Player Matchup

Zeus
Zeus
Elpapo10
Zeus
Level 43
God Stats
1W - 1L
1,698 SR
Queue Stats
131W - 146L
1,370 Elo+
Solo
Anhur
Anhur
JuliusML
Anhur
Level 106
God Stats
10W - 6L
1,746 SR
Queue Stats
324W - 295L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
hypelz
Kukulkan
Level 125
God Stats
1W - 1L
1,617 SR
Queue Stats
61W - 53L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
iSvul
Ao Kuang
Level 122
God Stats
1W - 7L
1,190 SR
Queue Stats
215W - 214L
1,485 Elo+
Solo
Bacchus
Bacchus
punk_gotosleep
Bacchus
Level 102
God Stats
11W - 4L
1,755 SR
Queue Stats
383W - 384L
1,592 Elo+
Party 1
Team Averages
Level 100
1,601 SR
1,504 Elo+

VS

Team Averages
Level 129
1,575 SR
1,516 Elo+
Nut
Nut
 
Nut
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Michaelc195
Bellona
Level 51
God Stats
2W - 2L
1,397 SR
Queue Stats
60W - 52L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
allywaaa
Kuzenbo
Level 157
God Stats
9W - 4L
1,793 SR
Queue Stats
153W - 155L
1,510 Elo+
Solo
Chang'e
Chang'e
t-tanker
Chang'e
Level 129
God Stats
21W - 15L
1,556 SR
Queue Stats
338W - 308L
1,526 Elo+
Solo
Ne Zha
Ne Zha
vickyvic10
Ne Zha
Level 136
God Stats
2W - 3L
1,629 SR
Queue Stats
60W - 48L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 8 / 1
7,804
488
4,904
9,348
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
JuliusML
Anhur
15
3 / 4 / 1
8,831
552
8,341
12,356
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
hypelz
Kukulkan
14
1 / 2 / 2
8,024
502
3,604
8,816
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
iSvul
Ao Kuang
13
1 / 6 / 1
7,388
462
5,560
16,588
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 6 / 2
6,961
435
3,142
12,986
10,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
18
7 / 3 / 3
10,843
678
13,737
13,040
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Michaelc195
Bellona
16
6 / 1 / 3
10,360
648
4,927
11,579
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
allywaaa
Kuzenbo
14
2 / 1 / 8
9,338
584
3,841
10,603
10,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
t-tanker
Chang'e
16
4 / 1 / 4
9,784
612
10,616
7,999
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
vickyvic10
Ne Zha
15
7 / 0 / 5
8,920
558
8,215
8,640
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
26
26
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
7
3
3
2.83
L
Zeus
1
8
1
0.19
L
Anhur
JuliusML
Anhur
3
4
1
0.88
W
Bellona
Michaelc195
Bellona
6
1
3
7.5
W
Kuzenbo
allywaaa
Kuzenbo
2
1
8
6
L
Kukulkan
hypelz
Kukulkan
1
2
2
1
L
Ao Kuang
iSvul
Ao Kuang
1
6
1
0.25
L
0
6
2
0.17
W
Chang'e
t-tanker
Chang'e
4
1
4
6
W
Ne Zha
vickyvic10
Ne Zha
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
41,336
60,094
Taken
51,861
22,566
Mitigated
28,621
16,765
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
13,737
10,362
0
6,001
13,040
4,602
978
2,151
10,889
0
98,521
L
Zeus
4,904
944
0
1,250
9,348
2,041
14
2,227
6,702
47,018
0
L
Anhur
JuliusML
Anhur
8,341
2,584
0
4,263
12,356
2,910
0
713
11,643
0
61,308
W
Bellona
Michaelc195
Bellona
4,927
1,304
0
3,186
11,579
7,781
976
6,095
5,484
0
54,812
W
Kuzenbo
allywaaa
Kuzenbo
3,841
1,431
0
2,017
10,603
10,243
34
3,159
7,444
25,749
3,400
L
Kukulkan
hypelz
Kukulkan
3,604
317
0
641
8,816
2,047
0
3,726
4,850
61,694
1,395
L
Ao Kuang
iSvul
Ao Kuang
5,560
1,092
0
6,969
16,588
4,854
0
2,910
13,442
47,867
2,086
L
3,142
290
0
3,642
12,986
10,714
0
3,702
9,072
18,859
0
W
Chang'e
t-tanker
Chang'e
10,616
124
2,090
3,483
7,999
2,725
745
4,651
3,348
72,215
2,067
W
Ne Zha
vickyvic10
Ne Zha
8,215
1,062
0
3,536
8,640
3,270
606
1,927
6,713
0
55,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
49,245
448
Minions Killed
527
0
Camps Cleared
0
1,561,878
Distance Traveled
1,589,631
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,843
678
163
10
0
299,104
3
L
Zeus
7,804
488
91
6
0
283,010
3
L
Anhur
8,831
552
106
7
0
294,232
6
W
Bellona
10,360
648
120
8
0
286,948
0
W
Kuzenbo
9,338
584
36
2
0
307,566
4
L
Kukulkan
8,024
502
127
8
0
311,501
8
L
Ao Kuang
7,388
462
98
6
0
336,874
0
L
Bacchus
6,961
435
26
2
0
336,261
8
W
Chang'e
9,784
612
142
9
0
336,402
2
W
Ne Zha
8,920
558
66
4
0
359,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role