Player Matchup

Anubis
Anubis
Adums
Anubis
Level 105
God Stats
14W - 15L
1,519 SR
Queue Stats
117W - 106L
1,567 Elo+
Solo
Hercules
Hercules
InnateBeast1841
Hercules
Level 128
God Stats
2W - 4L
1,527 SR
Queue Stats
270W - 258L
1,487 Elo+
Party 2
Nut
Nut
MADACRA
Nut
Level 86
God Stats
35W - 24L
1,368 SR
Queue Stats
230W - 210L
1,498 Elo+
Solo
Bakasura
Bakasura
Monster382
Bakasura
Level 123
God Stats
7W - 6L
1,447 SR
Queue Stats
148W - 125L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
Steavejohn15
Jormungandr
Level 217
God Stats
6W - 4L
1,595 SR
Queue Stats
315W - 296L
1,509 Elo+
Solo
Team Averages
Level 132
1,491 SR
1,510 Elo+

VS

Team Averages
Level 94
1,627 SR
1,582 Elo+
Agni
Agni
Caballoveloz415
Agni
Level 69
God Stats
5W - 7L
1,477 SR
Queue Stats
158W - 135L
1,532 Elo+
Solo
Susano
Susano
GizmoPop6795
Susano
Level 37
God Stats
3W - 0L
1,874 SR
Queue Stats
9W - 2L
1,844 Elo+
Party 1
Hel
Hel
GoldGarmore
Hel
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 42L
1,527 Elo+
Solo
Chang'e
Chang'e
Lorkahj
Chang'e
Level 144
God Stats
3W - 1L
1,744 SR
Queue Stats
22W - 24L
1,537 Elo+
Party 1
Nut
Nut
ShiitTroop
Nut
Level 68
God Stats
45W - 45L
1,540 SR
Queue Stats
119W - 124L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adums
Anubis
11
0 / 3 / 0
6,427
494
3,020
8,302
3,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
10
2 / 8 / 0
6,131
472
4,021
14,241
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nut
10
0 / 5 / 0
5,930
456
2,768
7,726
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Monster382
Bakasura
11
1 / 5 / 0
6,183
476
3,462
11,523
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Steavejohn15
Jormungandr
12
0 / 4 / 0
6,709
516
5,590
10,913
5,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,224
633
8,000
5,324
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
7 / 0 / 7
7,685
591
6,621
11,590
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 9
6,472
498
2,986
8,206
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chang'e
Lorkahj
Chang'e
14
6 / 1 / 2
8,556
658
9,622
9,393
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
6 / 1 / 6
8,192
630
7,755
8,309
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
3
Kills
25
25
Deaths
3
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
Adums
Anubis
0
3
0
0
W
6
0
2
7
W
Susano
7
0
7
10.5
W
0
1
9
4.5
L
Hercules
2
8
0
0.25
W
Chang'e
Lorkahj
Chang'e
6
1
2
7
L
Nut
0
5
0
0
L
Bakasura
Monster382
Bakasura
1
5
0
0.2
W
6
1
6
9
L
Jormungandr
Steavejohn15
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,861
Damage
34,984
52,705
Taken
42,822
21,564
Mitigated
14,269
11,940
Healing
22,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Adums
Anubis
3,020
49
0
3,497
8,302
3,663
0
3,974
4,328
49,338
0
W
8,000
149
0
2,406
5,324
1,374
557
1,832
3,492
58,417
0
W
Susano
6,621
1,475
0
4,630
11,590
3,360
215
1,201
9,993
0
41,403
W
2,986
70
1,736
3,281
8,206
4,169
539
265
7,611
26,369
1,079
L
Hercules
4,021
1,056
0
2,325
14,241
6,992
0
4,642
9,384
0
17,328
W
Chang'e
Lorkahj
Chang'e
9,622
963
284
5,629
9,393
2,413
0
5,213
4,110
60,187
0
L
Nut
2,768
1,588
0
1,774
7,726
2,093
0
958
6,600
0
36,427
L
Bakasura
Monster382
Bakasura
3,462
2,335
0
2,002
11,523
3,399
0
4,488
6,999
0
35,860
W
7,755
4,634
0
4,094
8,309
2,953
1,630
0
8,309
0
57,783
L
Jormungandr
Steavejohn15
Jormungandr
5,590
2,071
0
2,342
10,913
5,417
0
5,980
4,933
49,163
1,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
39,129
352
Minions Killed
445
0
Camps Cleared
0
1,104,696
Distance Traveled
1,274,802
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,427
494
101
8
0
196,764
0
W
Agni
8,224
633
104
8
0
271,714
3
W
Susano
7,685
591
75
6
0
293,980
3
W
Hel
6,472
498
51
4
0
245,782
0
L
Hercules
6,131
472
33
3
0
247,239
1
W
Chang'e
8,556
658
113
9
0
234,981
0
L
Nut
5,930
456
59
5
0
217,323
0
L
Bakasura
6,183
476
77
6
0
247,925
0
W
Nut
8,192
630
102
8
0
228,345
2
L
Jormungandr
6,709
516
82
6
0
195,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role