,451
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,231
Gold Earned
22,796
109
Minions Killed
106
0
Camps Cleared
0
547,421
Distance Traveled
618,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,056
641
19
2
0
201,864
0
W
Nut
7,843
713
19
2
0
196,111
0
L
Raijin
7,188
653
33
3
0
168,060
0
W
Eset
7,897
718
68
6
0
220,348
0
L
Neith
7,672
697
62
6
0
188,918
0
L
Ymir
6,371
579
14
1
0
190,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role