Player Matchup

Charon
Charon
D-MiniKinney
Charon
Level 84
God Stats
3W - 5L
1,329 SR
Queue Stats
22W - 42L
1,314 Elo+
Party 2
Loki
Loki
DJMECHO
Loki
Level 129
God Stats
10W - 19L
1,315 SR
Queue Stats
171W - 170L
1,502 Elo+
Solo
Chiron
Chiron
OptimusOrange94
Chiron
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 35L
1,316 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sahid182
Cu Chulainn
Level 129
God Stats
5W - 6L
1,632 SR
Queue Stats
196W - 209L
1,445 Elo+
Solo
Medusa
Medusa
The3abaYaga
Medusa
Level 128
God Stats
32W - 33L
1,440 SR
Queue Stats
412W - 423L
1,448 Elo+
Solo
Team Averages
Level 103
1,443 SR
1,405 Elo+

VS

Team Averages
Level 102
1,506 SR
1,412 Elo+
Xing Tian
Xing Tian
BunnyxKuromi
Xing Tian
Level 110
God Stats
12W - 11L
1,537 SR
Queue Stats
381W - 410L
1,417 Elo+
Party 1
Skadi
Skadi
Mariejane85
Skadi
Level 115
God Stats
132W - 108L
1,518 SR
Queue Stats
154W - 132L
1,427 Elo+
Solo
Discordia
Discordia
aznee_uzamaki
Discordia
Level 104
God Stats
35W - 41L
1,499 SR
Queue Stats
611W - 619L
1,387 Elo+
Party 1
Chronos
Chronos
fugtig_vand
Chronos
Level 68
God Stats
33W - 13L
1,286 SR
Queue Stats
124W - 90L
1,427 Elo+
Solo
Amaterasu
Amaterasu
iNVADERLEE93
Amaterasu
Level 113
God Stats
4W - 1L
1,692 SR
Queue Stats
384W - 369L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
0 / 4 / 4
7,645
425
6,640
16,014
13,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Loki
DJMECHO
Loki
15
5 / 6 / 3
8,704
484
8,745
13,711
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 5 / 0
7,677
427
7,914
13,573
4,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Sahid182
Cu Chulainn
17
4 / 2 / 2
10,770
598
18,427
17,369
14,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
15
3 / 5 / 3
9,499
528
11,752
14,939
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BunnyxKuromi
Xing Tian
14
4 / 2 / 7
8,928
496
7,378
15,837
15,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 0 / 9
8,716
484
12,751
8,710
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
aznee_uzamaki
Discordia
13
2 / 4 / 6
8,309
462
6,793
10,151
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
fugtig_vand
Chronos
18
11 / 3 / 4
10,662
592
14,329
17,175
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
iNVADERLEE93
Amaterasu
16
2 / 5 / 1
9,473
526
12,492
23,445
24,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
14
Kills
22
22
Deaths
14
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BunnyxKuromi
Xing Tian
4
2
7
3.75
L
Charon
0
4
4
0.5
L
Loki
DJMECHO
Loki
5
6
3
1.08
W
3
0
9
7.5
L
2
5
0
0.4
L
Cu Chulainn
Sahid182
Cu Chulainn
4
2
2
2.5
L
Medusa
3
5
3
0.9
W
Discordia
aznee_uzamaki
Discordia
2
4
6
1.25
W
Chronos
fugtig_vand
Chronos
11
3
4
4.33
W
Amaterasu
iNVADERLEE93
Amaterasu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,478
Damage
53,743
75,606
Taken
75,318
41,146
Mitigated
52,702
12,225
Healing
24,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BunnyxKuromi
Xing Tian
7,378
747
0
1,461
15,837
15,489
252
2,709
13,128
32,750
0
L
Charon
6,640
1,399
0
1,919
16,014
13,545
81
5,707
10,085
29,868
0
L
Loki
DJMECHO
Loki
8,745
1,147
0
3,966
13,711
4,174
0
7,963
5,554
0
54,845
W
12,751
5,403
0
1,858
8,710
3,334
739
2,157
6,553
0
68,423
L
7,914
2,403
457
2,290
13,573
4,451
504
4,454
9,119
0
51,171
L
Cu Chulainn
Sahid182
Cu Chulainn
18,427
5,655
0
2,495
17,369
14,179
0
749
16,620
332
84,302
L
Medusa
11,752
3,512
0
1,098
14,939
4,797
285
8,517
5,748
0
79,466
W
Discordia
aznee_uzamaki
Discordia
6,793
424
0
3,210
10,151
2,821
0
806
9,345
30,582
58
W
Chronos
fugtig_vand
Chronos
14,329
3,138
0
7,174
17,175
6,167
0
968
16,207
94,529
0
W
Amaterasu
iNVADERLEE93
Amaterasu
12,492
6,547
0
10,544
23,445
24,891
0
95
23,350
0
78,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
46,088
464
Minions Killed
476
0
Camps Cleared
0
1,671,402
Distance Traveled
1,738,372
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,928
496
34
2
0
356,332
7
L
Charon
7,645
425
32
2
0
325,817
0
L
Loki
8,704
484
88
5
0
380,361
4
W
Skadi
8,716
484
118
7
0
349,581
0
L
Chiron
7,677
427
93
5
0
320,181
0
L
Cu Chulainn
10,770
598
132
7
0
331,772
5
L
Medusa
9,499
528
119
7
0
313,271
5
W
Discordia
8,309
462
57
3
0
328,445
0
W
Chronos
10,662
592
132
7
0
390,371
5
W
Amaterasu
9,473
526
135
8
0
313,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role