Player Matchup

Athena
Athena
Gold IV
Bucc v2
Athena
Gold IV
Level 74
God Stats
0W - 4L
1,200 SR
Queue Stats
275W - 310L
1,426 MMR
Solo
Hun Batz
Hun Batz
Gold V
HatKid
Hun Batz
Gold V
Level 123
God Stats
10W - 12L
1,677 SR
Queue Stats
23W - 33L
1,445 MMR
Solo
Mulan
Mulan
Bronze III
StolenFun
Mulan
Bronze III
Level 60
God Stats
0W - 2L
1,602 SR
Queue Stats
4W - 5L
1,400 MMR
Party 1
Danzaburou
Danzaburou
Gold III
xXMau5xX
Danzaburou
Gold III
Level 69
God Stats
1W - 1L
1,742 SR
Queue Stats
163W - 158L
1,427 MMR
Solo
Ix Chel
Ix Chel
Bronze III
ツFadedツ
Ix Chel
Bronze III
Level 104
God Stats
0W - 1L
1,692 SR
Queue Stats
6W - 7L
1,428 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,582 SR
1,425 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,639 SR
1,447 MMR
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
EntropyBoy
Thor
Gold III
Level 69
God Stats
3W - 2L
1,857 SR
Queue Stats
249W - 267L
1,423 MMR
Solo
Jormungandr
Jormungandr
Gold II
GerthianHungwell
Jormungandr
Gold II
Level 86
God Stats
2W - 0L
1,740 SR
Queue Stats
102W - 98L
1,452 MMR
Solo
Janus
Janus
Bronze III
OfficialLay
Janus
Bronze III
Level 126
God Stats
7W - 5L
1,500 SR
Queue Stats
107W - 105L
1,443 MMR
Solo
Ares
Ares
Gold I
SquirrelJonez
Ares
Gold I
Level 69
God Stats
6W - 8L
1,595 SR
Queue Stats
279W - 280L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bucc v2
Athena
12
2 / 3 / 4
6,840
456
6,407
13,229
9,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
HatKid
Hun Batz
16
5 / 5 / 1
8,479
565
7,592
11,640
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
StolenFun
Mulan
13
3 / 4 / 3
7,827
522
9,891
15,243
7,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xXMau5xX
Danzaburou
12
1 / 3 / 1
7,287
486
4,617
7,946
2,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
ツFadedツ
Ix Chel
13
0 / 4 / 2
7,256
484
4,104
7,579
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
CamazotzHeraThanatosNu Wa

VS

Bans
CharybdisSusanoAwilixHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 1 / 3
8,401
560
6,083
5,515
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 6 / 8
8,136
542
9,422
11,708
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
GerthianHungwell
Jormungandr
15
2 / 2 / 3
9,139
609
9,413
12,283
14,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
4 / 2 / 6
9,458
631
5,998
7,878
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 0 / 7
9,262
617
9,441
10,486
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
19
19
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
3
3.5
L
Athena
Bucc v2
Athena
2
3
4
1.33
W
4
6
8
1.33
W
Jormungandr
GerthianHungwell
Jormungandr
2
2
3
1.75
L
Hun Batz
HatKid
Hun Batz
5
5
1
1.1
W
4
2
6
3.5
W
7
0
7
10.5
L
Mulan
StolenFun
Mulan
3
4
3
1.13
L
Danzaburou
xXMau5xX
Danzaburou
1
3
1
0.5
L
Ix Chel
ツFadedツ
Ix Chel
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,611
Damage
40,357
55,637
Taken
47,870
26,393
Mitigated
33,528
14,819
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,083
1,995
0
688
5,515
2,059
542
670
4,845
0
70,661
L
Athena
Bucc v2
Athena
6,407
1,160
0
4,348
13,229
9,649
0
5,943
7,226
24,442
592
W
9,422
2,919
0
463
11,708
5,031
0
2,395
9,313
0
46,194
W
Jormungandr
GerthianHungwell
Jormungandr
9,413
2,798
0
1,581
12,283
14,029
168
2,325
9,958
60,761
5,075
L
Hun Batz
HatKid
Hun Batz
7,592
1,512
0
753
11,640
4,388
0
3,674
7,858
0
77,343
W
5,998
449
0
1,179
7,878
3,131
71
1,583
6,295
78,580
749
W
9,441
537
0
2,268
10,486
9,278
0
3,188
7,298
20,974
0
L
Mulan
StolenFun
Mulan
9,891
1,520
0
4,654
15,243
7,372
0
9,457
5,708
0
49,476
L
Danzaburou
xXMau5xX
Danzaburou
4,617
1,658
0
2,595
7,946
2,645
0
1,797
6,149
0
54,472
L
Ix Chel
ツFadedツ
Ix Chel
4,104
189
614
1,855
7,579
2,339
0
2,520
4,919
51,129
1,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,689
Gold Earned
44,396
442
Minions Killed
496
0
Camps Cleared
0
1,483,305
Distance Traveled
1,418,987
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,401
560
133
9
0
279,858
5
L
Athena
6,840
456
36
2
0
333,753
1
W
Thor
8,136
542
76
5
0
281,220
1
W
Jormungandr
9,139
609
123
8
0
254,476
3
L
Hun Batz
8,479
565
109
7
0
322,993
0
W
Janus
9,458
631
150
10
0
298,908
3
W
Ares
9,262
617
14
1
0
304,525
0
L
Mulan
7,827
522
88
6
0
261,225
1
L
Danzaburou
7,287
486
102
7
0
281,738
2
L
Ix Chel
7,256
484
107
7
0
283,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role