Player Matchup

Sun Wukong
Sun Wukong
DIEGOFOX23232
Sun Wukong
Level 151
God Stats
3W - 2L
1,596 SR
Queue Stats
81W - 60L
1,603 Elo+
Party 1
Merlin
Merlin
DouxReveur
Merlin
Level 126
God Stats
4W - 3L
1,606 SR
Queue Stats
280W - 259L
1,550 Elo+
Party 1
Maui
Maui
GizmoPop6795
Maui
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,821 Elo+
Party 2
Medusa
Medusa
Lorkahj
Medusa
Level 144
God Stats
2W - 2L
1,737 SR
Queue Stats
22W - 24L
1,525 Elo+
Party 2
Serqet
Serqet
WomboKimbo
Serqet
Level 170
God Stats
3W - 3L
1,624 SR
Queue Stats
79W - 82L
1,583 Elo+
Solo
Team Averages
Level 126
1,613 SR
1,616 Elo+

VS

Team Averages
Level 150
1,545 SR
1,419 Elo+
Fafnir
Fafnir
Born6To9Reap
Fafnir
Level 170
God Stats
33W - 49L
1,504 SR
Queue Stats
80W - 113L
1,438 Elo+
Party 3
Horus
Horus
DirtySquirrelZ
Horus
Level 149
God Stats
2W - 4L
1,609 SR
Queue Stats
3W - 11L
1,218 Elo+
Party 3
Awilix
Awilix
Dyslunia
Awilix
Level 149
God Stats
11W - 7L
1,682 SR
Queue Stats
13W - 15L
1,521 Elo+
Party 3
Anhur
Anhur
KoSRaeNMaN1276
Anhur
Level 155
God Stats
30W - 33L
1,432 SR
Queue Stats
85W - 96L
1,516 Elo+
Party 3
Vulcan
Vulcan
Old Agir
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DIEGOFOX23232
Sun Wukong
16
0 / 0 / 1
9,514
595
8,341
10,831
6,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
DouxReveur
Merlin
16
4 / 0 / 4
9,218
576
10,244
8,766
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 12
7,939
496
6,072
12,610
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Lorkahj
Medusa
16
9 / 1 / 0
9,568
598
10,894
9,894
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
WomboKimbo
Serqet
15
6 / 2 / 2
8,834
552
7,307
11,900
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 0 / 0
9,058
566
7,056
11,809
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 0
7,116
445
3,882
14,151
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Dyslunia
Awilix
14
4 / 5 / 0
8,440
528
8,458
11,810
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 5 / 0
8,676
542
7,677
11,365
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Old Agir
Vulcan
14
0 / 4 / 0
8,016
501
6,416
8,050
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
5
5
Deaths
19
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
0
0
1
W
Sun Wukong
DIEGOFOX23232
Sun Wukong
0
0
1
0.5
L
0
5
0
0
W
Merlin
DouxReveur
Merlin
4
0
4
6
L
Awilix
Dyslunia
Awilix
4
5
0
0.8
W
0
2
12
3
L
0
5
0
0
W
Medusa
Lorkahj
Medusa
9
1
0
9
L
Vulcan
Old Agir
Vulcan
0
4
0
0
W
Serqet
WomboKimbo
Serqet
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,858
Damage
33,489
54,001
Taken
57,185
25,819
Mitigated
33,762
13,233
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
7,056
2,631
0
6,330
11,809
12,814
0
0
11,809
59,079
3,657
W
Sun Wukong
DIEGOFOX23232
Sun Wukong
8,341
1,384
0
2,465
10,831
6,749
0
5,358
4,917
0
78,840
L
3,882
1,102
730
3,251
14,151
10,615
0
6,473
7,463
0
13,876
W
Merlin
DouxReveur
Merlin
10,244
1,240
0
388
8,766
2,549
0
2,920
5,846
78,294
1,476
L
Awilix
Dyslunia
Awilix
8,458
3,053
0
1,325
11,810
3,763
0
3,344
7,526
0
64,351
W
6,072
1,386
0
3,599
12,610
8,956
76
2,317
10,293
19,995
0
L
7,677
4,601
0
2,548
11,365
4,149
479
1,698
9,667
0
81,764
W
Medusa
Lorkahj
Medusa
10,894
3,582
0
2,341
9,894
3,452
499
0
9,894
0
73,167
L
Vulcan
Old Agir
Vulcan
6,416
258
0
925
8,050
2,421
0
4,366
3,537
67,122
0
W
Serqet
WomboKimbo
Serqet
7,307
2,111
0
4,440
11,900
4,113
0
2,617
9,235
0
60,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,073
Gold Earned
41,306
530
Minions Killed
506
0
Camps Cleared
0
1,658,949
Distance Traveled
1,603,681
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,058
566
113
7
0
278,806
0
W
Sun Wukong
9,514
595
141
9
0
349,893
2
L
Horus
7,116
445
12
1
0
319,117
3
W
Merlin
9,218
576
145
9
0
317,160
5
L
Awilix
8,440
528
111
7
0
385,995
2
W
Maui
7,939
496
26
2
0
304,767
4
L
Anhur
8,676
542
144
9
0
303,691
2
W
Medusa
9,568
598
117
7
0
313,354
4
L
Vulcan
8,016
501
126
8
0
316,072
0
W
Serqet
8,834
552
101
6
0
373,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role