Player Matchup

Nemesis
Nemesis
IzMeBucket
Nemesis
Level 85
God Stats
2W - 1L
1,711 SR
Queue Stats
105W - 114L
1,482 Elo+
Solo
Charon
Charon
SameAlec
Charon
Level 158
God Stats
6W - 6L
1,460 SR
Queue Stats
207W - 184L
1,530 Elo+
Solo
Discordia
Discordia
ShockingParadox
Discordia
Level 61
God Stats
0W - 1L
1,329 SR
Queue Stats
69W - 72L
1,501 Elo+
Party 2
Rama
Rama
gh0st-_-R1D3R18
Rama
Level 154
God Stats
0W - 1L
1,582 SR
Queue Stats
217W - 204L
1,614 Elo+
Solo
Tyr
Tyr
jimpayne80
Tyr
Level 108
God Stats
2W - 1L
1,828 SR
Queue Stats
47W - 45L
1,515 Elo+
Party 2
Team Averages
Level 113
1,582 SR
1,528 Elo+

VS

Team Averages
Level 127
1,576 SR
1,559 Elo+
Horus
Horus
 
Horus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Clatsio
Discordia
Level 147
God Stats
2W - 0L
1,678 SR
Queue Stats
15W - 8L
1,672 Elo+
Solo
Apollo
Apollo
TheWutangWolf
Apollo
Level 155
God Stats
3W - 5L
1,586 SR
Queue Stats
197W - 211L
1,545 Elo+
Party 1
Bastet
Bastet
XxAbundancexX9
Bastet
Level 127
God Stats
9W - 5L
1,578 SR
Queue Stats
128W - 101L
1,520 Elo+
Solo
Nu Wa
Nu Wa
qMiyeonQ
Nu Wa
Level 69
God Stats
7W - 4L
1,537 SR
Queue Stats
106W - 103L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IzMeBucket
Nemesis
11
1 / 2 / 2
6,692
956
5,615
7,321
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
SameAlec
Charon
11
0 / 2 / 2
6,416
917
6,385
6,480
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Discordia
ShockingParadox
Discordia
12
2 / 6 / 1
6,916
988
5,589
6,438
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
6,584
941
2,080
7,640
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
6,940
991
2,985
10,981
5,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 0 / 9
7,456
1,065
4,398
10,767
8,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
Clatsio
Discordia
14
6 / 0 / 8
7,931
1,133
9,387
2,726
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 4
7,668
1,095
7,663
7,655
3,060
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 1 / 6
7,597
1,085
4,494
8,102
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
qMiyeonQ
Nu Wa
15
4 / 0 / 6
8,408
1,201
8,655
3,326
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
18
18
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
9
6.5
W
Discordia
Clatsio
Discordia
6
0
8
10
L
Nemesis
IzMeBucket
Nemesis
1
2
2
1
L
Charon
SameAlec
Charon
0
2
2
0.5
L
Discordia
ShockingParadox
Discordia
2
6
1
0.42
W
4
3
4
2
W
2
1
6
5
L
0
4
0
0
L
1
4
0
0.25
W
Nu Wa
qMiyeonQ
Nu Wa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
34,597
38,860
Taken
32,576
15,831
Mitigated
16,031
6,309
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,398
1,319
875
2,454
10,767
8,262
98
3,000
7,520
0
6,516
W
Discordia
Clatsio
Discordia
9,387
515
0
386
2,726
929
87
1,270
1,353
22,098
0
L
Nemesis
IzMeBucket
Nemesis
5,615
970
0
1,671
7,321
2,823
0
1,726
5,430
0
11,993
L
Charon
SameAlec
Charon
6,385
407
0
1,126
6,480
4,207
0
2,548
3,784
14,591
0
L
Discordia
ShockingParadox
Discordia
5,589
341
0
500
6,438
1,603
0
3,029
3,252
15,914
0
W
7,663
4,880
0
913
7,655
3,060
794
2,146
5,201
0
19,442
W
4,494
1,045
0
1,233
8,102
2,684
0
3,649
4,163
0
22,910
L
2,080
1,489
0
1,610
7,640
1,829
0
3,681
3,735
0
20,575
L
2,985
344
0
1,402
10,981
5,369
0
5,958
4,787
0
14,211
W
Nu Wa
qMiyeonQ
Nu Wa
8,655
2,042
0
1,438
3,326
1,096
1,644
1,281
1,901
29,714
573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
39,060
147
Minions Killed
176
0
Camps Cleared
0
688,548
Distance Traveled
859,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,456
1,065
5
1
0
177,815
0
W
Discordia
7,931
1,133
24
3
0
168,289
0
L
Nemesis
6,692
956
16
2
0
118,051
0
L
Charon
6,416
917
17
2
0
147,356
0
L
Discordia
6,916
988
33
5
0
147,005
0
W
Apollo
7,668
1,095
31
4
0
159,100
0
W
Bastet
7,597
1,085
46
7
0
180,776
0
L
Rama
6,584
941
44
6
0
119,225
0
L
Tyr
6,940
991
37
5
0
156,911
0
W
Nu Wa
8,408
1,201
70
10
0
173,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role